commit | 4a6174456f6fbd5c91a1713990f455aa25f41ed2 | [log] [download] |
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author | Florian Nücke <florian@nuecke.de> | Thu Nov 28 16:48:46 2013 +0100 |
committer | Florian Nücke <florian@nuecke.de> | Thu Nov 28 16:48:46 2013 +0100 |
tree | 915b6763607802cd7259186ff5cbcbbc88349b8b | |
parent | e175a26fe1e95e64b6e566c5379c95a0f5592f99 [diff] |
added afterimage tile entity detection in packet handling back in, still needed for some cases (mostly client->server stuff, like key up packets where the key down triggered a move, for example); storing energy level in harvested robots, i.e. storing the energy level in the nbt tag of the - now custom - dropped itemstack