1. 19dd8d2 Glass panes and iron bars render properly (or at least close enough) now by CJ Kucera · 13 years ago
  2. 571e412 Improvements to fence rendering, begining of fence gates by CJ Kucera · 13 years ago
  3. 87a991e Initial support for 1.8 blocks, and a tweak to cacti by CJ Kucera · 13 years ago
  4. d4d0bcc Make sure that unknown blocks show up purple in the minimap by CJ Kucera · 13 years ago
  5. 3afd998 Merging in 3.2.2 changes (basically just changelog) by CJ Kucera · 13 years ago
  6. c07a33a Repackaging the 3.2 branch due to some apparent data corruption by CJ Kucera · 13 years ago XRAY_3_2_2
  7. 2672c66 Consolidate block info into a single object, instead of spread out over multiple HashMaps by CJ Kucera · 13 years ago
  8. 359e787 Dimension switching now works properly for multiple dimensions by CJ Kucera · 13 years ago
  9. f6d1b85 Merged in bugfix from 3.2.1 by CJ Kucera · 13 years ago
  10. 5df485e Generate our own water texture, if needed by CJ Kucera · 13 years ago
  11. 094d7c4 Set a default orientation if we haven't defined the data value by CJ Kucera · 13 years ago
  12. 9438814 Other dialog will let you choose level.dat now by CJ Kucera · 13 years ago
  13. fa6770c G key can toggle between new and old grass rendering now by CJ Kucera · 13 years ago
  14. 8136a16 Render sandstone better, and a tweak to how we handle grass by CJ Kucera · 13 years ago
  15. f9a1f5f Actual Proper Grass-Side Rendering, For Real by CJ Kucera · 13 years ago
  16. df8bb92 Slight rewording in the changelog by CJ Kucera · 13 years ago
  17. 71dd7df Better rendering for a bunch of solid blocks by CJ Kucera · 13 years ago
  18. c0fd7d2 Better rendering for cakes by CJ Kucera · 13 years ago
  19. c357b03 Render beds the way they're supposed to be drawn by CJ Kucera · 13 years ago
  20. fb70408 Support for Pistons by CJ Kucera · 13 years ago
  21. 218c119 This will end up becoming X-Ray 3.1.1 by CJ Kucera · 13 years ago XRAY_3_1_1
  22. 76e6be8 Fix loading issues for at least one mod+OS combination by CJ Kucera · 13 years ago
  23. 3fc27a2 Change how we handle our Portal texture, internally by CJ Kucera · 14 years ago
  24. 5645ebe Update for Beta 1.6 blocks by CJ Kucera · 14 years ago
  25. 03955ea And let's go ahead and cut 3.0.1 by CJ Kucera · 14 years ago XRAY_3_0_1
  26. 043f237 Fix an ArrayIndexOutOfBoundsException for people using mods by CJ Kucera · 14 years ago
  27. 2b8aed6 Fix torch rendering for other texture packs by CJ Kucera · 14 years ago
  28. 30a40b7 Okay, I guess we're releasing. And I'm going ahead and ditching the Maintenance Branch versioning and jumping up to 3.0.0 by CJ Kucera · 14 years ago XRAY_3_0_0
  29. 204e259 Added web by CJ Kucera · 14 years ago
  30. 2459e38 Added some better error handling, especially for Windows users who are unlikely to have launched it from a commandline. by CJ Kucera · 14 years ago
  31. a894823 Fix an exception when the saves directory doesn't exist by CJ Kucera · 14 years ago
  32. 5e38704 Make the minimap in Nether slightly more useful by CJ Kucera · 14 years ago
  33. 905dc5d Switch stone pressure plate and button textures to be more proper by CJ Kucera · 14 years ago
  34. cfd8d34 Render flowers, mushrooms, and sugarcane a bit differently by CJ Kucera · 14 years ago
  35. d16081a Handle invalid level.dat files more gracefully by CJ Kucera · 14 years ago
  36. dca9dce Fix the render details screen going away by CJ Kucera · 14 years ago
  37. 6d86cae Show a purple box for unknown block types, rather than empty space by CJ Kucera · 14 years ago
  38. 462c167 Fix the sapling rendering by CJ Kucera · 14 years ago
  39. 46a3004 Linux and OSX launchers hardened up a bit by CJ Kucera · 14 years ago XRAY_2_7_MB_12
  40. 335a475 Revision to MB12, will release soon by CJ Kucera · 14 years ago
  41. 3523459 Added support for detector and powered rails by CJ Kucera · 14 years ago
  42. a4ac54f Support for birch and spruce saplings by CJ Kucera · 14 years ago
  43. 3220556 Also set mob spawners to only be semisolid by CJ Kucera · 14 years ago
  44. e8b46b9 Consider glass non-solid. Probably should have done this awhile ago by CJ Kucera · 14 years ago
  45. 22c8442 Bah, typo in the Changelog by CJ Kucera · 14 years ago
  46. 1a579cc Might as well release by CJ Kucera · 14 years ago XRAY_2_7_MB_11
  47. f763f21 Create a more-canonical texture override directory by CJ Kucera · 14 years ago
  48. 52b95b6 Render saplings correctly by CJ Kucera · 14 years ago
  49. 6a02454 Fix another crash in explored highlighting mode, related to the new Upright Decoration code by CJ Kucera · 14 years ago
  50. 2fc12f2 Don't be so picky about the colors when looking at the grass tile by CJ Kucera · 14 years ago
  51. 2a9466e Version bump to MB11, so we don't forget later by CJ Kucera · 14 years ago
  52. 408f8ba Might as well release MB10 by CJ Kucera · 14 years ago XRAY_2_7_MB_10
  53. 7ba83f7 Greatly improved torch and lever rendering by CJ Kucera · 14 years ago
  54. 190c227 Support for reloading the current map location by CJ Kucera · 14 years ago
  55. bff7790 Remember selected options inbetween runs by CJ Kucera · 14 years ago
  56. 2f341c5 A warning for Windows users when they start up the program by CJ Kucera · 14 years ago
  57. c8ef367 Scrollable world list on the main screen by CJ Kucera · 14 years ago
  58. af74d43 Enter and Escape will do what you'd want on the main dialog by CJ Kucera · 14 years ago
  59. 124173f Turns out I prefer the original up/down keys, reverting the Q/Z change by CJ Kucera · 14 years ago
  60. 130d72e Initial code to jump directly to a position (buggy as all hell) by CJ Kucera · 14 years ago
  61. beff8e6 Changes to compile versus Java 1.5 by CJ Kucera · 14 years ago
  62. 8ce54b1 Change default up/down binds to Q/Z by CJ Kucera · 14 years ago
  63. 9adc388 Add an Invert Mouse option on the launcher screen by CJ Kucera · 14 years ago
  64. f77e1ab May as well release MB9 by CJ Kucera · 14 years ago XRAY_2_7_MB_9
  65. 9b37e8b Fixed a bunch of minimap colors by CJ Kucera · 14 years ago
  66. 8829819 Support for redstone repeaters by CJ Kucera · 14 years ago
  67. e2210cc Support for beds by CJ Kucera · 14 years ago
  68. 898bc9a Support for BurningSkull painting by CJ Kucera · 14 years ago
  69. 1f81d5f Support for the three new slab types by CJ Kucera · 14 years ago
  70. 4a1bdf5 Fix redstone rendering for Beta 1.3 by CJ Kucera · 14 years ago
  71. 5bc687a Show all available world directories instead of just those of the form WorldN by CJ Kucera · 14 years ago
  72. b8c5f22 Fix a problem for at least one WinXP user whose "APPDATA" env var by CJ Kucera · 14 years ago
  73. 1ba2b90 Block IDs > 127 will just be ignored now, rather than throwing an by CJ Kucera · 14 years ago
  74. 5ff895d Changed package from com.plusminus.craft to com.apocalyptech.minecraft.xray by CJ Kucera · 14 years ago
  75. baead0f Initial support for Beta 1.3 storage. There are some spurious by CJ Kucera · 14 years ago
  76. 51e0085 Suppose I should mention the Z axis fix in the Changelog too... by CJ Kucera · 14 years ago
  77. db6b7a3 Fix ice and snow rendering by pez · 14 years ago
  78. e88c00f Prepare for MB8 by pez · 14 years ago XRAY_2_7_MB_8
  79. ef3fd51 Officially license under Modified BSD. Woo! by pez · 14 years ago
  80. 883b9ec Rendering status information popup by pez · 14 years ago
  81. ccf61d6 Throttle FPS when we're offscreen or in a different virt desktop by pez · 14 years ago
  82. e0bfea4 Workbench texture has been wrong for awhile by pez · 14 years ago
  83. 5906466 Change Jukebox texture by pez · 14 years ago
  84. 40e9257 Explored areas can be highlighted with E now by pez · 14 years ago
  85. 9ab0428 Sort MP usernames properly in the preset list by pez · 14 years ago
  86. 7f228b8 User-selectable ore highlights by pez · 14 years ago
  87. 655bc39 Set light level regardless of ore highlighting by pez · 14 years ago
  88. 5a18069 Add in fire rendering as well by pez · 14 years ago
  89. d5b6600 Implement a Y-axis camera lock with L by pez · 14 years ago
  90. f5e1775 Ability to toggle water rendering with T by pez · 14 years ago
  91. d8d4753 Get rid of Antialias dropdown, and have the app remember the user's last-selected options by pez · 14 years ago
  92. 37a251f Build a tbz2 in addition to zip, and change the keymapping file comment a bit. Also we're gonna go ahead and release MB7 by pez · 14 years ago XRAY_2_7_MB_7
  93. f523c90 Keybindings are now taken out of a config file, which gets automatically generated if need be. Also bumped the version strings to MB7. by pez · 14 years ago
  94. 9c824a4 Fix a NullPointerException, handle unknown data values for DATAVAL blocks more properly, and prepare for MB6 release by pez · 14 years ago
  95. eb16faa Fences render properly now (though I need to abstract some of that into functions) by pez · 14 years ago
  96. 8610fca Working minecart track rendering by pez · 14 years ago
  97. 88d7793 Switching between camera presets now works basically how I want it to, though I'd love to figure out how to get the text to smooth properly. by pez · 14 years ago
  98. fdfd279 Whoops, fixed log and wool rendering by pez · 14 years ago
  99. 1799878 Initial Painting support, though it needs work. Oversize paintings aren't aligned quite right, and we need to draw the frame still, too. by pez · 14 years ago
  100. 33ed15f Preparing for MB5 release by pez · 14 years ago XRAY_2_7_MB_5