blob: 478d6c7ce9aeffb3d2c55d9b4505dca702f12f36 [file] [log] [blame] [raw]
package li.cil.oc.common.tileentity
import li.cil.oc.client.gui.GuiScreen
import li.cil.oc.client.{PacketSender => ClientPacketSender}
import li.cil.oc.common.components.IScreenEnvironment
import li.cil.oc.server.{PacketSender => ServerPacketSender}
import net.minecraft.nbt.NBTTagCompound
class TileEntityScreen extends TileEntityRotatable with IScreenEnvironment {
var gui: Option[GuiScreen] = None
override def readFromNBT(nbt: NBTTagCompound) = {
super.readFromNBT(nbt)
load(nbt.getCompoundTag("data"))
}
override def writeToNBT(nbt: NBTTagCompound) = {
super.writeToNBT(nbt)
val dataNbt = new NBTTagCompound
save(dataNbt)
nbt.setCompoundTag("data", dataNbt)
}
override def validate() = {
super.validate()
if (worldObj.isRemote)
ClientPacketSender.sendScreenBufferRequest(this)
}
// ----------------------------------------------------------------------- //
// IScreenEnvironment
// ----------------------------------------------------------------------- //
override def onScreenResolutionChange(w: Int, h: Int) = {
super.onScreenResolutionChange(w, h)
if (worldObj.isRemote) {
gui.foreach(_.setSize(w, h))
}
else {
markAsChanged()
ServerPacketSender.sendScreenResolutionChange(this, w, h)
}
}
override def onScreenSet(col: Int, row: Int, s: String) = {
super.onScreenSet(col, row, s)
if (worldObj.isRemote) {
gui.foreach(_.updateText())
}
else {
markAsChanged()
ServerPacketSender.sendScreenSet(this, col, row, s)
}
}
override def onScreenFill(col: Int, row: Int, w: Int, h: Int, c: Char) = {
super.onScreenFill(col, row, w, h, c)
if (worldObj.isRemote) {
gui.foreach(_.updateText())
}
else {
markAsChanged()
ServerPacketSender.sendScreenFill(this, col, row, w, h, c)
}
}
override def onScreenCopy(col: Int, row: Int, w: Int, h: Int, tx: Int, ty: Int) = {
super.onScreenCopy(col, row, w, h, tx, ty)
if (worldObj.isRemote) {
gui.foreach(_.updateText())
}
else {
markAsChanged()
ServerPacketSender.sendScreenCopy(this, col, row, w, h, tx, ty)
}
}
private def markAsChanged(): Unit =
worldObj.updateTileEntityChunkAndDoNothing(
xCoord, yCoord, zCoord, this)
}