| package li.cil.oc.common.nanomachines |
| |
| import java.lang |
| import java.util.UUID |
| |
| import com.google.common.base.Charsets |
| import com.google.common.base.Strings |
| import li.cil.oc.Settings |
| import li.cil.oc.api |
| import li.cil.oc.api.nanomachines.Behavior |
| import li.cil.oc.api.nanomachines.Controller |
| import li.cil.oc.api.nanomachines.DisableReason |
| import li.cil.oc.api.network.Packet |
| import li.cil.oc.api.network.WirelessEndpoint |
| import li.cil.oc.integration.util.DamageSourceWithRandomCause |
| import li.cil.oc.server.PacketSender |
| import li.cil.oc.util.BlockPosition |
| import li.cil.oc.util.ExtendedNBT._ |
| import li.cil.oc.util.PlayerUtils |
| import net.minecraft.entity.player.EntityPlayer |
| import net.minecraft.entity.player.EntityPlayerMP |
| import net.minecraft.nbt.NBTTagCompound |
| import net.minecraft.potion.Potion |
| import net.minecraft.potion.PotionEffect |
| import net.minecraft.world.World |
| |
| import scala.collection.convert.WrapAsJava._ |
| import scala.collection.convert.WrapAsScala._ |
| import scala.collection.mutable |
| |
| class ControllerImpl(val player: EntityPlayer) extends Controller with WirelessEndpoint { |
| if (isServer) api.Network.joinWirelessNetwork(this) |
| |
| lazy val CommandRange = Settings.get.nanomachinesCommandRange * Settings.get.nanomachinesCommandRange |
| final val FullSyncInterval = 20 * 60 |
| |
| final val OverloadDamage = new DamageSourceWithRandomCause("oc.nanomachinesOverload", 3). |
| setDamageBypassesArmor(). |
| setDamageIsAbsolute() |
| |
| var uuid = UUID.randomUUID.toString |
| var responsePort = 0 |
| var commandDelay = 0 |
| var queuedCommand: Option[() => Unit] = None |
| var storedEnergy = Settings.get.bufferNanomachines * 0.25 |
| var hadPower = true |
| val configuration = new NeuralNetwork(this) |
| val activeBehaviors = mutable.Set.empty[Behavior] |
| var activeBehaviorsDirty = true |
| var hasSentConfiguration = false |
| |
| override def world: World = player.getEntityWorld |
| |
| override def x: Int = BlockPosition(player).x |
| |
| override def y: Int = BlockPosition(player).y |
| |
| override def z: Int = BlockPosition(player).z |
| |
| override def receivePacket(packet: Packet, sender: WirelessEndpoint): Unit = { |
| if (getLocalBuffer > 0 && commandDelay < 1 && !player.isDead) { |
| val (dx, dy, dz) = ((sender.x + 0.5) - player.posX, (sender.y + 0.5) - player.posY, (sender.z + 0.5) - player.posZ) |
| val dSquared = dx * dx + dy * dy + dz * dz |
| if (dSquared <= CommandRange) packet.data.headOption match { |
| case Some(header: Array[Byte]) if new String(header, Charsets.UTF_8) == "nanomachines" => |
| val command = packet.data.drop(1).map { |
| case value: Array[Byte] => new String(value, Charsets.UTF_8) |
| case value => value |
| } |
| command match { |
| case Array("setResponsePort", port: java.lang.Number) => |
| responsePort = port.intValue max 0 min 0xFFFF |
| respond(sender, "port", responsePort) |
| case Array("getPowerState") => |
| respond(sender, "power", getLocalBuffer, getLocalBufferSize) |
| |
| case Array("getHealth") => |
| respond(sender, "health", player.getHealth, player.getMaxHealth) |
| case Array("getHunger") => |
| respond(sender, "hunger", player.getFoodStats.getFoodLevel, player.getFoodStats.getSaturationLevel) |
| case Array("getAge") => |
| respond(sender, "age", (player.getAge / 20f).toInt) |
| case Array("getName") => |
| respond(sender, "name", player.getDisplayName) |
| case Array("getExperience") => |
| respond(sender, "experience", player.experienceLevel) |
| |
| case Array("getTotalInputCount") => |
| respond(sender, "totalInputCount", getTotalInputCount) |
| case Array("getSafeActiveInputs") => |
| respond(sender, "safeActiveInputs", getSafeActiveInputs) |
| case Array("getMaxActiveInputs") => |
| respond(sender, "maxActiveInputs", getMaxActiveInputs) |
| case Array("getInput", index: java.lang.Number) => |
| try { |
| val trigger = getInput(index.intValue - 1) |
| respond(sender, "input", index.intValue, trigger) |
| } |
| catch { |
| case _: Throwable => |
| respond(sender, "input", "error") |
| } |
| case Array("setInput", index: java.lang.Number, value: java.lang.Boolean) => |
| try { |
| if (setInput(index.intValue - 1, value.booleanValue)) { |
| respond(sender, "input", index.intValue, getInput(index.intValue - 1)) |
| } |
| else { |
| respond(sender, "input", "too many active inputs") |
| } |
| } |
| catch { |
| case _: Throwable => |
| respond(sender, "input", "error") |
| } |
| case Array("getActiveEffects") => |
| configuration.synchronized { |
| val names = getActiveBehaviors.map(_.getNameHint).filterNot(Strings.isNullOrEmpty) |
| val joined = "{" + names.map(_.replace(',', '_').replace('"', '_')).mkString(",") + "}" |
| respond(sender, "effects", joined) |
| } |
| case _ => // Ignore. |
| } |
| case _ => // Not for us. |
| } |
| } |
| } |
| |
| def respond(endpoint: WirelessEndpoint, data: Any*): Unit = { |
| queuedCommand = Option(() => { |
| if (responsePort > 0) { |
| val cost = Settings.get.wirelessCostPerRange * CommandRange |
| val epsilon = 0.1 |
| if (changeBuffer(-cost) > -epsilon) { |
| val packet = api.Network.newPacket(uuid, null, responsePort, (Iterable("nanomachines") ++ data.map(_.asInstanceOf[AnyRef])).toArray) |
| api.Network.sendWirelessPacket(this, CommandRange, packet) |
| } |
| } |
| }) |
| commandDelay = (Settings.get.nanomachinesCommandDelay * 20).toInt |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def reconfigure() = { |
| if (isServer) configuration.synchronized { |
| configuration.reconfigure() |
| activeBehaviorsDirty = true |
| |
| player match { |
| case playerMP: EntityPlayerMP if playerMP.playerNetServerHandler != null => |
| player.addPotionEffect(new PotionEffect(Potion.blindness.id, 100)) |
| player.addPotionEffect(new PotionEffect(Potion.poison.id, 150)) |
| player.addPotionEffect(new PotionEffect(Potion.moveSlowdown.id, 200)) |
| changeBuffer(-Settings.get.nanomachineReconfigureCost) |
| |
| hasSentConfiguration = false |
| case _ => // We're still setting up / loading. |
| } |
| } |
| this |
| } |
| |
| override def getTotalInputCount: Int = configuration.synchronized(configuration.triggers.length) |
| |
| override def getSafeActiveInputs: Int = Settings.get.nanomachinesSafeInputsActive |
| |
| override def getMaxActiveInputs: Int = Settings.get.nanomachinesMaxInputsActive |
| |
| override def getInput(index: Int): Boolean = configuration.synchronized(configuration.triggers(index).isActive) |
| |
| override def setInput(index: Int, value: Boolean): Boolean = { |
| isServer && configuration.synchronized { |
| (!value || configuration.triggers.count(_.isActive) < Settings.get.nanomachinesMaxInputsActive) && { |
| configuration.triggers(index).isActive = value |
| activeBehaviorsDirty = true |
| true |
| } |
| } |
| } |
| |
| override def getActiveBehaviors: lang.Iterable[Behavior] = configuration.synchronized { |
| cleanActiveBehaviors(DisableReason.InputChanged) |
| activeBehaviors |
| } |
| |
| override def getInputCount(behavior: Behavior): Int = configuration.synchronized(configuration.inputs(behavior)) |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def getLocalBuffer: Double = storedEnergy |
| |
| override def getLocalBufferSize: Double = Settings.get.bufferNanomachines |
| |
| override def changeBuffer(delta: Double): Double = { |
| if (isClient) delta |
| else if (delta < 0 && (Settings.get.ignorePower || player.capabilities.isCreativeMode)) 0.0 |
| else { |
| val newValue = storedEnergy + delta |
| storedEnergy = math.min(math.max(newValue, 0), getLocalBufferSize) |
| newValue - storedEnergy |
| } |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| def update(): Unit = { |
| if (player.isDead) { |
| return |
| } |
| |
| if (isServer) { |
| if (commandDelay > 0) { |
| commandDelay -= 1 |
| if (commandDelay == 0) { |
| queuedCommand.foreach(_()) |
| queuedCommand = None |
| } |
| } |
| api.Network.updateWirelessNetwork(this) |
| } |
| |
| var hasPower = getLocalBuffer > 0 || Settings.get.ignorePower |
| lazy val active = getActiveBehaviors.toIterable // Wrap once. |
| lazy val activeInputs = configuration.triggers.count(_.isActive) |
| |
| if (hasPower != hadPower) { |
| if (!hasPower) { |
| active.foreach(_.onDisable(DisableReason.OutOfEnergy)) // This may change our energy buffer. |
| hasPower = getLocalBuffer > 0 || Settings.get.ignorePower |
| } |
| else active.foreach(_.onEnable()) |
| } |
| |
| if (hasPower) { |
| active.foreach(_.update()) |
| |
| if (isServer) { |
| if (player.getEntityWorld.getTotalWorldTime % Settings.get.tickFrequency == 0) { |
| changeBuffer(-Settings.get.nanomachineCost * Settings.get.tickFrequency * (activeInputs + 0.5)) |
| PacketSender.sendNanomachinePower(player) |
| } |
| |
| val overload = activeInputs - getSafeActiveInputs |
| if (!player.capabilities.isCreativeMode && overload > 0 && player.getEntityWorld.getTotalWorldTime % 20 == 0) { |
| player.attackEntityFrom(OverloadDamage, overload) |
| } |
| } |
| |
| if (isClient) { |
| val energyRatio = getLocalBuffer / (getLocalBufferSize + 1) |
| val triggerRatio = activeInputs / (configuration.triggers.length + 1) |
| val intensity = (energyRatio + triggerRatio) * 0.25 |
| PlayerUtils.spawnParticleAround(player, "portal", intensity) |
| } |
| } |
| |
| if (isServer) { |
| // Send new power state, if it changed. |
| if (hadPower != hasPower) { |
| PacketSender.sendNanomachinePower(player) |
| } |
| |
| // Send a full sync every now and then, e.g. for other players coming |
| // closer that weren't there to get the initial info for an enabled |
| // input. |
| if (!hasSentConfiguration || player.getEntityWorld.getTotalWorldTime % FullSyncInterval == 0) { |
| hasSentConfiguration = true |
| PacketSender.sendNanomachineConfiguration(player) |
| } |
| } |
| |
| hadPower = hasPower |
| } |
| |
| def reset(): Unit = { |
| configuration.synchronized { |
| for (index <- 0 until getTotalInputCount) { |
| configuration.triggers(index).isActive = false |
| activeBehaviorsDirty = true |
| } |
| cleanActiveBehaviors(DisableReason.Default) |
| } |
| } |
| |
| def dispose(): Unit = { |
| reset() |
| if (isServer) { |
| api.Network.leaveWirelessNetwork(this) |
| } |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| def save(nbt: NBTTagCompound): Unit = configuration.synchronized { |
| nbt.setString("uuid", uuid) |
| nbt.setInteger("port", responsePort) |
| nbt.setDouble("energy", storedEnergy) |
| nbt.setNewCompoundTag("configuration", configuration.save) |
| } |
| |
| def load(nbt: NBTTagCompound): Unit = configuration.synchronized { |
| uuid = nbt.getString("uuid") |
| responsePort = nbt.getInteger("port") |
| storedEnergy = nbt.getDouble("energy") |
| configuration.load(nbt.getCompoundTag("configuration")) |
| activeBehaviorsDirty = true |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| private def isClient = world.isRemote |
| |
| private def isServer = !isClient |
| |
| private def cleanActiveBehaviors(reason: DisableReason): Unit = { |
| if (activeBehaviorsDirty) { |
| configuration.synchronized(if (activeBehaviorsDirty) { |
| val newBehaviors = configuration.behaviors.filter(_.isActive).map(_.behavior) |
| val addedBehaviors = newBehaviors -- activeBehaviors |
| val removedBehaviors = activeBehaviors -- newBehaviors |
| activeBehaviors.clear() |
| activeBehaviors ++= newBehaviors |
| activeBehaviorsDirty = false |
| addedBehaviors.foreach(_.onEnable()) |
| removedBehaviors.foreach(_.onDisable(reason)) |
| |
| if (isServer) { |
| PacketSender.sendNanomachineInputs(player) |
| } |
| }) |
| } |
| } |
| } |