| package li.cil.oc.common.block |
| |
| import java.util |
| |
| import cpw.mods.fml.common.Optional |
| import cpw.mods.fml.relauncher.{Side, SideOnly} |
| import li.cil.oc.common.{GuiType, tileentity} |
| import li.cil.oc.util.mods.{BuildCraft, Mods} |
| import li.cil.oc.util.{Color, Tooltip} |
| import li.cil.oc.{Localization, OpenComputers, Settings} |
| import mcp.mobius.waila.api.{IWailaConfigHandler, IWailaDataAccessor} |
| import net.minecraft.entity.player.EntityPlayer |
| import net.minecraft.item.{EnumRarity, ItemStack} |
| import net.minecraft.world.{IBlockAccess, World} |
| import net.minecraftforge.common.util.ForgeDirection |
| |
| class Case(val parent: SimpleDelegator, val tier: Int) extends RedstoneAware with SimpleDelegate { |
| override val unlocalizedName = super.unlocalizedName + tier |
| |
| override protected def customTextures = Array( |
| Some("CaseTop"), |
| Some("CaseTop"), |
| Some("CaseBack"), |
| Some("CaseFront"), |
| Some("CaseSide"), |
| Some("CaseSide") |
| ) |
| |
| private val iconsOn = new Array[Icon](6) |
| |
| override def rarity = Array(EnumRarity.common, EnumRarity.uncommon, EnumRarity.rare, EnumRarity.epic).apply(tier) |
| |
| @SideOnly(Side.CLIENT) |
| override def color = Color.byTier(tier) |
| |
| override def tooltipLines(stack: ItemStack, player: EntityPlayer, tooltip: util.List[String], advanced: Boolean) { |
| val slots = tier match { |
| case 0 => "2/1/1" |
| case 1 => "2/2/2" |
| case 2 | 3 => "3/2/3" |
| case _ => "0/0/0" |
| } |
| tooltip.addAll(Tooltip.get("Case", slots)) |
| } |
| |
| @Optional.Method(modid = Mods.IDs.Waila) |
| override def wailaBody(stack: ItemStack, tooltip: util.List[String], accessor: IWailaDataAccessor, config: IWailaConfigHandler) { |
| val nbt = accessor.getNBTData |
| val node = nbt.getCompoundTag(Settings.namespace + "computer").getCompoundTag("node") |
| if (node.hasKey("address")) { |
| tooltip.add(Localization.Analyzer.Address(node.getString("address")).getUnformattedTextForChat) |
| } |
| } |
| |
| override def icon(world: IBlockAccess, x: Int, y: Int, z: Int, worldSide: ForgeDirection, localSide: ForgeDirection) = { |
| getIcon(localSide, world.getTileEntity(x, y, z) match { |
| case computer: tileentity.Case => computer.isRunning |
| case _ => false |
| }) |
| } |
| |
| override def icon(side: ForgeDirection) = getIcon(side, isOn = false) |
| |
| private def getIcon(side: ForgeDirection, isOn: Boolean) = |
| if (isOn) Some(iconsOn(side.ordinal)) else super.icon(side) |
| |
| override def registerIcons(iconRegister: IconRegister) = { |
| super.registerIcons(iconRegister) |
| System.arraycopy(icons, 0, iconsOn, 0, icons.length) |
| iconsOn(ForgeDirection.NORTH.ordinal) = iconRegister.registerIcon(Settings.resourceDomain + ":CaseBackOn") |
| iconsOn(ForgeDirection.WEST.ordinal) = iconRegister.registerIcon(Settings.resourceDomain + ":CaseSideOn") |
| iconsOn(ForgeDirection.EAST.ordinal) = iconsOn(ForgeDirection.WEST.ordinal) |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def createTileEntity(world: World) = Some(new tileentity.Case(tier)) |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def rightClick(world: World, x: Int, y: Int, z: Int, player: EntityPlayer, |
| side: ForgeDirection, hitX: Float, hitY: Float, hitZ: Float) = { |
| if (!player.isSneaking && !BuildCraft.holdsApplicableWrench(player, x, y, z)) { |
| if (!world.isRemote) { |
| player.openGui(OpenComputers, GuiType.Case.id, world, x, y, z) |
| } |
| true |
| } |
| else if (player.getCurrentEquippedItem == null) { |
| if (!world.isRemote) { |
| world.getTileEntity(x, y, z) match { |
| case computer: tileentity.Case if !computer.isRunning => computer.start() |
| case _ => |
| } |
| } |
| true |
| } |
| else false |
| } |
| |
| override def removedByEntity(world: World, x: Int, y: Int, z: Int, player: EntityPlayer) = |
| world.getTileEntity(x, y, z) match { |
| case c: tileentity.Case => c.canInteract(player.getCommandSenderName) |
| case _ => super.removedByEntity(world, x, y, z, player) |
| } |
| } |