1. d4d0bcc Make sure that unknown blocks show up purple in the minimap by CJ Kucera · 13 years ago
  2. 3afd998 Merging in 3.2.2 changes (basically just changelog) by CJ Kucera · 13 years ago
  3. c07a33a Repackaging the 3.2 branch due to some apparent data corruption by CJ Kucera · 13 years ago XRAY_3_2_2
  4. 2672c66 Consolidate block info into a single object, instead of spread out over multiple HashMaps by CJ Kucera · 13 years ago
  5. 359e787 Dimension switching now works properly for multiple dimensions by CJ Kucera · 13 years ago
  6. f6d1b85 Merged in bugfix from 3.2.1 by CJ Kucera · 13 years ago
  7. 5df485e Generate our own water texture, if needed by CJ Kucera · 13 years ago
  8. 094d7c4 Set a default orientation if we haven't defined the data value by CJ Kucera · 13 years ago
  9. 9438814 Other dialog will let you choose level.dat now by CJ Kucera · 13 years ago
  10. fa6770c G key can toggle between new and old grass rendering now by CJ Kucera · 13 years ago
  11. 8136a16 Render sandstone better, and a tweak to how we handle grass by CJ Kucera · 13 years ago
  12. f9a1f5f Actual Proper Grass-Side Rendering, For Real by CJ Kucera · 13 years ago
  13. df8bb92 Slight rewording in the changelog by CJ Kucera · 13 years ago
  14. 71dd7df Better rendering for a bunch of solid blocks by CJ Kucera · 13 years ago
  15. c0fd7d2 Better rendering for cakes by CJ Kucera · 13 years ago
  16. c357b03 Render beds the way they're supposed to be drawn by CJ Kucera · 13 years ago
  17. fb70408 Support for Pistons by CJ Kucera · 13 years ago
  18. 218c119 This will end up becoming X-Ray 3.1.1 by CJ Kucera · 13 years ago XRAY_3_1_1
  19. 76e6be8 Fix loading issues for at least one mod+OS combination by CJ Kucera · 13 years ago
  20. 3fc27a2 Change how we handle our Portal texture, internally by CJ Kucera · 14 years ago
  21. 5645ebe Update for Beta 1.6 blocks by CJ Kucera · 14 years ago
  22. 03955ea And let's go ahead and cut 3.0.1 by CJ Kucera · 14 years ago XRAY_3_0_1
  23. 043f237 Fix an ArrayIndexOutOfBoundsException for people using mods by CJ Kucera · 14 years ago
  24. 2b8aed6 Fix torch rendering for other texture packs by CJ Kucera · 14 years ago
  25. 30a40b7 Okay, I guess we're releasing. And I'm going ahead and ditching the Maintenance Branch versioning and jumping up to 3.0.0 by CJ Kucera · 14 years ago XRAY_3_0_0
  26. 204e259 Added web by CJ Kucera · 14 years ago
  27. 2459e38 Added some better error handling, especially for Windows users who are unlikely to have launched it from a commandline. by CJ Kucera · 14 years ago
  28. a894823 Fix an exception when the saves directory doesn't exist by CJ Kucera · 14 years ago
  29. 5e38704 Make the minimap in Nether slightly more useful by CJ Kucera · 14 years ago
  30. 905dc5d Switch stone pressure plate and button textures to be more proper by CJ Kucera · 14 years ago
  31. cfd8d34 Render flowers, mushrooms, and sugarcane a bit differently by CJ Kucera · 14 years ago
  32. d16081a Handle invalid level.dat files more gracefully by CJ Kucera · 14 years ago
  33. dca9dce Fix the render details screen going away by CJ Kucera · 14 years ago
  34. 6d86cae Show a purple box for unknown block types, rather than empty space by CJ Kucera · 14 years ago
  35. 462c167 Fix the sapling rendering by CJ Kucera · 14 years ago
  36. 46a3004 Linux and OSX launchers hardened up a bit by CJ Kucera · 14 years ago XRAY_2_7_MB_12
  37. 335a475 Revision to MB12, will release soon by CJ Kucera · 14 years ago
  38. 3523459 Added support for detector and powered rails by CJ Kucera · 14 years ago
  39. a4ac54f Support for birch and spruce saplings by CJ Kucera · 14 years ago
  40. 3220556 Also set mob spawners to only be semisolid by CJ Kucera · 14 years ago
  41. e8b46b9 Consider glass non-solid. Probably should have done this awhile ago by CJ Kucera · 14 years ago
  42. 22c8442 Bah, typo in the Changelog by CJ Kucera · 14 years ago
  43. 1a579cc Might as well release by CJ Kucera · 14 years ago XRAY_2_7_MB_11
  44. f763f21 Create a more-canonical texture override directory by CJ Kucera · 14 years ago
  45. 52b95b6 Render saplings correctly by CJ Kucera · 14 years ago
  46. 6a02454 Fix another crash in explored highlighting mode, related to the new Upright Decoration code by CJ Kucera · 14 years ago
  47. 2fc12f2 Don't be so picky about the colors when looking at the grass tile by CJ Kucera · 14 years ago
  48. 2a9466e Version bump to MB11, so we don't forget later by CJ Kucera · 14 years ago
  49. 408f8ba Might as well release MB10 by CJ Kucera · 14 years ago XRAY_2_7_MB_10
  50. 7ba83f7 Greatly improved torch and lever rendering by CJ Kucera · 14 years ago
  51. 190c227 Support for reloading the current map location by CJ Kucera · 14 years ago
  52. bff7790 Remember selected options inbetween runs by CJ Kucera · 14 years ago
  53. 2f341c5 A warning for Windows users when they start up the program by CJ Kucera · 14 years ago
  54. c8ef367 Scrollable world list on the main screen by CJ Kucera · 14 years ago
  55. af74d43 Enter and Escape will do what you'd want on the main dialog by CJ Kucera · 14 years ago
  56. 124173f Turns out I prefer the original up/down keys, reverting the Q/Z change by CJ Kucera · 14 years ago
  57. 130d72e Initial code to jump directly to a position (buggy as all hell) by CJ Kucera · 14 years ago
  58. beff8e6 Changes to compile versus Java 1.5 by CJ Kucera · 14 years ago
  59. 8ce54b1 Change default up/down binds to Q/Z by CJ Kucera · 14 years ago
  60. 9adc388 Add an Invert Mouse option on the launcher screen by CJ Kucera · 14 years ago
  61. f77e1ab May as well release MB9 by CJ Kucera · 14 years ago XRAY_2_7_MB_9
  62. 9b37e8b Fixed a bunch of minimap colors by CJ Kucera · 14 years ago
  63. 8829819 Support for redstone repeaters by CJ Kucera · 14 years ago
  64. e2210cc Support for beds by CJ Kucera · 14 years ago
  65. 898bc9a Support for BurningSkull painting by CJ Kucera · 14 years ago
  66. 1f81d5f Support for the three new slab types by CJ Kucera · 14 years ago
  67. 4a1bdf5 Fix redstone rendering for Beta 1.3 by CJ Kucera · 14 years ago
  68. 5bc687a Show all available world directories instead of just those of the form WorldN by CJ Kucera · 14 years ago
  69. b8c5f22 Fix a problem for at least one WinXP user whose "APPDATA" env var by CJ Kucera · 14 years ago
  70. 1ba2b90 Block IDs > 127 will just be ignored now, rather than throwing an by CJ Kucera · 14 years ago
  71. 5ff895d Changed package from com.plusminus.craft to com.apocalyptech.minecraft.xray by CJ Kucera · 14 years ago
  72. baead0f Initial support for Beta 1.3 storage. There are some spurious by CJ Kucera · 14 years ago
  73. 51e0085 Suppose I should mention the Z axis fix in the Changelog too... by CJ Kucera · 14 years ago
  74. db6b7a3 Fix ice and snow rendering by pez · 14 years ago
  75. e88c00f Prepare for MB8 by pez · 14 years ago XRAY_2_7_MB_8
  76. ef3fd51 Officially license under Modified BSD. Woo! by pez · 14 years ago
  77. 883b9ec Rendering status information popup by pez · 14 years ago
  78. ccf61d6 Throttle FPS when we're offscreen or in a different virt desktop by pez · 14 years ago
  79. e0bfea4 Workbench texture has been wrong for awhile by pez · 14 years ago
  80. 5906466 Change Jukebox texture by pez · 14 years ago
  81. 40e9257 Explored areas can be highlighted with E now by pez · 14 years ago
  82. 9ab0428 Sort MP usernames properly in the preset list by pez · 14 years ago
  83. 7f228b8 User-selectable ore highlights by pez · 14 years ago
  84. 655bc39 Set light level regardless of ore highlighting by pez · 14 years ago
  85. 5a18069 Add in fire rendering as well by pez · 14 years ago
  86. d5b6600 Implement a Y-axis camera lock with L by pez · 14 years ago
  87. f5e1775 Ability to toggle water rendering with T by pez · 14 years ago
  88. d8d4753 Get rid of Antialias dropdown, and have the app remember the user's last-selected options by pez · 14 years ago
  89. 37a251f Build a tbz2 in addition to zip, and change the keymapping file comment a bit. Also we're gonna go ahead and release MB7 by pez · 14 years ago XRAY_2_7_MB_7
  90. f523c90 Keybindings are now taken out of a config file, which gets automatically generated if need be. Also bumped the version strings to MB7. by pez · 14 years ago
  91. 9c824a4 Fix a NullPointerException, handle unknown data values for DATAVAL blocks more properly, and prepare for MB6 release by pez · 14 years ago
  92. eb16faa Fences render properly now (though I need to abstract some of that into functions) by pez · 14 years ago
  93. 8610fca Working minecart track rendering by pez · 14 years ago
  94. 88d7793 Switching between camera presets now works basically how I want it to, though I'd love to figure out how to get the text to smooth properly. by pez · 14 years ago
  95. fdfd279 Whoops, fixed log and wool rendering by pez · 14 years ago
  96. 1799878 Initial Painting support, though it needs work. Oversize paintings aren't aligned quite right, and we need to draw the frame still, too. by pez · 14 years ago
  97. 33ed15f Preparing for MB5 release by pez · 14 years ago XRAY_2_7_MB_5
  98. 96c402a Change fullscreen toggle key to Backspace (from F10) by pez · 14 years ago
  99. 4b1cb47 Reverted Mossy Cobblestone highlight back to Mob Spawner, since sometimes those can spawn in the middle of rock and wouldn't show up otherwise. Really we just need to let users pick what to highlight by pez · 14 years ago
  100. c40a693 Updated block types for Beta 1.2 by pez · 14 years ago