package li.cil.oc.common | |
import cpw.mods.fml.common.network.IGuiHandler | |
import li.cil.oc.common.tileentity.Computer | |
import net.minecraft.entity.player.EntityPlayer | |
import net.minecraft.world.World | |
abstract class GuiHandler extends IGuiHandler { | |
override def getServerGuiElement(id: Int, player: EntityPlayer, world: World, x: Int, y: Int, z: Int) = | |
world.getBlockTileEntity(x, y, z) match { | |
case tileEntity: Computer => | |
new container.Computer(player.inventory, tileEntity) | |
case _ => null | |
} | |
} |