| package li.cil.oc.common.block |
| |
| import java.util |
| |
| import cpw.mods.fml.relauncher.Side |
| import cpw.mods.fml.relauncher.SideOnly |
| import li.cil.oc.OpenComputers |
| import li.cil.oc.Settings |
| import li.cil.oc.api |
| import li.cil.oc.client.KeyBindings |
| import li.cil.oc.common.GuiType |
| import li.cil.oc.common.tileentity |
| import li.cil.oc.integration.util.NEI |
| import li.cil.oc.server.PacketSender |
| import li.cil.oc.server.component.robot |
| import li.cil.oc.util.ItemUtils |
| import li.cil.oc.util.Tooltip |
| import net.minecraft.client.renderer.texture.IIconRegister |
| import net.minecraft.entity.Entity |
| import net.minecraft.entity.EntityLivingBase |
| import net.minecraft.entity.player.EntityPlayer |
| import net.minecraft.item.EnumRarity |
| import net.minecraft.item.ItemStack |
| import net.minecraft.util.AxisAlignedBB |
| import net.minecraft.util.IIcon |
| import net.minecraft.util.MovingObjectPosition |
| import net.minecraft.util.Vec3 |
| import net.minecraft.world.IBlockAccess |
| import net.minecraft.world.World |
| import net.minecraftforge.common.util.ForgeDirection |
| |
| class RobotProxy extends RedstoneAware with traits.SpecialBlock { |
| setLightOpacity(0) |
| setCreativeTab(null) |
| NEI.hide(this) |
| |
| override val getUnlocalizedName = "Robot" |
| |
| private var icon: IIcon = _ |
| |
| var moving = new ThreadLocal[Option[tileentity.Robot]] { |
| override protected def initialValue = None |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| @SideOnly(Side.CLIENT) |
| override def registerBlockIcons(iconRegister: IIconRegister) { |
| super.registerBlockIcons(iconRegister) |
| icon = iconRegister.registerIcon(Settings.resourceDomain + ":GenericTop") |
| } |
| |
| @SideOnly(Side.CLIENT) |
| override def getIcon(side: ForgeDirection, metadata: Int) = icon |
| |
| override def shouldSideBeRendered(world: IBlockAccess, x: Int, y: Int, z: Int, side: ForgeDirection) = false |
| |
| override def isBlockSolid(world: IBlockAccess, x: Int, y: Int, z: Int, side: ForgeDirection) = false |
| |
| override def getPickBlock(target: MovingObjectPosition, world: World, x: Int, y: Int, z: Int) = |
| world.getTileEntity(x, y, z) match { |
| case proxy: tileentity.RobotProxy => proxy.robot.info.copyItemStack() |
| case _ => null |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def rarity = EnumRarity.epic |
| |
| override protected def tooltipHead(metadata: Int, stack: ItemStack, player: EntityPlayer, tooltip: util.List[String], advanced: Boolean) { |
| super.tooltipHead(metadata, stack, player, tooltip, advanced) |
| addLines(stack, tooltip) |
| } |
| |
| override protected def tooltipBody(metadata: Int, stack: ItemStack, player: EntityPlayer, tooltip: util.List[String], advanced: Boolean) { |
| tooltip.addAll(Tooltip.get("Robot")) |
| } |
| |
| override protected def tooltipTail(metadata: Int, stack: ItemStack, player: EntityPlayer, tooltip: util.List[String], advanced: Boolean) { |
| super.tooltipTail(metadata, stack, player, tooltip, advanced) |
| if (KeyBindings.showExtendedTooltips) { |
| val info = new ItemUtils.RobotData(stack) |
| for (component <- info.containers ++ info.components) { |
| tooltip.add("- " + component.getDisplayName) |
| } |
| } |
| } |
| |
| private def addLines(stack: ItemStack, tooltip: util.List[String]) { |
| if (stack.hasTagCompound) { |
| if (stack.getTagCompound.hasKey(Settings.namespace + "xp")) { |
| val xp = stack.getTagCompound.getDouble(Settings.namespace + "xp") |
| val level = math.min((Math.pow(xp - Settings.get.baseXpToLevel, 1 / Settings.get.exponentialXpGrowth) / Settings.get.constantXpGrowth).toInt, 30) |
| if (level > 0) { |
| tooltip.addAll(Tooltip.get(getUnlocalizedName + "_Level", level)) |
| } |
| } |
| if (stack.getTagCompound.hasKey(Settings.namespace + "storedEnergy")) { |
| val energy = stack.getTagCompound.getInteger(Settings.namespace + "storedEnergy") |
| if (energy > 0) { |
| tooltip.addAll(Tooltip.get(getUnlocalizedName + "_StoredEnergy", energy)) |
| } |
| } |
| } |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def createTileEntity(world: World, metadata: Int) = { |
| moving.get match { |
| case Some(robot) => new tileentity.RobotProxy(robot) |
| case _ => new tileentity.RobotProxy() |
| } |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def getExplosionResistance(entity: Entity) = 10f |
| |
| override def getDrops(world: World, x: Int, y: Int, z: Int, metadata: Int, fortune: Int) = { |
| val list = new java.util.ArrayList[ItemStack]() |
| |
| // Superspecial hack... usually this will not work, because Minecraft calls |
| // this method *after* the block has already been destroyed. Meaning we |
| // won't have access to the tile entity. |
| // However! Some mods with block breakers, specifically AE2's annihilation |
| // plane, will call *only* this method (don't use a fake player to call |
| // removedByPlayer), but call it *before* the block was destroyed. So in |
| // general it *should* be safe to generate the item here if the tile entity |
| // still exists, and always spawn the stack in removedByPlayer... if some |
| // mod calls this before the block is broken *and* calls removedByPlayer |
| // this will lead to dupes, but in some initial testing this wasn't the |
| // case anywhere (TE autonomous activator, CC turtles). |
| world.getTileEntity(x, y, z) match { |
| case proxy: tileentity.RobotProxy => |
| val robot = proxy.robot |
| if (!world.isRemote) { |
| // Update: even more special hack! As discussed here http://git.io/IcNAyg |
| // some mods call this even when they're not about to actually break the |
| // block... soooo we need a whitelist to know when to generate a *proper* |
| // drop (i.e. with file systems closed / open handles not saved, e.g.). |
| if (gettingDropsForActualDrop) { |
| robot.node.remove() |
| robot.saveComponents() |
| } |
| list.add(robot.info.createItemStack()) |
| } |
| case _ => |
| } |
| |
| list |
| } |
| |
| private val getDropForRealDropCallers = Set( |
| "appeng.parts.automation.PartAnnihilationPlane.EatBlock" |
| ) |
| |
| private def gettingDropsForActualDrop = new Exception().getStackTrace.exists(element => getDropForRealDropCallers.contains(element.getClassName + "." + element.getMethodName)) |
| |
| override def intersect(world: World, x: Int, y: Int, z: Int, origin: Vec3, direction: Vec3) = { |
| val bounds = getCollisionBoundingBoxFromPool(world, x, y, z) |
| world.getTileEntity(x, y, z) match { |
| case proxy: tileentity.RobotProxy if proxy.robot.animationTicksLeft <= 0 && bounds.isVecInside(origin) => null |
| case _ => super.intersect(world, x, y, z, origin, direction) |
| } |
| } |
| |
| override def doSetBlockBoundsBasedOnState(world: IBlockAccess, x: Int, y: Int, z: Int) { |
| world.getTileEntity(x, y, z) match { |
| case proxy: tileentity.RobotProxy => |
| val robot = proxy.robot |
| val bounds = AxisAlignedBB.getBoundingBox(0.1, 0.1, 0.1, 0.9, 0.9, 0.9) |
| if (robot.isAnimatingMove) { |
| val remaining = robot.animationTicksLeft.toDouble / robot.animationTicksTotal.toDouble |
| val dx = robot.moveFromX - robot.x |
| val dy = robot.moveFromY - robot.y |
| val dz = robot.moveFromZ - robot.z |
| bounds.offset(dx * remaining, dy * remaining, dz * remaining) |
| } |
| setBlockBounds(bounds) |
| case _ => super.doSetBlockBoundsBasedOnState(world, x, y, z) |
| } |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def onBlockActivated(world: World, x: Int, y: Int, z: Int, player: EntityPlayer, |
| side: ForgeDirection, hitX: Float, hitY: Float, hitZ: Float) = { |
| if (!player.isSneaking) { |
| if (!world.isRemote) { |
| // We only send slot changes to nearby players, so if there was no slot |
| // change since this player got into range he might have the wrong one, |
| // so we send him the current one just in case. |
| world.getTileEntity(x, y, z) match { |
| case proxy: tileentity.RobotProxy if proxy.robot.node.network != null => |
| PacketSender.sendRobotSelectedSlotChange(proxy.robot) |
| player.openGui(OpenComputers, GuiType.Robot.id, world, x, y, z) |
| case _ => |
| } |
| } |
| true |
| } |
| else if (player.getCurrentEquippedItem == null) { |
| if (!world.isRemote) { |
| world.getTileEntity(x, y, z) match { |
| case proxy: tileentity.RobotProxy if !proxy.machine.isRunning => proxy.machine.start() |
| case _ => |
| } |
| } |
| true |
| } |
| else false |
| } |
| |
| override def onBlockPlacedBy(world: World, x: Int, y: Int, z: Int, entity: EntityLivingBase, stack: ItemStack) { |
| super.onBlockPlacedBy(world, x, y, z, entity, stack) |
| if (!world.isRemote) ((entity, world.getTileEntity(x, y, z)) match { |
| case (player: robot.Player, proxy: tileentity.RobotProxy) => |
| Some((proxy.robot, player.robot.owner, player.robot.ownerUuid)) |
| case (player: EntityPlayer, proxy: tileentity.RobotProxy) => |
| Some((proxy.robot, player.getCommandSenderName, Option(player.getGameProfile.getId))) |
| case _ => None |
| }) match { |
| case Some((robot, owner, uuid)) => |
| robot.owner = owner |
| robot.ownerUuid = Option(robot.determineUUID(uuid)) |
| robot.info.load(stack) |
| robot.bot.node.changeBuffer(robot.info.robotEnergy - robot.bot.node.localBuffer) |
| robot.updateInventorySize() |
| case _ => |
| } |
| } |
| |
| override def removedByPlayer(world: World, player: EntityPlayer, x: Int, y: Int, z: Int, willHarvest: Boolean): Boolean = { |
| world.getTileEntity(x, y, z) match { |
| case proxy: tileentity.RobotProxy => |
| val robot = proxy.robot |
| if (!world.isRemote) { |
| if (robot.player == player) return false |
| robot.node.remove() |
| robot.saveComponents() |
| dropBlockAsItem(world, x, y, z, robot.info.createItemStack()) |
| } |
| if (world.getBlock(robot.moveFromX, robot.moveFromY, robot.moveFromZ) == api.Items.get("robotAfterimage").block) { |
| world.setBlock(robot.moveFromX, robot.moveFromY, robot.moveFromZ, net.minecraft.init.Blocks.air, 0, 1) |
| } |
| case _ => |
| } |
| super.removedByPlayer(world, player, x, y, z, willHarvest) |
| } |
| |
| override def onBlockPreDestroy(world: World, x: Int, y: Int, z: Int, metadata: Int) { |
| if (moving.get.isEmpty) { |
| super.onBlockPreDestroy(world, x, y, z, metadata) |
| } |
| } |
| } |