commit | 4cf0ff58b73f0352d9082b8c3782254661570236 | [log] [download] |
---|---|---|
author | Florian Nücke <florian@nuecke.de> | Thu Nov 21 18:20:21 2013 +0100 |
committer | Florian Nücke <florian@nuecke.de> | Thu Nov 21 18:20:21 2013 +0100 |
tree | cb27a4b84863a6babebb3103f73b97a5b9a5d169 | |
parent | 36eb340ec7e6bceaeaf9e9234d53ae52ed188c78 [diff] |
custom block renderer to get models that are purely tile entity renderer driven to render in the inventory (cables and robots); fixed some flipped sides on cables that were only noticeable in inventory renderer (when not at 90 degrees angles); multi-pass rendering of items held by robots; cleaned up delegator/delegates a little