| package li.cil.oc.common.block |
| |
| import li.cil.oc.api.network.Environment |
| import li.cil.oc.common.tileentity |
| import net.minecraft.util.AxisAlignedBB |
| import net.minecraft.world.{IBlockAccess, World} |
| import net.minecraftforge.common.ForgeDirection |
| |
| class Cable(val parent: SpecialDelegator) extends SpecialDelegate { |
| val unlocalizedName = "Cable" |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def hasTileEntity = true |
| |
| override def createTileEntity(world: World) = Some(new tileentity.Cable) |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def isBlockNormalCube(world: World, x: Int, y: Int, z: Int) = false |
| |
| override def isBlockSolid(world: IBlockAccess, x: Int, y: Int, z: Int, side: ForgeDirection) = false |
| |
| override def getLightOpacity(world: World, x: Int, y: Int, z: Int) = 0 |
| |
| override def shouldSideBeRendered(world: IBlockAccess, x: Int, y: Int, z: Int, side: ForgeDirection) = false |
| |
| override def onNeighborBlockChange(world: World, x: Int, y: Int, z: Int, blockId: Int) { |
| world.markBlockForRenderUpdate(x, y, z) |
| super.onNeighborBlockChange(world, x, y, z, blockId) |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def setBlockBoundsBasedOnState(world: IBlockAccess, x: Int, y: Int, z: Int) { |
| parent.setBlockBounds(Cable.bounds(world, x, y, z)) |
| } |
| } |
| |
| object Cable { |
| private val cachedBounds = { |
| // 6 directions = 6 bits = 11111111b >> 2 = 0xFF >> 2 |
| (0 to 0xFF >> 2).map(mask => { |
| val bounds = AxisAlignedBB.getBoundingBox(-0.125, -0.125, -0.125, 0.125, 0.125, 0.125) |
| for (side <- ForgeDirection.VALID_DIRECTIONS) { |
| if ((side.flag & mask) != 0) { |
| if (side.offsetX < 0) bounds.minX += side.offsetX * 0.375 |
| else bounds.maxX += side.offsetX * 0.375 |
| if (side.offsetY < 0) bounds.minY += side.offsetY * 0.375 |
| else bounds.maxY += side.offsetY * 0.375 |
| if (side.offsetZ < 0) bounds.minZ += side.offsetZ * 0.375 |
| else bounds.maxZ += side.offsetZ * 0.375 |
| } |
| } |
| bounds.setBounds( |
| bounds.minX + 0.5, bounds.minY + 0.5, bounds.minZ + 0.5, |
| bounds.maxX + 0.5, bounds.maxY + 0.5, bounds.maxZ + 0.5) |
| }).toArray |
| } |
| |
| def neighbors(world: IBlockAccess, x: Int, y: Int, z: Int) = { |
| var result = 0 |
| for (side <- ForgeDirection.VALID_DIRECTIONS) { |
| world.getBlockTileEntity(x + side.offsetX, y + side.offsetY, z + side.offsetZ) match { |
| case environment: Environment => result |= side.flag |
| case _ => |
| } |
| } |
| result |
| } |
| |
| def bounds(world: IBlockAccess, x: Int, y: Int, z: Int) = Cable.cachedBounds(Cable.neighbors(world, x, y, z)).copy() |
| } |