1. 20c39fe Increase default chunk-highlighting range by pez · 14 years ago
  2. d1d782a Stone buttons now render like we'd want by pez · 14 years ago
  3. fce980e Initial lever rendering. Technically they work, though they don't look great. by pez · 14 years ago
  4. e878cc2 Ladders were pretty easy actually. by pez · 14 years ago
  5. d92d52c Signposts are good to go for now (though they should be solid, and have the message on them) by pez · 14 years ago
  6. 88619dd Wall signs are now shown basically properly by pez · 14 years ago
  7. 2e703a4 Stairs now render more-or-less correctly by pez · 14 years ago
  8. 2c8b1ac Doors now render mostly-correctly, though technically I still need to fix the texture orientation. by pez · 14 years ago
  9. e01ad2d Half-height floors render correctlyish. by pez · 14 years ago
  10. c1e3ed2 Lots of internal cleanup on the decoration rendering functions, and floor plates supported. by pez · 14 years ago
  11. 45c1aa7 Cleaning up the changelog a bit by pez · 14 years ago
  12. 944c9ce More rendering fixes by pez · 14 years ago
  13. aa8fabc update by pez · 14 years ago
  14. fcd54ae Reeds now render better by pez · 14 years ago
  15. 0619ff2 Re-enable left+right shift for speed control (in addition to the mouse buttons) by pez · 14 years ago
  16. 2c5807c Update to changelog by pez · 14 years ago
  17. 26c2b43 More fixes for rendering "decorative" blocks by pez · 14 years ago
  18. 6551f69 Redstone torches render like they should, and also the beginnings of a more-sane block type render flag. by pez · 14 years ago
  19. 80712b2 Specify highlightable blocks by their block type, not the texture drawn. Also ripped out a few unused routines by pez · 14 years ago
  20. c3ee173 Camera speed controlled by mouse buttons (also adding changelog to CVS) by pez · 14 years ago