Rivoreo Source Code Repositories
src.rivoreo.one
/
minecraft
/
minecraftxray
/
4cfdd1d4e4569256f3a9a6bb2fe74fda8f9427a8
/
support
e2ddf9c
Package our main jar so that it's more directly runnable, and our lib files in their own directory
by CJ Kucera
· 13 years ago
XRAY_3_3_0
89eb7e5
Stop bundling all the libraries twice, and get rid of a run.cmd I don't feel like maintaining
by CJ Kucera
· 13 years ago
1f62693
A few more README tweaks
by CJ Kucera
· 13 years ago
ec7d2ad
Updates to the launchers, and update the build process for all our new stuff
by CJ Kucera
· 13 years ago
3976da0
Let's also pause the batch file in case that one's clicked from Explorer
by CJ Kucera
· 14 years ago
3bb11cc
The required-java popups are better if we say this is a GUI app (which I suppose it is; go figure). Also let's just claim that we require 1.6.0 even though we don't.
by CJ Kucera
· 14 years ago
900ab8f
Switch from jsmooth to launch4j for Windows EXE generation (this will let the EXE actually work on 64-bit Windows)
by CJ Kucera
· 14 years ago
46a3004
Linux and OSX launchers hardened up a bit
by CJ Kucera
· 14 years ago
XRAY_2_7_MB_12
73adb86
Slight change to the OSX launcher, could possibly avoid some problems if there are spaces in the directory name
by CJ Kucera
· 14 years ago
5ff895d
Changed package from com.plusminus.craft to com.apocalyptech.minecraft.xray
by CJ Kucera
· 14 years ago
add08b3
Change default initial memory usage to 256MB
by pez
· 14 years ago
948f5ba
Automated building/packaging process. Woo. Also imported all the launchers.
by pez
· 14 years ago