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package li.cil.oc.api.detail;
import li.cil.oc.api.network.Environment;
import li.cil.oc.api.network.Node;
import li.cil.oc.api.network.Visibility;
import net.minecraft.world.World;
public interface NetworkAPI {
void joinOrCreateNetwork(World world, int x, int y, int z);
void joinNewNetwork(Node node);
Builder.NodeBuilder newNode(Environment host, Visibility visibility);
}