1. c838bb5 A few small updates before the actual 3.3.2 release by CJ Kucera · 13 years ago
  2. 382db7e Added in proper data values for Silverfish by CJ Kucera · 13 years ago
  3. 23b78cb At some point, Minecraft started using data values in chests to denote orientation, which lets us render them properly far more easily than it used to by CJ Kucera · 13 years ago
  4. 19dd8d2 Glass panes and iron bars render properly (or at least close enough) now by CJ Kucera · 13 years ago
  5. 571e412 Improvements to fence rendering, begining of fence gates by CJ Kucera · 13 years ago
  6. 0812ad1 Correct rendering for Huge Mushrooms, using some hardcoded rendering stuffs. Doing it dynamically via YAML seemed way more cumbersome, if more Correct. by CJ Kucera · 13 years ago
  7. 87a991e Initial support for 1.8 blocks, and a tweak to cacti by CJ Kucera · 13 years ago
  8. b51bfe7 Tweaked Portal and Fence renderers to not rely on global BlockType objects by CJ Kucera · 13 years ago
  9. 6718244 Some documentation of the mlblocks structure by CJ Kucera · 13 years ago
  10. 99bfd62 Generated textures now use our texture-tracking routines properly by CJ Kucera · 13 years ago
  11. b06fe54 Re-adding some comments to the block data types by CJ Kucera · 13 years ago
  12. 2ea0949 Load block types from a YAML file, instead of hardcoding by CJ Kucera · 13 years ago