Rivoreo Source Code Repositories
src.rivoreo.one
/
minecraft
/
minecraftxray
/
6be9c271e1f0138a7ac96f1ece96b4266548e88a
/
blockdefs
9a2f3fd
We don't actually need to specifically ensure we have FENCE and FENCE_GATE anymore
by CJ Kucera
· 13 years ago
92a349b
Much improved crop and netherwart rendering
by CJ Kucera
· 13 years ago
7541800
Should change 'lily' to 'lilypad', too, I suppose
by CJ Kucera
· 13 years ago
3701cf3
Change the name of a couple of the new blocks
by CJ Kucera
· 13 years ago
d74a7b4
Added another 1.9 block
by CJ Kucera
· 13 years ago
ad093ad
Water Lilies
by CJ Kucera
· 13 years ago
0659105
Some initial data from Beta1.9-pre
by CJ Kucera
· 13 years ago
aed877a
Tweak FENCE_GATE renderer a bit
by CJ Kucera
· 13 years ago
c838bb5
A few small updates before the actual 3.3.2 release
by CJ Kucera
· 13 years ago
382db7e
Added in proper data values for Silverfish
by CJ Kucera
· 13 years ago
23b78cb
At some point, Minecraft started using data values in chests to denote orientation, which lets us render them properly far more easily than it used to
by CJ Kucera
· 13 years ago
19dd8d2
Glass panes and iron bars render properly (or at least close enough) now
by CJ Kucera
· 13 years ago
571e412
Improvements to fence rendering, begining of fence gates
by CJ Kucera
· 13 years ago
0812ad1
Correct rendering for Huge Mushrooms, using some hardcoded rendering stuffs. Doing it dynamically via YAML seemed way more cumbersome, if more Correct.
by CJ Kucera
· 13 years ago
87a991e
Initial support for 1.8 blocks, and a tweak to cacti
by CJ Kucera
· 13 years ago
b51bfe7
Tweaked Portal and Fence renderers to not rely on global BlockType objects
by CJ Kucera
· 13 years ago
6718244
Some documentation of the mlblocks structure
by CJ Kucera
· 13 years ago
99bfd62
Generated textures now use our texture-tracking routines properly
by CJ Kucera
· 13 years ago
b06fe54
Re-adding some comments to the block data types
by CJ Kucera
· 13 years ago
2ea0949
Load block types from a YAML file, instead of hardcoding
by CJ Kucera
· 13 years ago