| package li.cil.oc.client.gui |
| |
| import li.cil.oc.common.container |
| import li.cil.oc.common.tileentity |
| import net.minecraft.entity.player.InventoryPlayer |
| import net.minecraft.util.StatCollector |
| |
| class Computer(playerInventory: InventoryPlayer, val computer: tileentity.Computer) extends DynamicGuiContainer(new container.Computer(playerInventory, computer)) { |
| override def drawGuiContainerForegroundLayer(mouseX: Int, mouseY: Int) = { |
| super.drawGuiContainerForegroundLayer(mouseX, mouseY) |
| fontRenderer.drawString( |
| StatCollector.translateToLocal("oc.container.Computer"), |
| 8, 6, 0x404040) |
| } |
| |
| override def doesGuiPauseGame = false |
| } |