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package li.cil.oc.common.container
import li.cil.oc.common.Slot
import li.cil.oc.common.tileentity
import net.minecraft.entity.player.InventoryPlayer
import net.minecraft.nbt.NBTTagCompound
// TODO Remove in 1.7
class Switch(playerInventory: InventoryPlayer, switch: tileentity.Switch) extends Player(playerInventory, switch) {
addSlotToContainer(151, 15, Slot.CPU)
addSlotToContainer(151, 34, Slot.Memory)
addSlotToContainer(151, 53, Slot.HDD)
addPlayerInventorySlots(8, 84)
def relayDelay = synchronizedData.getInteger("relayDelay")
def relayAmount = synchronizedData.getInteger("relayAmount")
def maxQueueSize = synchronizedData.getInteger("maxQueueSize")
def packetsPerCycleAvg = synchronizedData.getInteger("packetsPerCycleAvg")
def queueSize = synchronizedData.getInteger("queueSize")
override protected def detectCustomDataChanges(nbt: NBTTagCompound): Unit = {
synchronizedData.setInteger("relayDelay", switch.relayDelay)
synchronizedData.setInteger("relayAmount", switch.relayAmount)
synchronizedData.setInteger("maxQueueSize", switch.maxQueueSize)
synchronizedData.setInteger("packetsPerCycleAvg", switch.packetsPerCycleAvg())
synchronizedData.setInteger("queueSize", switch.queue.size)
super.detectCustomDataChanges(nbt)
}
}