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package li.cil.oc.server.components
import li.cil.oc.common.components.Screen
import net.minecraft.nbt.NBTTagCompound
/**
* Graphics cards are what we use to render text to screens.
*/
class GraphicsCard(val nbt: NBTTagCompound) extends IComponent {
val supportedResolutions = List(List(40, 24), List(80, 24))
def resolution(screen: Screen) = screen.resolution
def resolution(screen: Screen, value: (Int, Int)) =
if (supportedResolutions.contains(value))
screen.resolution = value
def set(screen: Screen, x: Int, y: Int, s: String): Unit =
screen.set(x, y, s)
def fill(screen: Screen, x: Int, y: Int, w: Int, h: Int, c: Char) =
screen.fill(x, y, w, h, c)
def copy(screen: Screen, x: Int, y: Int, w: Int, h: Int, tx: Int, ty: Int) =
screen.copy(x, y, w, h, tx, ty)
}