| package li.cil.oc.common.block |
| |
| import java.util |
| import li.cil.oc.Settings |
| import li.cil.oc.common.tileentity |
| import net.minecraft.block.Block |
| import net.minecraft.entity.player.EntityPlayer |
| import net.minecraft.item.{EnumRarity, ItemBlock, ItemStack} |
| import net.minecraft.world.World |
| import net.minecraftforge.common.ForgeDirection |
| |
| class Item(id: Int) extends ItemBlock(id) { |
| setHasSubtypes(true) |
| |
| override def addInformation(stack: ItemStack, player: EntityPlayer, tooltip: util.List[_], advanced: Boolean) { |
| super.addInformation(stack, player, tooltip, advanced) |
| Block.blocksList(getBlockID) match { |
| case delegator: Delegator[_] => delegator.addInformation(getMetadata(stack.getItemDamage), stack, player, tooltip.asInstanceOf[util.List[String]], advanced) |
| case _ => |
| } |
| } |
| |
| override def getRarity(stack: ItemStack) = Delegator.subBlock(stack) match { |
| case Some(subBlock) => subBlock.rarity |
| case _ => EnumRarity.common |
| } |
| |
| override def getMetadata(itemDamage: Int) = itemDamage |
| |
| override def getUnlocalizedName = Settings.namespace + "tile" |
| |
| override def getUnlocalizedName(stack: ItemStack) = |
| Block.blocksList(getBlockID) match { |
| case delegator: Delegator[_] => Settings.namespace + "tile." + delegator.getUnlocalizedName(stack.getItemDamage) |
| case block => block.getUnlocalizedName |
| } |
| |
| override def isBookEnchantable(a: ItemStack, b: ItemStack) = false |
| |
| override def placeBlockAt(stack: ItemStack, player: EntityPlayer, world: World, x: Int, y: Int, z: Int, side: Int, hitX: Float, hitY: Float, hitZ: Float, metadata: Int) = { |
| if (super.placeBlockAt(stack, player, world, x, y, z, side, hitX, hitY, hitZ, metadata)) { |
| // If it's a rotatable block try to make it face the player. |
| world.getBlockTileEntity(x, y, z) match { |
| case keyboard: tileentity.Keyboard => |
| keyboard.setFromEntityPitchAndYaw(player) |
| keyboard.setFromFacing(ForgeDirection.getOrientation(side)) |
| case rotatable: tileentity.traits.Rotatable => |
| rotatable.setFromEntityPitchAndYaw(player) |
| if (!rotatable.validFacings.contains(rotatable.pitch)) { |
| rotatable.pitch = rotatable.validFacings.headOption.getOrElse(ForgeDirection.NORTH) |
| } |
| if (!rotatable.isInstanceOf[tileentity.RobotProxy]) { |
| rotatable.invertRotation() |
| } |
| case _ => // Ignore. |
| } |
| true |
| } |
| else false |
| } |
| } |