| package li.cil.oc.common.block |
| |
| import cpw.mods.fml.common.registry.GameRegistry |
| import li.cil.oc.Config |
| import li.cil.oc.CreativeTab |
| import li.cil.oc.common.tileentity.TileEntityComputer |
| import net.minecraft.block.Block |
| import net.minecraft.block.material.Material |
| import net.minecraft.entity.EntityLivingBase |
| import net.minecraft.entity.player.EntityPlayer |
| import net.minecraft.item.ItemStack |
| import net.minecraft.util.MathHelper |
| import net.minecraft.world.IBlockAccess |
| import net.minecraft.world.World |
| import net.minecraftforge.common.ForgeDirection |
| |
| class BlockComputer extends Block(Config.blockComputerId, Material.iron) { |
| // ----------------------------------------------------------------------- // |
| // Construction |
| // ----------------------------------------------------------------------- // |
| |
| setHardness(2f) |
| GameRegistry.registerBlock(this, "oc.computer") |
| GameRegistry.registerTileEntity(classOf[TileEntityComputer], "oc.computer") |
| setUnlocalizedName("oc.computer") |
| setCreativeTab(CreativeTab) |
| |
| // ----------------------------------------------------------------------- // |
| // Rendering stuff |
| // ----------------------------------------------------------------------- // |
| |
| // TODO Icon loading and rendering. |
| /* |
| override def getBlockTexture(block: IBlockAccess, x: Int, y: Int, z: Int, side: Int) = side match { |
| case 0 | 1 => Icons.top |
| case side if (side == block.getBlockMetadata(x, y, z)) => Icons.front |
| case _ => Icons.side |
| } |
| |
| override def getIcon(side: Int, metadata: Int) = side match { |
| case 0 | 1 => Icons.top |
| case 4 => Icons.front |
| case _ => Icons.side |
| } |
| |
| override def registerIcons(register: IconRegister) = { |
| Icons.front = register.registerIcon("oc:computer") |
| Icons.side = register.registerIcon("oc:computerSide") |
| Icons.top = register.registerIcon("oc:computerTop") |
| } |
| */ |
| |
| // ----------------------------------------------------------------------- // |
| // Tile entity |
| // ----------------------------------------------------------------------- // |
| |
| override def hasTileEntity(metadata: Int) = true |
| |
| override def createTileEntity(world: World, metadata: Int) = new TileEntityComputer(world.isRemote) |
| |
| // ----------------------------------------------------------------------- // |
| // Destruction / Interaction |
| // ----------------------------------------------------------------------- // |
| |
| override def breakBlock(world: World, x: Int, y: Int, z: Int, `side?`: Int, metadata: Int) = { |
| world.getBlockTileEntity(x, y, z).asInstanceOf[TileEntityComputer].turnOff() |
| super.breakBlock(world, x, y, z, `side?`, metadata) |
| } |
| |
| override def onBlockActivated(world: World, x: Int, y: Int, z: Int, player: EntityPlayer, |
| side: Int, hitX: Float, hitY: Float, hitZ: Float) = { |
| if (player.isSneaking()) |
| if (canWrench(player, x, y, z)) |
| setRotation(world, x, y, z, rotation(world, x, y, z) + 1) |
| else |
| false |
| else |
| // TODO Open GUI if we're a client. |
| world.getBlockTileEntity(x, y, z).asInstanceOf[TileEntityComputer].turnOn() |
| true |
| } |
| |
| // ----------------------------------------------------------------------- // |
| // Block rotation |
| // ----------------------------------------------------------------------- // |
| |
| override def onBlockPlacedBy(world: World, x: Int, y: Int, z: Int, entity: EntityLivingBase, itemStack: ItemStack) { |
| if (!world.isRemote) { |
| val facing = MathHelper.floor_double(entity.rotationYaw * 4 / 360 + 0.5) & 3 |
| setRotation(world, x, y, z, facing) |
| } |
| } |
| |
| override def getValidRotations(world: World, x: Int, y: Int, z: Int) = |
| Array(ForgeDirection.SOUTH, ForgeDirection.WEST, ForgeDirection.NORTH, ForgeDirection.EAST) |
| |
| def rotation(world: IBlockAccess, x: Int, y: Int, z: Int) = |
| // Renderer(down, up, north, south, west, east) -> Facing(south, west, north, east) inverted. |
| Array(0, 0, 0, 2, 3, 1)(world.getBlockMetadata(x, y, z)) |
| |
| private def setRotation(world: World, x: Int, y: Int, z: Int, value: Int) = |
| // Facing(south, west, north, east) -> Renderer(down, up, north, south, west, east) inverted. |
| world.setBlockMetadataWithNotify(x, y, z, Array(2, 5, 3, 4)((value + 4) % 4), 3) |
| |
| private def canWrench(player: EntityPlayer, x: Int, y: Int, z: Int) = { |
| if (player.getCurrentEquippedItem() != null) |
| try { |
| player.getCurrentEquippedItem().getItem().asInstanceOf[{ |
| def canWrench(player: EntityPlayer, x: Int, y: Int, z: Int): Boolean |
| }].canWrench(player, x, y, z) |
| } |
| catch { |
| case e: Throwable => false |
| } |
| else |
| false |
| } |
| } |