1. 55fe73b And may as well push out 3.6.2 with that fix by CJ Kucera · 13 years ago XRAY_3_6_2
  2. 4674be3 Fix an exception when Anvil chunks are empty by CJ Kucera · 13 years ago
  3. f5fb5ea May as well release 3.6.1 by CJ Kucera · 13 years ago XRAY_3_6_1
  4. 16b2295 May as well be accurate about things by CJ Kucera · 13 years ago
  5. 0e56e53 At least one new block texture by CJ Kucera · 13 years ago
  6. 1e4f479 Clean up slab rendering a bit by CJ Kucera · 13 years ago
  7. 95a758b Fix a few stair rendering interaction issues by CJ Kucera · 13 years ago
  8. 9cb04de Upside-down stairs by CJ Kucera · 13 years ago
  9. 9ead612 New top-anchoring slabs from 12w08a by CJ Kucera · 13 years ago
  10. 5f50030 Add tex_data_bits field to YAML by CJ Kucera · 13 years ago
  11. 5e9afb1 Testing is for chumps; let's release 3.6.0 by CJ Kucera · 13 years ago XRAY_3_6_0
  12. 5457d0a Fix initial loading of render distance from state file by CJ Kucera · 13 years ago
  13. db5db33 Fix the ore highlight distance slider by CJ Kucera · 13 years ago
  14. 2d6954e Swap some default keybinds by CJ Kucera · 13 years ago
  15. 872c0e5 Fix a bug related to dimension warping by CJ Kucera · 13 years ago
  16. 019a8bf Report world position as floats rather than ints - otherwise negative position values will look different from what Minecraft itself gives by CJ Kucera · 13 years ago
  17. ebf9255 Fix some camera oddities. It'd be great to convert stuff to make this more coherent. by CJ Kucera · 13 years ago
  18. f2cf2d5 Properly support doors in Anvil maps by CJ Kucera · 13 years ago
  19. d7ce095 Bundle the official Minecraft texturepack for use as a fallback. Having by CJ Kucera · 13 years ago
  20. 3757014 Add a few new light levels by CJ Kucera · 13 years ago
  21. ac1935a Added redstone lamps by CJ Kucera · 13 years ago
  22. 1790394 Added jungle-tree sapling from 12w04a by CJ Kucera · 13 years ago
  23. 4d4879e Update to LWJGL 2.8.3 by CJ Kucera · 13 years ago
  24. 3ee02a0 Jungle Trees from 12w03a by CJ Kucera · 13 years ago
  25. d1a0d5f May as well release 3.5.1 finally by CJ Kucera · 13 years ago
  26. d386a5a Disable the nearest-chunk jump function if we're on a valid chunk already by CJ Kucera · 13 years ago
  27. 5fc6629 Fix 'other' dialog so that it can be used more than once in a single session by CJ Kucera · 13 years ago
  28. e32b455 Rearrange the changelog for 3.5.0, a bit by CJ Kucera · 13 years ago XRAY_3_5_0
  29. 307a674 Disable resolutions <800px horiztonal by CJ Kucera · 13 years ago
  30. 03d3c18 Highlighting around ore toggle indicators by CJ Kucera · 13 years ago
  31. 4a1eced Clean up snow rendering by CJ Kucera · 13 years ago
  32. 85bb372 Various documentation updates by CJ Kucera · 13 years ago
  33. c8c1b49 Update slime chunk highlighting to beta 1.9-pre5 by CJ Kucera · 13 years ago
  34. 3d7a309 Slime chunks are only valid in the overworld by CJ Kucera · 13 years ago
  35. 8741db1 Initial support for opening a new map without having to quit X-Ray by CJ Kucera · 13 years ago
  36. 711f1e5 We were including quite a few LWJGL Jar files which didn't need to be by CJ Kucera · 13 years ago
  37. 71d0866 Update to LWJGL 2.8.2 by CJ Kucera · 13 years ago
  38. a0f198c Add dragon egg block, rename Ender blocks to End by CJ Kucera · 13 years ago
  39. 0c6515e Fix a NullPointerException when xray.properties doesn't contain STATE_HIGHLIGHT_ORES by CJ Kucera · 13 years ago XRAY_3_4_3
  40. d1c64cb I guess we may as well push out 3.4.2 by CJ Kucera · 13 years ago XRAY_3_4_2
  41. 43bb6fb Update to LWJGL 2.8.1 by CJ Kucera · 13 years ago
  42. 5054144 Allow the old-style ore highlight glow as well as the new by CJ Kucera · 13 years ago
  43. d8d2858 May as well release 3.4.1 by CJ Kucera · 13 years ago
  44. c029e51 Change minimap orientation by CJ Kucera · 13 years ago
  45. c3d1431 Rename AIR_ blocks by CJ Kucera · 13 years ago
  46. 614ff80 Added The End as a known dimension by CJ Kucera · 13 years ago
  47. 5c1e265 One final tweak before 3.4.0 by CJ Kucera · 13 years ago XRAY_3_4_0
  48. abae6f5 Revert back to previous method of rendering map edges (which had been changed sort of by accident in 3.3.0 by CJ Kucera · 13 years ago
  49. 0c9f2f6 Fix fence z-fighting by CJ Kucera · 13 years ago
  50. b222203 Cleanups on README and Changelog by CJ Kucera · 13 years ago
  51. 092a787 More noticeable warnings when stuff in xray.properties gets overwritten with defaults by CJ Kucera · 13 years ago
  52. 0c1f37e Expand our Explored highlight to include other forms of light by CJ Kucera · 13 years ago
  53. 00f0b10 Keyboard reference dialog by CJ Kucera · 13 years ago
  54. 8d2544f Integrated log4j for console reporting and logging by CJ Kucera · 13 years ago
  55. 5833b18 Tweaked some coloring; tall grass in particular stands out much better now by CJ Kucera · 13 years ago
  56. 8201726 More noticeable ore highlighting by CJ Kucera · 13 years ago
  57. bd55607 Update to LWJGL 2.8.0 by CJ Kucera · 13 years ago
  58. 4389107 Bundle a texturepack to use if all else fails; currently Faithful 32x32 by CJ Kucera · 13 years ago
  59. 5d09374 Move our dialogs into thier own subpackage by CJ Kucera · 13 years ago
  60. bf9eddc Farmland blocks look like dirt on the side by CJ Kucera · 13 years ago
  61. b890cf5 Shading for blocks so things look much better. This has created some issues with ore highlighting, though by CJ Kucera · 13 years ago
  62. 61d6614 Slime-spawning chunk highlighting by CJ Kucera · 13 years ago
  63. 1411c3d Rendering of chunk borders by CJ Kucera · 13 years ago
  64. 61f0279 Change threshhold of grass colorization by CJ Kucera · 13 years ago
  65. fa3bff9 Shuffling changelog a bit by CJ Kucera · 13 years ago
  66. b3353ec Silverfish block highlighting by CJ Kucera · 13 years ago
  67. 2a76742 And now fences render ever so more correctly by CJ Kucera · 13 years ago
  68. 13a533b Support for Beta 1.9 Fence rendering, and also a new key to toggle it by CJ Kucera · 13 years ago
  69. 847fe47 Stems will connect to fruit now by CJ Kucera · 13 years ago
  70. a13c35d It doesn't seem quite kosher to edit the changelog of an already-released version, but I had forgotten to mention Slabs in there by CJ Kucera · 13 years ago
  71. 1441cf2 May as well label this 3.3.3 by CJ Kucera · 13 years ago XRAY_3_3_3
  72. 1cfe3f4 Let's consolidate the changelog a bit by CJ Kucera · 13 years ago
  73. 92a349b Much improved crop and netherwart rendering by CJ Kucera · 13 years ago
  74. aed877a Tweak FENCE_GATE renderer a bit by CJ Kucera · 13 years ago
  75. 3cbb0f0 Tweak SOLID_PANE renderer a bit by CJ Kucera · 13 years ago
  76. c838bb5 A few small updates before the actual 3.3.2 release by CJ Kucera · 13 years ago
  77. 382db7e Added in proper data values for Silverfish by CJ Kucera · 13 years ago
  78. 23b78cb At some point, Minecraft started using data values in chests to denote orientation, which lets us render them properly far more easily than it used to by CJ Kucera · 13 years ago
  79. 54763b7 Widen up our OS detection to handle unknown OSes better by CJ Kucera · 13 years ago XRAY_3_3_1
  80. e2ddf9c Package our main jar so that it's more directly runnable, and our lib files in their own directory by CJ Kucera · 13 years ago XRAY_3_3_0
  81. 83c7616 Ugrade to LWJGL 2.7.1 by CJ Kucera · 13 years ago
  82. 174e67c Some housekeeping by CJ Kucera · 13 years ago
  83. 19dd8d2 Glass panes and iron bars render properly (or at least close enough) now by CJ Kucera · 13 years ago
  84. 571e412 Improvements to fence rendering, begining of fence gates by CJ Kucera · 13 years ago
  85. 87a991e Initial support for 1.8 blocks, and a tweak to cacti by CJ Kucera · 13 years ago
  86. d4d0bcc Make sure that unknown blocks show up purple in the minimap by CJ Kucera · 13 years ago
  87. 3afd998 Merging in 3.2.2 changes (basically just changelog) by CJ Kucera · 13 years ago
  88. c07a33a Repackaging the 3.2 branch due to some apparent data corruption by CJ Kucera · 13 years ago XRAY_3_2_2
  89. 2672c66 Consolidate block info into a single object, instead of spread out over multiple HashMaps by CJ Kucera · 13 years ago
  90. 359e787 Dimension switching now works properly for multiple dimensions by CJ Kucera · 13 years ago
  91. f6d1b85 Merged in bugfix from 3.2.1 by CJ Kucera · 13 years ago
  92. 5df485e Generate our own water texture, if needed by CJ Kucera · 13 years ago
  93. 094d7c4 Set a default orientation if we haven't defined the data value by CJ Kucera · 13 years ago
  94. 9438814 Other dialog will let you choose level.dat now by CJ Kucera · 13 years ago
  95. fa6770c G key can toggle between new and old grass rendering now by CJ Kucera · 13 years ago
  96. 8136a16 Render sandstone better, and a tweak to how we handle grass by CJ Kucera · 13 years ago
  97. f9a1f5f Actual Proper Grass-Side Rendering, For Real by CJ Kucera · 13 years ago
  98. df8bb92 Slight rewording in the changelog by CJ Kucera · 13 years ago
  99. 71dd7df Better rendering for a bunch of solid blocks by CJ Kucera · 13 years ago
  100. c0fd7d2 Better rendering for cakes by CJ Kucera · 13 years ago