blob: 6c6179abda9419ec261cc2343c2c39573e4d3015 [file] [log] [blame] [raw]
package li.cil.oc.api;
import li.cil.oc.api.detail.MachineAPI;
import li.cil.oc.api.machine.Architecture;
import li.cil.oc.api.machine.Owner;
import java.util.Collections;
/**
* This API is intended for people who would like to implement custom computer
* blocks or anything else hosting a computer.
* <p/>
* It also allows registering new {@link li.cil.oc.api.machine.Architecture}s,
* which are implementations of specific languages (e.g. assembler). The built-
* in ones are available as static fields in this class.
* <p/>
* Note that registration of architectures is optional and only intended as a
* convenience feature to provide mods with a way to iterate available
* architectures using {@link #architectures()}. Also note that any architecture
* passed to {@link #create(li.cil.oc.api.machine.Owner, Class)} that has not
* yet been registered will automatically be registered.
* <p/>
* Note that these methods should <em>not</em> be called in the pre-init phase,
* since the {@link #instance} may not have been initialized at that time. Only
* start calling these methods in the init phase or later.
*/
public final class Machine {
/**
* Register an architecture that can be used to create new machines.
* <p/>
* Note that although registration is optional, it is strongly recommended
* to allow {@link #architectures()} to be useful.
*
* @param architecture the architecture to register.
*/
public static void add(Class<? extends Architecture> architecture) {
if (instance != null)
instance.add(architecture);
}
/**
* A list of all <em>registered</em> architectures.
* <p/>
* Note that registration is optional, although automatic when calling
* {@link #create(li.cil.oc.api.machine.Owner, Class)} with a not yet
* registered architecture. What this means is that unless a mod providing
* a custom architecture also registers it, you may not see it in this list
* until it also created a new machine using that architecture.
*/
public static Iterable<Class<? extends Architecture>> architectures() {
if (instance != null)
return instance.architectures();
return Collections.emptyList();
}
/**
* Creates a new machine using the specified architecture.
* <p/>
* You are responsible for calling update and save / load functions on the
* machine for it to work correctly.
*
* @param owner the owner object of the machine, providing context.
* @param architecture the architecture to use for running code on the machine.
* @return the newly created machine.
* @throws IllegalArgumentException if the specified architecture is invalid.
*/
public static li.cil.oc.api.machine.Machine create(Owner owner, Class<? extends Architecture> architecture) {
if (instance != null)
return instance.create(owner, architecture);
return null;
}
/**
* Creates a new machine using the default architecture (Lua).
* <p/>
* You are responsible for calling update and save / load functions on the
* machine for it to work correctly.
*
* @param owner the owner object of the machine, providing context.
* @return the newly created machine.
*/
public static li.cil.oc.api.machine.Machine create(Owner owner) {
if (instance != null)
return instance.create(owner, LuaArchitecture);
return null;
}
// ----------------------------------------------------------------------- //
private Machine() {
}
public static MachineAPI instance = null;
/**
* The built-in Lua architecture. This will be set to the native Lua
* implementation when possible, to the LuaJ fallback, otherwise.
*/
public static Class<? extends Architecture> LuaArchitecture = null;
}