| package li.cil.oc.common.container |
| |
| import li.cil.oc.api |
| import li.cil.oc.client.gui.Icons |
| import li.cil.oc.common.InventorySlots.InventorySlot |
| import net.minecraft.entity.player.EntityPlayer |
| import net.minecraft.inventory.{Slot, IInventory} |
| import cpw.mods.fml.common.FMLCommonHandler |
| |
| class DynamicComponentSlot(val container: Player, inventory: IInventory, index: Int, x: Int, y: Int, val info: Array[Array[InventorySlot]], val tierGetter: () => Int) extends Slot(inventory, index, x, y) with ComponentSlot { |
| override def tier = { |
| val mainTier = tierGetter() |
| if (mainTier >= 0) info(mainTier)(getSlotIndex).tier |
| else mainTier |
| } |
| |
| def tierIcon = Icons.get(tier) |
| |
| def slot = { |
| val mainTier = tierGetter() |
| if (mainTier >= 0) info(tierGetter())(getSlotIndex).slot |
| else api.driver.Slot.None |
| } |
| |
| override def getBackgroundIconIndex = Icons.get(slot) |
| |
| override def getSlotStackLimit = |
| slot match { |
| case api.driver.Slot.Tool | api.driver.Slot.None => super.getSlotStackLimit |
| case _ => 1 |
| } |
| |
| override protected def clearIfInvalid(player: EntityPlayer) { |
| if (FMLCommonHandler.instance.getEffectiveSide.isServer && getHasStack && !isItemValid(getStack)) { |
| val stack = getStack |
| putStack(null) |
| player.inventory.addItemStackToInventory(stack) |
| player.dropPlayerItemWithRandomChoice(stack, false) |
| } |
| } |
| } |