| package li.cil.oc.common.block |
| |
| import cpw.mods.fml.common.{Loader, Optional} |
| import cpw.mods.fml.relauncher.{Side, SideOnly} |
| import java.util |
| import java.util.Random |
| import li.cil.oc.client.renderer.block.BlockRenderer |
| import li.cil.oc.common.tileentity |
| import li.cil.oc.{Settings, CreativeTab} |
| import net.minecraft.block.Block |
| import net.minecraft.block.material.Material |
| import net.minecraft.client.renderer.texture.IconRegister |
| import net.minecraft.creativetab.CreativeTabs |
| import net.minecraft.entity.player.EntityPlayer |
| import net.minecraft.entity.{EnumCreatureType, Entity, EntityLivingBase} |
| import net.minecraft.item.{ItemBlock, ItemStack} |
| import net.minecraft.tileentity.TileEntity |
| import net.minecraft.util.{MovingObjectPosition, Vec3, AxisAlignedBB} |
| import net.minecraft.world.{IBlockAccess, World} |
| import net.minecraftforge.common.ForgeDirection |
| import powercrystals.minefactoryreloaded.api.rednet.{IRedNetNetworkContainer, RedNetConnectionType, IConnectableRedNet} |
| import scala.collection.mutable |
| |
| class Delegator[Child <: Delegate](id: Int) extends Block(id, Material.iron) { |
| setHardness(2f) |
| setCreativeTab(CreativeTab) |
| |
| // ----------------------------------------------------------------------- // |
| // SubBlock |
| // ----------------------------------------------------------------------- // |
| |
| val subBlocks = mutable.ArrayBuffer.empty[Child] |
| subBlocks.sizeHint(16) |
| |
| def add(subBlock: Child) = { |
| val blockId = subBlocks.length |
| subBlocks += subBlock |
| blockId |
| } |
| |
| def subBlock(stack: ItemStack): Option[Child] = |
| stack.getItem match { |
| case block: ItemBlock if Block.blocksList(block.getBlockID) == this => |
| subBlock(block.getMetadata(stack.getItemDamage)) |
| case _ => None |
| } |
| |
| def subBlock(world: IBlockAccess, x: Int, y: Int, z: Int): Option[Child] = |
| subBlock(world.getBlockMetadata(x, y, z)) |
| |
| def subBlock(metadata: Int): Option[Child] = |
| metadata match { |
| case blockId if blockId >= 0 && blockId < subBlocks.length => Some(subBlocks(blockId)) |
| case _ => None |
| } |
| |
| override def getSubBlocks(itemId: Int, creativeTab: CreativeTabs, list: util.List[_]) = { |
| // Workaround for MC's untyped lists... |
| def add[T](list: util.List[T], value: Any) = list.add(value.asInstanceOf[T]) |
| (0 until subBlocks.length).filter(id => subBlocks(id).showInItemList). |
| foreach(id => add(list, new ItemStack(this, 1, id))) |
| } |
| |
| // ----------------------------------------------------------------------- // |
| // Rotation |
| // ----------------------------------------------------------------------- // |
| |
| def getFacing(world: IBlockAccess, x: Int, y: Int, z: Int) = |
| world.getBlockTileEntity(x, y, z) match { |
| case tileEntity: tileentity.Rotatable => tileEntity.facing |
| case _ => ForgeDirection.UNKNOWN |
| } |
| |
| def setFacing(world: World, x: Int, y: Int, z: Int, value: ForgeDirection) = |
| world.getBlockTileEntity(x, y, z) match { |
| case rotatable: tileentity.Rotatable => |
| rotatable.setFromFacing(value); true |
| case _ => false |
| } |
| |
| def setRotationFromEntityPitchAndYaw(world: World, x: Int, y: Int, z: Int, value: Entity) = |
| world.getBlockTileEntity(x, y, z) match { |
| case rotatable: tileentity.Rotatable => |
| rotatable.setFromEntityPitchAndYaw(value); true |
| case _ => false |
| } |
| |
| private def toLocal(world: IBlockAccess, x: Int, y: Int, z: Int, value: ForgeDirection) = |
| world.getBlockTileEntity(x, y, z) match { |
| case rotatable: tileentity.Rotatable => rotatable.toLocal(value) |
| case _ => value |
| } |
| |
| // ----------------------------------------------------------------------- // |
| // Block |
| // ----------------------------------------------------------------------- // |
| |
| override def canBeReplacedByLeaves(world: World, x: Int, y: Int, z: Int) = false |
| |
| override def canCreatureSpawn(creature: EnumCreatureType, world: World, x: Int, y: Int, z: Int) = false |
| |
| def getUnlocalizedName(metadata: Int) = |
| subBlock(metadata) match { |
| case Some(subBlock) => subBlock.unlocalizedName |
| case _ => Settings.namespace + "block" |
| } |
| |
| override def damageDropped(metadata: Int) = |
| subBlock(metadata) match { |
| case Some(subBlock) => subBlock.itemDamage |
| case _ => super.damageDropped(metadata) |
| } |
| |
| override def getDamageValue(world: World, x: Int, y: Int, z: Int) = world.getBlockMetadata(x, y, z) |
| |
| override def getPickBlock(target: MovingObjectPosition, world: World, x: Int, y: Int, z: Int) = |
| subBlock(world, x, y, z) match { |
| case Some(subBlock) => subBlock.pick(target, world, x, y, z) |
| case _ => super.getPickBlock(target, world, x, y, z) |
| } |
| |
| override def dropBlockAsItemWithChance(world: World, x: Int, y: Int, z: Int, metadata: Int, chance: Float, fortune: Int) = |
| subBlock(metadata) match { |
| case Some(subBlock) if subBlock.drop(world, x, y, z, chance, fortune) => // Delegate took care of it. |
| case _ => super.dropBlockAsItemWithChance(world, x, y, z, metadata, chance, fortune) |
| } |
| |
| def dropBlockAsItem(world: World, x: Int, y: Int, z: Int, stack: ItemStack) { |
| dropBlockAsItem_do(world, x, y, z, stack) |
| } |
| |
| override def isBlockNormalCube(world: World, x: Int, y: Int, z: Int) = |
| subBlock(world.getBlockMetadata(x, y, z)) match { |
| case Some(subBlock) => subBlock.isNormalCube(world, x, y, z) |
| case _ => false |
| } |
| |
| override def getValidRotations(world: World, x: Int, y: Int, z: Int) = |
| subBlock(world, x, y, z) match { |
| case Some(subBlock) => subBlock.validRotations(world, x, y, z) |
| case _ => super.getValidRotations(world, x, y, z) |
| } |
| |
| override def canPlaceBlockOnSide(world: World, x: Int, y: Int, z: Int, side: Int, stack: ItemStack) = |
| subBlock(stack) match { |
| case Some(subBlock) => subBlock.canPlaceBlockOnSide(world, x, y, z, ForgeDirection.getOrientation(side).getOpposite) |
| case _ => super.canPlaceBlockOnSide(world, x, y, z, side, stack) |
| } |
| |
| override def getCollisionBoundingBoxFromPool(world: World, x: Int, y: Int, z: Int) = { |
| setBlockBoundsBasedOnState(world, x, y, z) |
| super.getCollisionBoundingBoxFromPool(world, x, y, z) |
| } |
| |
| override def setBlockBoundsBasedOnState(world: IBlockAccess, x: Int, y: Int, z: Int) = |
| subBlock(world, x, y, z) match { |
| // This function can mess things up badly in single player if not |
| // synchronized because it sets fields in an instance stored in the |
| // static block list... which is used by both server and client thread. |
| // The other place where this is locked is in collisionRayTrace below, |
| // which seems to be the only built-in function that *logically* depends |
| // on the state bounds (rest is rendering which is unimportant). |
| case Some(subBlock) => subBlock.synchronized(subBlock.updateBounds(world, x, y, z)) |
| case _ => |
| } |
| |
| def setBlockBounds(bounds: AxisAlignedBB) { |
| setBlockBounds( |
| bounds.minX.toFloat, bounds.minY.toFloat, bounds.minZ.toFloat, |
| bounds.maxX.toFloat, bounds.maxY.toFloat, bounds.maxZ.toFloat) |
| } |
| |
| override def collisionRayTrace(world: World, x: Int, y: Int, z: Int, origin: Vec3, direction: Vec3) = |
| subBlock(world, x, y, z) match { |
| // See setBlockBoundsBasedOnState for info on the lock. |
| case Some(subBlock) => subBlock.synchronized(subBlock.intersect(world, x, y, z, origin, direction)) |
| case _ => super.collisionRayTrace(world, x, y, z, origin, direction) |
| } |
| |
| // Allow delegates to fall back to the default implementation. |
| def superCollisionRayTrace(world: World, x: Int, y: Int, z: Int, origin: Vec3, direction: Vec3) = |
| super.collisionRayTrace(world, x, y, z, origin, direction) |
| |
| override def rotateBlock(world: World, x: Int, y: Int, z: Int, axis: ForgeDirection) = |
| world.getBlockTileEntity(x, y, z) match { |
| case rotatable: tileentity.Rotatable if rotatable.rotate(axis) => |
| world.markBlockForRenderUpdate(x, y, z) |
| true |
| case _ => false |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def canConnectRedstone(world: IBlockAccess, x: Int, y: Int, z: Int, side: Int) = |
| subBlock(world, x, y, z) match { |
| case Some(subBlock) => subBlock.canConnectToRedstone( |
| world, x, y, z, side match { |
| case -1 => ForgeDirection.UP |
| case 0 => ForgeDirection.NORTH |
| case 1 => ForgeDirection.EAST |
| case 2 => ForgeDirection.SOUTH |
| case 3 => ForgeDirection.WEST |
| }) |
| case _ => false |
| } |
| |
| override def isProvidingStrongPower(world: IBlockAccess, x: Int, y: Int, z: Int, side: Int) = |
| subBlock(world, x, y, z) match { |
| case Some(subBlock) => subBlock.isProvidingStrongPower(world, x, y, z, ForgeDirection.getOrientation(side).getOpposite) |
| case _ => 0 |
| } |
| |
| override def isProvidingWeakPower(world: IBlockAccess, x: Int, y: Int, z: Int, side: Int) = |
| subBlock(world, x, y, z) match { |
| case Some(subBlock) => subBlock.isProvidingWeakPower(world, x, y, z, ForgeDirection.getOrientation(side).getOpposite) |
| case _ => 0 |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def hasTileEntity(metadata: Int) = subBlock(metadata) match { |
| case Some(subBlock) => subBlock.hasTileEntity |
| case _ => false |
| } |
| |
| override def createTileEntity(world: World, metadata: Int): TileEntity = |
| subBlock(metadata) match { |
| case Some(subBlock) => subBlock.createTileEntity(world).orNull |
| case _ => null |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| override def updateTick(world: World, x: Int, y: Int, z: Int, rng: Random) = |
| subBlock(world, x, y, z) match { |
| case Some(subBlock) => subBlock.update(world, x, y, z) |
| case _ => |
| } |
| |
| override def onBlockAdded(world: World, x: Int, y: Int, z: Int) = |
| subBlock(world, x, y, z) match { |
| case Some(subBlock) => subBlock.addedToWorld(world, x, y, z) |
| case _ => // Invalid but avoid match error. |
| } |
| |
| override def onBlockPlacedBy(world: World, x: Int, y: Int, z: Int, player: EntityLivingBase, stack: ItemStack) = |
| subBlock(world, x, y, z) match { |
| case Some(subBlock) => subBlock.addedByEntity(world, x, y, z, player, stack) |
| case _ => // Invalid but avoid match error. |
| } |
| |
| override def onBlockPreDestroy(world: World, x: Int, y: Int, z: Int, metadata: Int) = |
| subBlock(world, x, y, z) match { |
| case Some(subBlock) => subBlock.aboutToBeRemoved(world, x, y, z) |
| case _ => // Invalid but avoid match error. |
| } |
| |
| override def breakBlock(world: World, x: Int, y: Int, z: Int, blockId: Int, metadata: Int) = { |
| subBlock(metadata) match { |
| case Some(subBlock) => subBlock.removedFromWorld(world, x, y, z, blockId) |
| case _ => // Invalid but avoid match error. |
| } |
| super.breakBlock(world, x, y, z, blockId, metadata) |
| } |
| |
| override def removeBlockByPlayer(world: World, player: EntityPlayer, x: Int, y: Int, z: Int) = |
| (subBlock(world, x, y, z) match { |
| case Some(subBlock) => subBlock.removedByEntity(world, x, y, z, player) |
| case _ => true |
| }) && super.removeBlockByPlayer(world, player, x, y, z) |
| |
| override def onNeighborBlockChange(world: World, x: Int, y: Int, z: Int, blockId: Int) = |
| subBlock(world, x, y, z) match { |
| case Some(subBlock) => subBlock.neighborBlockChanged(world, x, y, z, blockId) |
| case _ => // Invalid but avoid match error. |
| } |
| |
| override def onBlockClicked(world: World, x: Int, y: Int, z: Int, player: EntityPlayer) = |
| subBlock(world, x, y, z) match { |
| case Some(subBlock) => subBlock.leftClick(world, x, y, z, player) |
| case _ => |
| } |
| |
| override def onBlockActivated(world: World, x: Int, y: Int, z: Int, player: EntityPlayer, side: Int, hitX: Float, hitY: Float, hitZ: Float): Boolean = |
| subBlock(world, x, y, z) match { |
| case Some(subBlock) => subBlock.rightClick( |
| world, x, y, z, player, ForgeDirection.getOrientation(side), hitX, hitY, hitZ) |
| case _ => false |
| } |
| |
| override def onEntityWalking(world: World, x: Int, y: Int, z: Int, entity: Entity) = |
| subBlock(world, x, y, z) match { |
| case Some(subBlock) => subBlock.walk(world, x, y, z, entity) |
| case _ => super.onEntityWalking(world, x, y, z, entity) |
| } |
| |
| override def onEntityCollidedWithBlock(world: World, x: Int, y: Int, z: Int, entity: Entity) = |
| subBlock(world, x, y, z) match { |
| case Some(subBlock) => subBlock.collide(world, x, y, z, entity) |
| case _ => super.onEntityCollidedWithBlock(world, x, y, z, entity) |
| } |
| |
| // ----------------------------------------------------------------------- // |
| |
| @SideOnly(Side.CLIENT) |
| def addInformation(metadata: Int, stack: ItemStack, player: EntityPlayer, tooltip: java.util.List[String], advanced: Boolean) { |
| subBlock(metadata) match { |
| case Some(subBlock) => subBlock.tooltipLines(stack, player, tooltip, advanced) |
| case _ => |
| } |
| } |
| |
| override def getRenderType = BlockRenderer.getRenderId |
| |
| override def getLightOpacity(world: World, x: Int, y: Int, z: Int) = |
| subBlock(world, x, y, z) match { |
| case Some(subBlock) => subBlock.opacity(world, x, y, z) |
| case _ => 255 |
| } |
| |
| override def getLightValue(world: IBlockAccess, x: Int, y: Int, z: Int) = |
| subBlock(world, x, y, z) match { |
| case Some(subBlock) => subBlock.luminance(world, x, y, z) |
| case _ => 0 |
| } |
| |
| @SideOnly(Side.CLIENT) |
| override def getRenderColor(metadata: Int) = |
| subBlock(metadata) match { |
| case Some(subBlock) => subBlock.color |
| case _ => super.getRenderColor(metadata) |
| } |
| |
| @SideOnly(Side.CLIENT) |
| override def colorMultiplier(world: IBlockAccess, x: Int, y: Int, z: Int) = |
| subBlock(world, x, y, z) match { |
| case Some(subBlock) => subBlock.color(world, x, y, z) |
| case _ => super.colorMultiplier(world, x, y, z) |
| } |
| |
| @SideOnly(Side.CLIENT) |
| override def getIcon(side: Int, metadata: Int) = |
| subBlock(metadata) match { |
| case Some(subBlock) => subBlock.icon(ForgeDirection.getOrientation(side)) match { |
| case Some(icon) => icon |
| case _ => super.getIcon(side, metadata) |
| } |
| case _ => super.getIcon(side, metadata) |
| } |
| |
| @SideOnly(Side.CLIENT) |
| override def getBlockTexture(world: IBlockAccess, x: Int, y: Int, z: Int, side: Int) = |
| subBlock(world, x, y, z) match { |
| case Some(subBlock) => |
| val orientation = ForgeDirection.getOrientation(side) |
| subBlock.icon(world, x, y, z, orientation, toLocal(world, x, y, z, orientation)) match { |
| case Some(icon) => icon |
| case _ => super.getBlockTexture(world, x, y, z, side) |
| } |
| case _ => super.getBlockTexture(world, x, y, z, side) |
| } |
| |
| override def setBlockBoundsForItemRender() { |
| setBlockBounds(0, 0, 0, 1, 1, 1) |
| } |
| |
| def setBlockBoundsForItemRender(metadata: Int): Unit = |
| subBlock(metadata) match { |
| case Some(subBlock) => subBlock.itemBounds() |
| case _ => setBlockBoundsForItemRender() |
| } |
| |
| @SideOnly(Side.CLIENT) |
| def preItemRender(metadata: Int) = |
| subBlock(metadata) match { |
| case Some(subBlock) => subBlock.preItemRender() |
| case _ => |
| } |
| |
| @SideOnly(Side.CLIENT) |
| override def registerIcons(iconRegister: IconRegister) = { |
| super.registerIcons(iconRegister) |
| subBlocks.foreach(_.registerIcons(iconRegister)) |
| } |
| } |
| |
| object Delegator { |
| def subBlock(block: Block, metadata: Int): Option[Delegate] = |
| block match { |
| case delegator: Delegator[_] => delegator.subBlock(metadata) |
| case _ => None |
| } |
| |
| def subBlock(world: IBlockAccess, x: Int, y: Int, z: Int): Option[Delegate] = { |
| val blockId = world.getBlockId(x, y, z) |
| if (blockId > 0) subBlock(Block.blocksList(blockId), world.getBlockMetadata(x, y, z)) |
| else None |
| } |
| |
| def subBlock(stack: ItemStack): Option[Delegate] = |
| if (stack != null) stack.getItem match { |
| case block: ItemBlock => |
| subBlock(Block.blocksList(block.getBlockID), block.getMetadata(stack.getItemDamage)) |
| case _ => None |
| } |
| else None |
| } |
| |
| class SimpleDelegator(id: Int) extends Delegator[SimpleDelegate](id) |
| |
| class SpecialDelegator(id: Int) extends Delegator[SpecialDelegate](id) { |
| override def isOpaqueCube = false |
| |
| override def renderAsNormalBlock = false |
| |
| override def isBlockSolid(world: IBlockAccess, x: Int, y: Int, z: Int, side: Int) = |
| subBlock(world.getBlockMetadata(x, y, z)) match { |
| case Some(subBlock) => subBlock.isSolid(world, x, y, z, ForgeDirection.getOrientation(side)) |
| case _ => true |
| } |
| |
| @SideOnly(Side.CLIENT) |
| override def shouldSideBeRendered(world: IBlockAccess, x: Int, y: Int, z: Int, side: Int) = { |
| val direction = ForgeDirection.getOrientation(side) |
| subBlock(world.getBlockMetadata(x - direction.offsetX, y - direction.offsetY, z - direction.offsetZ)) match { |
| case Some(subBlock) => subBlock.shouldSideBeRendered(world, x, y, z, direction) |
| case _ => super.shouldSideBeRendered(world, x, y, z, side) |
| } |
| } |
| } |
| |
| @Optional.Interface(iface = "powercrystals.minefactoryreloaded.api.rednet.IConnectableRedNet", modid = "MineFactoryReloaded") |
| trait RedstoneDelegator[Child <: Delegate] extends Delegator[Child] with IConnectableRedNet { |
| def getConnectionType(world: World, x: Int, y: Int, z: Int, side: ForgeDirection) = RedNetConnectionType.CableAll |
| |
| def getOutputValue(world: World, x: Int, y: Int, z: Int, side: ForgeDirection, color: Int) = |
| world.getBlockTileEntity(x, y, z) match { |
| case t: tileentity.BundledRedstoneAware => t.bundledOutput(side, color) |
| case _ => 0 |
| } |
| |
| def getOutputValues(world: World, x: Int, y: Int, z: Int, side: ForgeDirection) = |
| world.getBlockTileEntity(x, y, z) match { |
| case t: tileentity.BundledRedstoneAware => t.bundledOutput(side) |
| case _ => Array.fill(16)(0) |
| } |
| |
| def onInputChanged(world: World, x: Int, y: Int, z: Int, side: ForgeDirection, inputValue: Int) {} |
| |
| def onInputsChanged(world: World, x: Int, y: Int, z: Int, side: ForgeDirection, inputValues: Array[Int]) = |
| world.getBlockTileEntity(x, y, z) match { |
| case t: tileentity.BundledRedstoneAware => for (color <- 0 until 16) { |
| t.rednetInput(side, color, inputValues(color)) |
| } |
| case _ => |
| } |
| |
| abstract override def onNeighborBlockChange(world: World, x: Int, y: Int, z: Int, blockId: Int) { |
| if (Loader.isModLoaded("MineFactoryReloaded")) { |
| world.getBlockTileEntity(x, y, z) match { |
| case t: tileentity.BundledRedstoneAware => for (side <- ForgeDirection.VALID_DIRECTIONS) { |
| Block.blocksList(world.getBlockId(x + side.offsetX, y + side.offsetY, z + side.offsetZ)) match { |
| case block: IRedNetNetworkContainer => |
| case _ => for (color <- 0 until 16) { |
| t.rednetInput(side, color, 0) |
| } |
| } |
| } |
| case _ => |
| } |
| } |
| super.onNeighborBlockChange(world, x, y, z, blockId) |
| } |
| } |
| |
| class SimpleRedstoneDelegator(id: Int) extends SimpleDelegator(id) with RedstoneDelegator[SimpleDelegate] { |
| override def canProvidePower = true |
| } |
| |
| class SpecialRedstoneDelegator(id: Int) extends SpecialDelegator(id) with RedstoneDelegator[SpecialDelegate] { |
| override def canProvidePower = true |
| } |