| package li.cil.oc.api.prefab; |
| |
| import cpw.mods.fml.relauncher.Side; |
| import cpw.mods.fml.relauncher.SideOnly; |
| import li.cil.oc.api.manual.TabIconRenderer; |
| import net.minecraft.client.Minecraft; |
| import net.minecraft.client.renderer.Tessellator; |
| import net.minecraft.util.ResourceLocation; |
| |
| /** |
| * Simple implementation of a tab icon renderer using a full texture as its graphic. |
| */ |
| @SuppressWarnings("UnusedDeclaration") |
| public class TextureTabIconRenderer implements TabIconRenderer { |
| private final ResourceLocation location; |
| |
| public TextureTabIconRenderer(ResourceLocation location) { |
| this.location = location; |
| } |
| |
| @Override |
| @SideOnly(Side.CLIENT) |
| public void render() { |
| Minecraft.getMinecraft().getTextureManager().bindTexture(location); |
| final Tessellator t = Tessellator.instance; |
| t.startDrawingQuads(); |
| t.addVertexWithUV(0, 16, 0, 0, 1); |
| t.addVertexWithUV(16, 16, 0, 1, 1); |
| t.addVertexWithUV(16, 0, 0, 1, 0); |
| t.addVertexWithUV(0, 0, 0, 0, 0); |
| t.draw(); |
| } |
| } |