| /******************************************************************************* |
| * Copyright (c) 2009-2011, 2013 Luaj.org. All rights reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a copy |
| * of this software and associated documentation files (the "Software"), to deal |
| * in the Software without restriction, including without limitation the rights |
| * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| * copies of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in |
| * all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
| * THE SOFTWARE. |
| ******************************************************************************/ |
| package org.luaj.vm3; |
| |
| import java.lang.ref.WeakReference; |
| |
| import org.luaj.vm3.LuaTable.Slot; |
| import org.luaj.vm3.LuaTable.StrongSlot; |
| |
| /** |
| * Subclass of {@link LuaTable} that provides weak key and weak value semantics. |
| * <p> |
| * Normally these are not created directly, but indirectly when changing the mode |
| * of a {@link LuaTable} as lua script executes. |
| * <p> |
| * However, calling the constructors directly when weak tables are required from |
| * Java will reduce overhead. |
| */ |
| public class WeakTable implements Metatable { |
| |
| private boolean weakkeys, weakvalues; |
| private LuaValue backing; |
| |
| public static LuaTable make(boolean weakkeys, boolean weakvalues) { |
| LuaString mode; |
| if (weakkeys && weakvalues) { |
| mode = LuaString.valueOf("kv"); |
| } else if (weakkeys) { |
| mode = LuaString.valueOf("k"); |
| } else if (weakvalues) { |
| mode = LuaString.valueOf("v"); |
| } else { |
| return LuaTable.tableOf(); |
| } |
| LuaTable table = LuaTable.tableOf(); |
| LuaTable mt = LuaTable.tableOf(new LuaValue[] { LuaValue.MODE, mode }); |
| table.setmetatable(mt); |
| return table; |
| } |
| |
| /** |
| * Construct a table with weak keys, weak values, or both |
| * @param weakkeys true to let the table have weak keys |
| * @param weakvalues true to let the table have weak values |
| */ |
| public WeakTable(boolean weakkeys, boolean weakvalues, LuaValue backing) { |
| this.weakkeys = weakkeys; |
| this.weakvalues = weakvalues; |
| this.backing = backing; |
| } |
| |
| public boolean useWeakKeys() { |
| return weakkeys; |
| } |
| |
| public boolean useWeakValues() { |
| return weakvalues; |
| } |
| |
| public LuaValue toLuaValue() { |
| return backing; |
| } |
| |
| public Slot entry(LuaValue key, LuaValue value) { |
| value = value.strongvalue(); |
| if (value == null) |
| return null; |
| if (weakkeys && !(key.isnumber() || key.isstring() || key.isboolean())) { |
| if (weakvalues && !(value.isnumber() || value.isstring() || value.isboolean())) { |
| return new WeakKeyAndValueSlot(key, value, null); |
| } else { |
| return new WeakKeySlot(key, value, null); |
| } |
| } |
| if (weakvalues && !(value.isnumber() || value.isstring() || value.isboolean())) { |
| return new WeakValueSlot(key, value, null); |
| } |
| return LuaTable.defaultEntry(key, value); |
| } |
| |
| public static abstract class WeakSlot implements Slot { |
| |
| protected Object key; |
| protected Object value; |
| protected Slot next; |
| |
| protected WeakSlot(Object key, Object value, Slot next) { |
| this.key = key; |
| this.value = value; |
| this.next = next; |
| } |
| |
| public abstract int keyindex(int hashMask); |
| |
| public abstract Slot set(LuaValue value); |
| |
| public StrongSlot first() { |
| LuaValue key = strongkey(); |
| LuaValue value = strongvalue(); |
| if (key != null && value != null) { |
| return new LuaTable.NormalEntry(key, value); |
| } else { |
| this.key = null; |
| this.value = null; |
| return null; |
| } |
| } |
| |
| public StrongSlot find(LuaValue key) { |
| StrongSlot first = first(); |
| return (first != null) ? first.find(key) : null; |
| } |
| |
| public boolean keyeq(LuaValue key) { |
| StrongSlot first = first(); |
| return (first != null) && first.keyeq(key); |
| } |
| |
| public Slot rest() { |
| return next; |
| } |
| |
| public int arraykey(int max) { |
| // Integer keys can never be weak. |
| return 0; |
| } |
| |
| public Slot set(StrongSlot target, LuaValue value) { |
| LuaValue key = strongkey(); |
| if (key != null && target.find(key) != null) { |
| return set(value); |
| } else if (key != null) { |
| // Our key is still good. |
| next = next.set(target, value); |
| return this; |
| } else { |
| // our key was dropped, remove ourselves from the chain. |
| return next.set(target, value); |
| } |
| } |
| |
| public Slot add(Slot entry) { |
| next = (next != null) ? next.add(entry) : entry; |
| if (strongkey() != null && strongvalue() != null) { |
| return this; |
| } else { |
| return next; |
| } |
| } |
| |
| public Slot remove(StrongSlot target) { |
| LuaValue key = strongkey(); |
| if (key == null) { |
| return next.remove(target); |
| } else if (target.keyeq(key)) { |
| this.value = null; |
| return this; |
| } else { |
| next = next.remove(target); |
| return this; |
| } |
| } |
| |
| public Slot relink(Slot rest) { |
| if (strongkey() != null && strongvalue() != null) { |
| if (rest == null && this.next == null) { |
| return this; |
| } else { |
| return copy(rest); |
| } |
| } else { |
| return rest; |
| } |
| } |
| |
| public LuaValue strongkey() { |
| return (LuaValue) key; |
| } |
| |
| public LuaValue strongvalue() { |
| return (LuaValue) value; |
| } |
| |
| protected abstract WeakSlot copy(Slot next); |
| } |
| |
| static class WeakKeySlot extends WeakSlot { |
| |
| private final int keyhash; |
| |
| protected WeakKeySlot(LuaValue key, LuaValue value, Slot next) { |
| super(weaken(key), value, next); |
| keyhash = key.hashCode(); |
| } |
| |
| protected WeakKeySlot(WeakKeySlot copyFrom, Slot next) { |
| super(copyFrom.key, copyFrom.value, next); |
| this.keyhash = copyFrom.keyhash; |
| } |
| |
| public int keyindex(int mask) { |
| return LuaTable.hashmod(keyhash, mask); |
| } |
| |
| public Slot set(LuaValue value) { |
| this.value = value; |
| return this; |
| } |
| |
| public LuaValue strongkey() { |
| return strengthen(key); |
| } |
| |
| protected WeakSlot copy(Slot rest) { |
| return new WeakKeySlot(this, rest); |
| } |
| } |
| |
| static class WeakValueSlot extends WeakSlot { |
| |
| protected WeakValueSlot(LuaValue key, LuaValue value, Slot next) { |
| super(key, weaken(value), next); |
| } |
| |
| protected WeakValueSlot(WeakValueSlot copyFrom, Slot next) { |
| super(copyFrom.key, copyFrom.value, next); |
| } |
| |
| public int keyindex(int mask) { |
| return LuaTable.hashSlot(strongkey(), mask); |
| } |
| |
| public Slot set(LuaValue value) { |
| this.value = weaken(value); |
| return this; |
| } |
| |
| public LuaValue strongvalue() { |
| return strengthen(value); |
| } |
| |
| protected WeakSlot copy(Slot next) { |
| return new WeakValueSlot(this, next); |
| } |
| } |
| |
| static class WeakKeyAndValueSlot extends WeakSlot { |
| |
| private final int keyhash; |
| |
| protected WeakKeyAndValueSlot(LuaValue key, LuaValue value, Slot next) { |
| super(weaken(key), weaken(value), next); |
| keyhash = key.hashCode(); |
| } |
| |
| protected WeakKeyAndValueSlot(WeakKeyAndValueSlot copyFrom, Slot next) { |
| super(copyFrom.key, copyFrom.value, next); |
| keyhash = copyFrom.keyhash; |
| } |
| |
| public int keyindex(int hashMask) { |
| return LuaTable.hashmod(keyhash, hashMask); |
| } |
| |
| public Slot set(LuaValue value) { |
| this.value = weaken(value); |
| return this; |
| } |
| |
| public LuaValue strongkey() { |
| return strengthen(key); |
| } |
| |
| public LuaValue strongvalue() { |
| return strengthen(value); |
| } |
| |
| protected WeakSlot copy(Slot next) { |
| return new WeakKeyAndValueSlot(this, next); |
| } |
| } |
| |
| /** |
| * Self-sent message to convert a value to its weak counterpart |
| * @param value value to convert |
| * @return {@link LuaValue} that is a strong or weak reference, depending on type of {@code value} |
| */ |
| protected static LuaValue weaken(LuaValue value) { |
| switch (value.type()) { |
| case LuaValue.TFUNCTION: |
| case LuaValue.TTHREAD: |
| case LuaValue.TTABLE: |
| return new WeakValue(value); |
| case LuaValue.TUSERDATA: |
| return new WeakUserdata(value); |
| default: |
| return value; |
| } |
| } |
| |
| /** |
| * Unwrap a LuaValue from a WeakReference and/or WeakUserdata. |
| * @param ref reference to convert |
| * @return LuaValue or null |
| * @see #weaken(LuaValue) |
| */ |
| protected static LuaValue strengthen(Object ref) { |
| if (ref instanceof WeakReference) { |
| ref = ((WeakReference) ref).get(); |
| } |
| if (ref instanceof WeakValue) { |
| return ((WeakValue) ref).strongvalue(); |
| } |
| return (LuaValue) ref; |
| } |
| |
| /** Internal class to implement weak values. |
| * @see WeakTable |
| */ |
| static class WeakValue extends LuaValue { |
| WeakReference ref; |
| |
| protected WeakValue(LuaValue value) { |
| ref = new WeakReference(value); |
| } |
| |
| public int type() { |
| illegal("type", "weak value"); |
| return 0; |
| } |
| |
| public String typename() { |
| illegal("typename", "weak value"); |
| return null; |
| } |
| |
| public String toString() { |
| return "weak<" + ref.get() + ">"; |
| } |
| |
| public LuaValue strongvalue() { |
| Object o = ref.get(); |
| return (LuaValue) o; |
| } |
| |
| public boolean raweq(LuaValue rhs) { |
| Object o = ref.get(); |
| return o != null && rhs.raweq((LuaValue) o); |
| } |
| } |
| |
| /** Internal class to implement weak userdata values. |
| * @see WeakTable |
| */ |
| static final class WeakUserdata extends WeakValue { |
| private final WeakReference ob; |
| private final LuaValue mt; |
| |
| private WeakUserdata(LuaValue value) { |
| super(value); |
| ob = new WeakReference(value.touserdata()); |
| mt = value.getmetatable(); |
| } |
| |
| public LuaValue strongvalue() { |
| Object u = ref.get(); |
| if (u != null) |
| return (LuaValue) u; |
| Object o = ob.get(); |
| if (o != null) { |
| LuaValue ud = LuaValue.userdataOf(o, mt); |
| ref = new WeakReference(ud); |
| return ud; |
| } else { |
| return null; |
| } |
| } |
| } |
| |
| public LuaValue wrap(LuaValue value) { |
| return weakvalues ? weaken(value) : value; |
| } |
| |
| public LuaValue arrayget(LuaValue[] array, int index) { |
| LuaValue value = array[index]; |
| if (value != null) { |
| value = strengthen(value); |
| if (value == null) { |
| array[index] = null; |
| } |
| } |
| return value; |
| } |
| } |