package li.cil.oc.server.computer | |
import net.minecraft.world.World | |
/** | |
* This has to be implemented by owners of computer instances and allows the | |
* computers to access information about the world they live in. | |
*/ | |
trait IComputerEnvironment { | |
def world: World | |
/** Called when the computer state changed, so it should be saved again. */ | |
def markAsChanged(): Unit | |
} |