| package li.cil.oc.common.template |
| |
| import cpw.mods.fml.common.event.FMLInterModComms |
| import li.cil.oc.Settings |
| import li.cil.oc.api |
| import li.cil.oc.api.internal |
| import li.cil.oc.common.Slot |
| import li.cil.oc.common.Tier |
| import li.cil.oc.util.ExtendedNBT._ |
| import li.cil.oc.util.ItemUtils |
| import net.minecraft.inventory.IInventory |
| import net.minecraft.item.ItemStack |
| import net.minecraft.nbt.NBTTagCompound |
| import net.minecraft.nbt.NBTTagList |
| |
| import scala.collection.mutable |
| |
| object TabletTemplate extends Template { |
| override protected val suggestedComponents = Array( |
| "BIOS" -> hasComponent("eeprom") _, |
| "GraphicsCard" -> ((inventory: IInventory) => Array("graphicsCard1", "graphicsCard2", "graphicsCard3").exists(name => hasComponent(name)(inventory))), |
| "OS" -> hasFileSystem _) |
| |
| override protected def hostClass = classOf[internal.Tablet] |
| |
| def select(stack: ItemStack) = api.Items.get(stack) == api.Items.get("tabletCase") |
| |
| def validate(inventory: IInventory): Array[AnyRef] = validateComputer(inventory) |
| |
| def assemble(inventory: IInventory): Array[AnyRef] = { |
| val items = mutable.ArrayBuffer( |
| Option(api.Items.get("screen1").createItemStack(1)) |
| ) ++ (1 until inventory.getSizeInventory).map(slot => Option(inventory.getStackInSlot(slot))) |
| val data = new ItemUtils.TabletData() |
| data.items = items.filter(_.isDefined).toArray |
| data.energy = Settings.get.bufferTablet |
| data.maxEnergy = data.energy |
| val stack = api.Items.get("tablet").createItemStack(1) |
| data.save(stack) |
| val energy = Settings.get.tabletBaseCost + complexity(inventory) * Settings.get.tabletComplexityCost |
| |
| Array(stack, double2Double(energy)) |
| } |
| |
| def selectDisassembler(stack: ItemStack) = api.Items.get(stack) == api.Items.get("tablet") |
| |
| def disassemble(stack: ItemStack, ingredients: Array[ItemStack]) = { |
| val info = new ItemUtils.TabletData(stack) |
| Array(api.Items.get("tabletCase").createItemStack(1)) ++ info.items.collect { |
| case Some(item) => item |
| }.drop(1) // Screen. |
| } |
| |
| def register() { |
| // Tier 1 |
| { |
| val nbt = new NBTTagCompound() |
| nbt.setString("name", "Tablet") |
| nbt.setString("select", "li.cil.oc.common.template.TabletTemplate.select") |
| nbt.setString("validate", "li.cil.oc.common.template.TabletTemplate.validate") |
| nbt.setString("assemble", "li.cil.oc.common.template.TabletTemplate.assemble") |
| nbt.setString("hostClass", "li.cil.oc.api.internal.Tablet") |
| |
| val upgradeSlots = new NBTTagList() |
| upgradeSlots.appendTag(Map("tier" -> Tier.Three)) |
| upgradeSlots.appendTag(Map("tier" -> Tier.Two)) |
| upgradeSlots.appendTag(Map("tier" -> Tier.One)) |
| nbt.setTag("upgradeSlots", upgradeSlots) |
| |
| val componentSlots = new NBTTagList() |
| componentSlots.appendTag(Map("type" -> Slot.Card, "tier" -> Tier.Two)) |
| componentSlots.appendTag(Map("type" -> Slot.Card, "tier" -> Tier.Two)) |
| componentSlots.appendTag(new NBTTagCompound()) |
| componentSlots.appendTag(Map("type" -> Slot.CPU, "tier" -> Tier.Two)) |
| componentSlots.appendTag(Map("type" -> Slot.Memory, "tier" -> Tier.Two)) |
| componentSlots.appendTag(Map("type" -> Slot.Memory, "tier" -> Tier.Two)) |
| componentSlots.appendTag(Map("type" -> Slot.EEPROM, "tier" -> Tier.Any)) |
| componentSlots.appendTag(Map("type" -> Slot.HDD, "tier" -> Tier.Two)) |
| nbt.setTag("componentSlots", componentSlots) |
| |
| FMLInterModComms.sendMessage("OpenComputers", "registerAssemblerTemplate", nbt) |
| } |
| |
| // Disassembler |
| { |
| val nbt = new NBTTagCompound() |
| nbt.setString("name", "Tablet") |
| nbt.setString("select", "li.cil.oc.common.template.TabletTemplate.selectDisassembler") |
| nbt.setString("disassemble", "li.cil.oc.common.template.TabletTemplate.disassemble") |
| |
| FMLInterModComms.sendMessage("OpenComputers", "registerDisassemblerTemplate", nbt) |
| } |
| } |
| |
| override protected def maxComplexity(inventory: IInventory) = super.maxComplexity(inventory) - 10 |
| |
| override protected def caseTier(inventory: IInventory) = if (select(inventory.getStackInSlot(0))) Tier.Two else Tier.None |
| } |