- 5c1e265 One final tweak before 3.4.0 by CJ Kucera · 13 years ago XRAY_3_4_0
- abae6f5 Revert back to previous method of rendering map edges (which had been changed sort of by accident in 3.3.0 by CJ Kucera · 13 years ago
- 0c9f2f6 Fix fence z-fighting by CJ Kucera · 13 years ago
- b222203 Cleanups on README and Changelog by CJ Kucera · 13 years ago
- 092a787 More noticeable warnings when stuff in xray.properties gets overwritten with defaults by CJ Kucera · 13 years ago
- 0c1f37e Expand our Explored highlight to include other forms of light by CJ Kucera · 13 years ago
- 00f0b10 Keyboard reference dialog by CJ Kucera · 13 years ago
- 8d2544f Integrated log4j for console reporting and logging by CJ Kucera · 13 years ago
- 5833b18 Tweaked some coloring; tall grass in particular stands out much better now by CJ Kucera · 13 years ago
- 8201726 More noticeable ore highlighting by CJ Kucera · 13 years ago
- bd55607 Update to LWJGL 2.8.0 by CJ Kucera · 13 years ago
- 4389107 Bundle a texturepack to use if all else fails; currently Faithful 32x32 by CJ Kucera · 13 years ago
- 5d09374 Move our dialogs into thier own subpackage by CJ Kucera · 13 years ago
- bf9eddc Farmland blocks look like dirt on the side by CJ Kucera · 13 years ago
- b890cf5 Shading for blocks so things look much better. This has created some issues with ore highlighting, though by CJ Kucera · 13 years ago
- 61d6614 Slime-spawning chunk highlighting by CJ Kucera · 13 years ago
- 1411c3d Rendering of chunk borders by CJ Kucera · 13 years ago
- 61f0279 Change threshhold of grass colorization by CJ Kucera · 13 years ago
- fa3bff9 Shuffling changelog a bit by CJ Kucera · 13 years ago
- b3353ec Silverfish block highlighting by CJ Kucera · 13 years ago
- 2a76742 And now fences render ever so more correctly by CJ Kucera · 13 years ago
- 13a533b Support for Beta 1.9 Fence rendering, and also a new key to toggle it by CJ Kucera · 13 years ago
- 847fe47 Stems will connect to fruit now by CJ Kucera · 13 years ago
- a13c35d It doesn't seem quite kosher to edit the changelog of an already-released version, but I had forgotten to mention Slabs in there by CJ Kucera · 13 years ago
- 1441cf2 May as well label this 3.3.3 by CJ Kucera · 13 years ago XRAY_3_3_3
- 1cfe3f4 Let's consolidate the changelog a bit by CJ Kucera · 13 years ago
- 92a349b Much improved crop and netherwart rendering by CJ Kucera · 13 years ago
- aed877a Tweak FENCE_GATE renderer a bit by CJ Kucera · 13 years ago
- 3cbb0f0 Tweak SOLID_PANE renderer a bit by CJ Kucera · 13 years ago
- c838bb5 A few small updates before the actual 3.3.2 release by CJ Kucera · 13 years ago
- 382db7e Added in proper data values for Silverfish by CJ Kucera · 13 years ago
- 23b78cb At some point, Minecraft started using data values in chests to denote orientation, which lets us render them properly far more easily than it used to by CJ Kucera · 13 years ago
- 54763b7 Widen up our OS detection to handle unknown OSes better by CJ Kucera · 13 years ago XRAY_3_3_1
- e2ddf9c Package our main jar so that it's more directly runnable, and our lib files in their own directory by CJ Kucera · 13 years ago XRAY_3_3_0
- 83c7616 Ugrade to LWJGL 2.7.1 by CJ Kucera · 13 years ago
- 174e67c Some housekeeping by CJ Kucera · 13 years ago
- 19dd8d2 Glass panes and iron bars render properly (or at least close enough) now by CJ Kucera · 13 years ago
- 571e412 Improvements to fence rendering, begining of fence gates by CJ Kucera · 13 years ago
- 87a991e Initial support for 1.8 blocks, and a tweak to cacti by CJ Kucera · 13 years ago
- d4d0bcc Make sure that unknown blocks show up purple in the minimap by CJ Kucera · 13 years ago
- 3afd998 Merging in 3.2.2 changes (basically just changelog) by CJ Kucera · 13 years ago
- c07a33a Repackaging the 3.2 branch due to some apparent data corruption by CJ Kucera · 13 years ago XRAY_3_2_2
- 2672c66 Consolidate block info into a single object, instead of spread out over multiple HashMaps by CJ Kucera · 13 years ago
- 359e787 Dimension switching now works properly for multiple dimensions by CJ Kucera · 13 years ago
- f6d1b85 Merged in bugfix from 3.2.1 by CJ Kucera · 13 years ago
- 5df485e Generate our own water texture, if needed by CJ Kucera · 13 years ago
- 094d7c4 Set a default orientation if we haven't defined the data value by CJ Kucera · 13 years ago
- 9438814 Other dialog will let you choose level.dat now by CJ Kucera · 13 years ago
- fa6770c G key can toggle between new and old grass rendering now by CJ Kucera · 13 years ago
- 8136a16 Render sandstone better, and a tweak to how we handle grass by CJ Kucera · 13 years ago
- f9a1f5f Actual Proper Grass-Side Rendering, For Real by CJ Kucera · 13 years ago
- df8bb92 Slight rewording in the changelog by CJ Kucera · 13 years ago
- 71dd7df Better rendering for a bunch of solid blocks by CJ Kucera · 13 years ago
- c0fd7d2 Better rendering for cakes by CJ Kucera · 13 years ago
- c357b03 Render beds the way they're supposed to be drawn by CJ Kucera · 13 years ago
- fb70408 Support for Pistons by CJ Kucera · 13 years ago
- 218c119 This will end up becoming X-Ray 3.1.1 by CJ Kucera · 13 years ago XRAY_3_1_1
- 76e6be8 Fix loading issues for at least one mod+OS combination by CJ Kucera · 13 years ago
- 3fc27a2 Change how we handle our Portal texture, internally by CJ Kucera · 14 years ago
- 5645ebe Update for Beta 1.6 blocks by CJ Kucera · 14 years ago
- 03955ea And let's go ahead and cut 3.0.1 by CJ Kucera · 14 years ago XRAY_3_0_1
- 043f237 Fix an ArrayIndexOutOfBoundsException for people using mods by CJ Kucera · 14 years ago
- 2b8aed6 Fix torch rendering for other texture packs by CJ Kucera · 14 years ago
- 30a40b7 Okay, I guess we're releasing. And I'm going ahead and ditching the Maintenance Branch versioning and jumping up to 3.0.0 by CJ Kucera · 14 years ago XRAY_3_0_0
- 204e259 Added web by CJ Kucera · 14 years ago
- 2459e38 Added some better error handling, especially for Windows users who are unlikely to have launched it from a commandline. by CJ Kucera · 14 years ago
- a894823 Fix an exception when the saves directory doesn't exist by CJ Kucera · 14 years ago
- 5e38704 Make the minimap in Nether slightly more useful by CJ Kucera · 14 years ago
- 905dc5d Switch stone pressure plate and button textures to be more proper by CJ Kucera · 14 years ago
- cfd8d34 Render flowers, mushrooms, and sugarcane a bit differently by CJ Kucera · 14 years ago
- d16081a Handle invalid level.dat files more gracefully by CJ Kucera · 14 years ago
- dca9dce Fix the render details screen going away by CJ Kucera · 14 years ago
- 6d86cae Show a purple box for unknown block types, rather than empty space by CJ Kucera · 14 years ago
- 462c167 Fix the sapling rendering by CJ Kucera · 14 years ago
- 46a3004 Linux and OSX launchers hardened up a bit by CJ Kucera · 14 years ago XRAY_2_7_MB_12
- 335a475 Revision to MB12, will release soon by CJ Kucera · 14 years ago
- 3523459 Added support for detector and powered rails by CJ Kucera · 14 years ago
- a4ac54f Support for birch and spruce saplings by CJ Kucera · 14 years ago
- 3220556 Also set mob spawners to only be semisolid by CJ Kucera · 14 years ago
- e8b46b9 Consider glass non-solid. Probably should have done this awhile ago by CJ Kucera · 14 years ago
- 22c8442 Bah, typo in the Changelog by CJ Kucera · 14 years ago
- 1a579cc Might as well release by CJ Kucera · 14 years ago XRAY_2_7_MB_11
- f763f21 Create a more-canonical texture override directory by CJ Kucera · 14 years ago
- 52b95b6 Render saplings correctly by CJ Kucera · 14 years ago
- 6a02454 Fix another crash in explored highlighting mode, related to the new Upright Decoration code by CJ Kucera · 14 years ago
- 2fc12f2 Don't be so picky about the colors when looking at the grass tile by CJ Kucera · 14 years ago
- 2a9466e Version bump to MB11, so we don't forget later by CJ Kucera · 14 years ago
- 408f8ba Might as well release MB10 by CJ Kucera · 14 years ago XRAY_2_7_MB_10
- 7ba83f7 Greatly improved torch and lever rendering by CJ Kucera · 14 years ago
- 190c227 Support for reloading the current map location by CJ Kucera · 14 years ago
- bff7790 Remember selected options inbetween runs by CJ Kucera · 14 years ago
- 2f341c5 A warning for Windows users when they start up the program by CJ Kucera · 14 years ago
- c8ef367 Scrollable world list on the main screen by CJ Kucera · 14 years ago
- af74d43 Enter and Escape will do what you'd want on the main dialog by CJ Kucera · 14 years ago
- 124173f Turns out I prefer the original up/down keys, reverting the Q/Z change by CJ Kucera · 14 years ago
- 130d72e Initial code to jump directly to a position (buggy as all hell) by CJ Kucera · 14 years ago
- beff8e6 Changes to compile versus Java 1.5 by CJ Kucera · 14 years ago
- 8ce54b1 Change default up/down binds to Q/Z by CJ Kucera · 14 years ago
- 9adc388 Add an Invert Mouse option on the launcher screen by CJ Kucera · 14 years ago
- f77e1ab May as well release MB9 by CJ Kucera · 14 years ago XRAY_2_7_MB_9