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src.rivoreo.one
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minecraft
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minecraftxray
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XRAY_2_7_MB_12
tag
7de04d9165de69370c964f46c9aa28b0570ec55f
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CJ Kucera <pez@apocalyptech.com>
Tue Apr 19 10:50:27 2011 -0500
object
46a300419e5e0d1e3285ed6b8d84f11750d165c3
Releasing MB12
46a3004
Linux and OSX launchers hardened up a bit
by CJ Kucera
· 14 years ago
XRAY_2_7_MB_12
335a475
Revision to MB12, will release soon
by CJ Kucera
· 14 years ago
3523459
Added support for detector and powered rails
by CJ Kucera
· 14 years ago
a4ac54f
Support for birch and spruce saplings
by CJ Kucera
· 14 years ago
3220556
Also set mob spawners to only be semisolid
by CJ Kucera
· 14 years ago
e8b46b9
Consider glass non-solid. Probably should have done this awhile ago
by CJ Kucera
· 14 years ago
73adb86
Slight change to the OSX launcher, could possibly avoid some problems if there are spaces in the directory name
by CJ Kucera
· 14 years ago
9d50df9
Let's not bother zipping up a separate source release file
by CJ Kucera
· 14 years ago
22c8442
Bah, typo in the Changelog
by CJ Kucera
· 14 years ago
1a579cc
Might as well release
by CJ Kucera
· 14 years ago
XRAY_2_7_MB_11
8b7597c
And, sigh, since I actually do have a new feature in here, I may as well just do the full bump to MB11
by CJ Kucera
· 14 years ago
f763f21
Create a more-canonical texture override directory
by CJ Kucera
· 14 years ago
98db825
I don't really want to bump the version number to 11 for a couple of minor fixes, so we'll do 10.1
by CJ Kucera
· 14 years ago
52b95b6
Render saplings correctly
by CJ Kucera
· 14 years ago
6a02454
Fix another crash in explored highlighting mode, related to the new Upright Decoration code
by CJ Kucera
· 14 years ago
2fc12f2
Don't be so picky about the colors when looking at the grass tile
by CJ Kucera
· 14 years ago
2a9466e
Version bump to MB11, so we don't forget later
by CJ Kucera
· 14 years ago
408f8ba
Might as well release MB10
by CJ Kucera
· 14 years ago
XRAY_2_7_MB_10
0ebce2c
Whoops, this should have been checked in a couple of commits ago. Rather than fix the commit I'll just Not.
by CJ Kucera
· 14 years ago
7b4e84a
Removed some superfluous code
by CJ Kucera
· 14 years ago
7ba83f7
Greatly improved torch and lever rendering
by CJ Kucera
· 14 years ago
db7d691
Add a sync-to-camera button on the Jump dialog
by CJ Kucera
· 14 years ago
190c227
Support for reloading the current map location
by CJ Kucera
· 14 years ago
df6e68b
Retab of the README
by CJ Kucera
· 14 years ago
8cb185b
Let's just make ALL builds debuggable. No good reason not to.
by CJ Kucera
· 14 years ago
bff7790
Remember selected options inbetween runs
by CJ Kucera
· 14 years ago
24b1573
Move some properties logic into the actual properties object itself
by CJ Kucera
· 14 years ago
2f341c5
A warning for Windows users when they start up the program
by CJ Kucera
· 14 years ago
c8ef367
Scrollable world list on the main screen
by CJ Kucera
· 14 years ago
598a3fe
Some retabbing
by CJ Kucera
· 14 years ago
1362ee7
Make sure that we handle closing the Jump dialog properly
by CJ Kucera
· 14 years ago
4baf012
Close the jump dialog on main window exit, if needed
by CJ Kucera
· 14 years ago
6476736
Jumping should probably re-grab the mouse once it's done
by CJ Kucera
· 14 years ago
7c6d17f
I think I'd like the jump dialog to remain on top at all times (also some retabbing)
by CJ Kucera
· 14 years ago
af74d43
Enter and Escape will do what you'd want on the main dialog
by CJ Kucera
· 14 years ago
27d6f57
Needed to update the README with the key information, too
by CJ Kucera
· 14 years ago
124173f
Turns out I prefer the original up/down keys, reverting the Q/Z change
by CJ Kucera
· 14 years ago
2534d83
Just a couple of comments
by CJ Kucera
· 14 years ago
1649d1b
Add a parameter to avoid a warning while building
by CJ Kucera
· 14 years ago
c387d55
Enter and Escape do what you'd hope in the Jump dialog now
by CJ Kucera
· 14 years ago
e8b2425
Prevent multiple JumpDialog windows from opening
by CJ Kucera
· 14 years ago
5cbf7a4
Some changes to the jump dialog so that it's not modal
by CJ Kucera
· 14 years ago
0b2c6e2
Aha, we need to process the Jump dialog on the key RELEASE event.
by CJ Kucera
· 14 years ago
9a0a070
A new method for handling keyboard events which incidentally makes the Jump dialog slightly less horrible
by CJ Kucera
· 14 years ago
130d72e
Initial code to jump directly to a position (buggy as all hell)
by CJ Kucera
· 14 years ago
beff8e6
Changes to compile versus Java 1.5
by CJ Kucera
· 14 years ago
8ce54b1
Change default up/down binds to Q/Z
by CJ Kucera
· 14 years ago
9adc388
Add an Invert Mouse option on the launcher screen
by CJ Kucera
· 14 years ago
e2cb9a4
Whoops, forgot to update the resource list in the README
by CJ Kucera
· 14 years ago
f77e1ab
May as well release MB9
by CJ Kucera
· 14 years ago
XRAY_2_7_MB_9
6f77781
Just some updates to the build instructions
by CJ Kucera
· 14 years ago
1405aa4
A couple of minor refactorings and comment changes
by CJ Kucera
· 14 years ago
8f0a7c8
Some initial support for reading in user-defined names for levels; should review this.
by CJ Kucera
· 14 years ago
9b37e8b
Fixed a bunch of minimap colors
by CJ Kucera
· 14 years ago
8829819
Support for redstone repeaters
by CJ Kucera
· 14 years ago
e2210cc
Support for beds
by CJ Kucera
· 14 years ago
898bc9a
Support for BurningSkull painting
by CJ Kucera
· 14 years ago
1f81d5f
Support for the three new slab types
by CJ Kucera
· 14 years ago
4a1bdf5
Fix redstone rendering for Beta 1.3
by CJ Kucera
· 14 years ago
5bc687a
Show all available world directories instead of just those of the form WorldN
by CJ Kucera
· 14 years ago
010a022
Whoops, looks like this was already BSD; moving copyright notice around
by CJ Kucera
· 14 years ago
240d5bf
Some fixes so that region loading ACTUALLY works right
by CJ Kucera
· 14 years ago
7fb57f8
Just some fixes to the build process
by CJ Kucera
· 14 years ago
b8c5f22
Fix a problem for at least one WinXP user whose "APPDATA" env var
by CJ Kucera
· 14 years ago
1ba2b90
Block IDs > 127 will just be ignored now, rather than throwing an
by CJ Kucera
· 14 years ago
d83d947
A couple of updates to support developing from the commandline (rather than via Eclipse)
by CJ Kucera
· 14 years ago
5ff895d
Changed package from com.plusminus.craft to com.apocalyptech.minecraft.xray
by CJ Kucera
· 14 years ago
baead0f
Initial support for Beta 1.3 storage. There are some spurious
by CJ Kucera
· 14 years ago
14c4c5e
Add a 'run' target in build.xml; should be useful for people outside of Eclipse
by CJ Kucera
· 14 years ago
1836a37
Move version to MB9 for the eventual release (so I don't forget - also
by CJ Kucera
· 14 years ago
51e0085
Suppose I should mention the Z axis fix in the Changelog too...
by CJ Kucera
· 14 years ago
7997f15
Player/spawn positions have been off by 1 on the Z axis
by CJ Kucera
· 14 years ago
5111769
Update build.xml to ignore some new git files, and move cvsignore to
by CJ Kucera
· 14 years ago
db6b7a3
Fix ice and snow rendering
by pez
· 14 years ago
e88c00f
Prepare for MB8
by pez
· 14 years ago
XRAY_2_7_MB_8
425b118
Okay, one more warning to deal with at compile-time
by pez
· 14 years ago
686477b
Don't forget the README in build.xml
by pez
· 14 years ago
7f657a0
Clean up a few more warnings. We are now warning-free!
by pez
· 14 years ago
ca88c1b
Couple more additions here
by pez
· 14 years ago
2e35866
We're long overdue for a README.
by pez
· 14 years ago
b93aa8f
Improve text quality on loading text
by pez
· 14 years ago
69ab6e0
Some sort of change (honestly don't remember) - Mostly reverting an accidental auto-format which screwed up the way I like to have the code.
by pez
· 14 years ago
2e75835
Have our render detail box report on camera lock
by pez
· 14 years ago
ef3fd51
Officially license under Modified BSD. Woo!
by pez
· 14 years ago
f8b0618
Just some updates in the comments
by pez
· 14 years ago
f00e4c4
Improvements to our rendering-details infobox
by pez
· 14 years ago
08f5b6e
We start out in light mode
by pez
· 14 years ago
883b9ec
Rendering status information popup
by pez
· 14 years ago
ccf61d6
Throttle FPS when we're offscreen or in a different virt desktop
by pez
· 14 years ago
e0bfea4
Workbench texture has been wrong for awhile
by pez
· 14 years ago
5906466
Change Jukebox texture
by pez
· 14 years ago
e5badbd
My desktop seems to need to explicitly specify ARGB
by pez
· 14 years ago
9277ff2
Move keyboard action constants to the constants file
by pez
· 14 years ago
db7e52b
Significant speed improvements on explored-area highilghting on my laptop, though this DOES mean that our texture coordinates (when specifiying verticies, etc) isn't actually square. Hardly ideal, but there we go. Make sure to doublecheck to make sure there's no rendering problems after this.
by pez
· 14 years ago
40e9257
Explored areas can be highlighted with E now
by pez
· 14 years ago
9ab0428
Sort MP usernames properly in the preset list
by pez
· 14 years ago
e822770
Just some notes so I don't lose track
by pez
· 14 years ago
3e58590
Clean up some of the block type constant names, given that they're exposed to userspace now
by pez
· 14 years ago
ac59193
Any block type can now be highlighted (instead of just "solid" blocks)
by pez
· 14 years ago
7f228b8
User-selectable ore highlights
by pez
· 14 years ago
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