| --- |
| # |
| # YAML Definition for the base Minecraft block types |
| # |
| # The library we're using apparently only supports YAML 1.1 |
| # See http://en.wikipedia.org/wiki/YAML or http://yaml.org/spec/1.1/ |
| # |
| # The basic structure of the YAML file consists of a name (which describes |
| # the set of blocks), and then a big list of the blocks themselves, either |
| # defined by "blocks" or "mlblocks." |
| # |
| # When using "blocks", X-Ray requires you to specify textures in terms |
| # of their (X, Y) coordinates within minecraft's terrain.png file, with |
| # (0, 0) being the upper left. Valid ranges for each coordinate is zero |
| # through fifteen. For example, the bookshelf texture is (3, 2), and the |
| # birch sapling is (15, 4). |
| # |
| # Additionally, X-Ray will allow you to specify a "texfile" attribute, if |
| # the texture sheet to be used isn't Minecraft's default terrain.png file. |
| # An example would be the Better Than Wolves mod, with which you'd specify |
| # "texfile: btwmodtex/btwterrain01.png" |
| # |
| # Using "mlblocks" instead of "blocks" will allow you to specify texture |
| # information in a way useful for mods that use a ModLoader-style texture |
| # definition, where each block's texture is defined in a separate graphic |
| # file. For this kind of block, wherever a coordinate is required, specify |
| # the filename instead. Note that using "mlblocks" will require you to |
| # additionally specify a "texpath" entry at the top level (alongside "name") |
| # which specifies the root directory under which the textures can be found. |
| # For example, a definition file for Aethermod blocks would have a texpath |
| # of "aether/blocks", and its block 170 (Icestone) would have a "tex" value |
| # of "Icestone.png" |
| # |
| # Required fields for each block: id, idStr, name, mapcolor, tex |
| # |
| # Brief descriptions of the individual block fields: |
| # |
| # id: The numeric ID of the block |
| # |
| # idStr: A String ID of the block. This is what you will use to |
| # identify the block types in xray.properties, for instance, |
| # to tell X-Ray which resources you're highlighting. Most |
| # of these are arbitrary and could be changed at will, but |
| # a few are looked for specifically in the X-Ray code, and |
| # so shouldn't be changed. A complete list of the ones that |
| # shouldn't be changed are: |
| # |
| # IRON_BARS (the "solid pane" renderer uses it) |
| # PISTON_HEAD (the piston renderers use it) |
| # PISTON_STICKY_BODY (the piston renderers use it) |
| # BEDROCK (the "bedrock" toggle uses it) |
| # GRASS (the "grass rendering" toggle uses it) |
| # SILVERFISH (the "silverfish highlighting" toggle uses it) |
| # SAPLING (some special data handling is needed) |
| # LEAVES (some special data handling is needed) |
| # PORTAL (we generate the texture to use for this one) |
| # END_PORTAL (we generate the texture to use for this one) |
| # FIRE (we generate the texture to use for this one) |
| # WATER (we do extra processing on the texture) |
| # STATIONARY_WATER (we do extra processing on the texture) |
| # |
| # name: The name that will show up in X-Ray if you're using it |
| # as one of your highlights (unimportant otherwise). These should |
| # generally be very short because there's not much room between |
| # block types when they're displayed onscreen. |
| # |
| # aka: Optionally, other names by which this block might be known. This |
| # may also be the "full" name of the block which wouldn't fit in |
| # "name" properly. Used on the block selection dialog. |
| # |
| # mapcolor: RGB values for the minimap, 0-255 |
| # |
| # explored: If set to "true" this block will be checked for in X-Ray's |
| # "explored" highlighting mode. This field is not required, and |
| # will default to "false." |
| # |
| # tex: The "main" (and possibly only) texture to use for this block type. |
| # In "block" lists, this must be (X, Y) coordinates, and in "mlblock" |
| # lists, this must be a filename. There are four blocks which don't |
| # require this element: FIRE, PORTAL, WATER, and STATIONARY_WATER. |
| # Our textures for those blocks are specially generated by X-Ray. |
| # |
| # tex_data: Sometimes blocks will change their texture based on |
| # its data value; this will let you specify that. For |
| # examples, see Wood or Saplings. |
| # |
| # tex_direction: Sometimes blocks have different textures on |
| # different faces. If some faces aren't specified, the |
| # default "tex" will be used. Note that "tex" is always |
| # required, even if all directions are overridden. Valid |
| # values are: |
| # FORWARD |
| # BACKWARD |
| # SIDES |
| # TOP |
| # BOTTOM |
| # |
| # tex_direction_data: By default, X-Ray will render "FORWARD" |
| # as if it's facing North. Sometimes the data value of |
| # a block will determine which way it faces, though, and |
| # this is where you can specify that. For example, the |
| # Dispenser's definition is: |
| # {2: NORTH, 3: SOUTH, 4: WEST, 5: EAST} |
| # |
| # Note that currently only NORTH, SOUTH, WEST, and EAST are |
| # supported. Presumably I should add in UP and DOWN as |
| # well, but that's a feature for another day. |
| # |
| # type: This determines how X-Ray will render the block. The |
| # default type is "NORMAL" which doesn't need to be specified. |
| # Valid types are currently: |
| # |
| # BED |
| # BUTTON |
| # CAKE |
| # DECORATION_CROSS |
| # DECORATION_GRID |
| # DOOR |
| # FENCE |
| # FENCE_GATE |
| # FLOOR |
| # HALFHEIGHT |
| # LADDER |
| # LEVER |
| # MINECART_TRACKS |
| # NORMAL |
| # PISTON_BODY |
| # PISTON_HEAD |
| # PORTAL |
| # PRESSURE_PLATE |
| # GLASS |
| # SEMISOLID |
| # SIGNPOST |
| # SIMPLE_RAIL |
| # STAIRS |
| # SNOW |
| # TORCH |
| # TRAPDOOR |
| # WALLSIGN |
| # WATER |
| # VINE |
| # HUGE_MUSHROOM |
| # SOLID_PANE |
| # CHEST |
| # STEM |
| # END_PORTAL |
| # END_PORTAL_FRAME |
| # CAULDRON |
| # ENCHANTMENT_TABLE |
| # BREWING_STAND |
| # DRAGON_EGG |
| # |
| # "SEMISOLID" refers to blocks which are cube-shaped but shouldn't |
| # be considered fully solid by X-Ray's rendering engine. Examples |
| # are lava, fire, and mob spawners. |
| # |
| # "FLOOR" is currently used for redstone wire and Water Lilies |
| # |
| # tex_extra: This is a section to provide extra texture information for |
| # block types which require it. A list of the required tex_extra |
| # attributes per block type are: |
| # |
| # DOOR |
| # The main texture specified should be the top part of the door. |
| # "bottom" should be specified as the texture for the bottom. |
| # |
| # LEVER |
| # The main texture should be the lever itself |
| # "base" defines the texture of the lever base |
| # |
| # MINECART_TRACKS |
| # The main texture should be the straight track. |
| # "curve" should be the curved texture. |
| # |
| # SIMPLE_RAIL |
| # "powered" specifies the texture to use if the rail is powered. |
| # Note that while this attribute only makes sense for the actual |
| # "POWERED_RAIL" block, it's still required for any block type which |
| # is of type SIMPLE_RAIL |
| # |
| # CAKE |
| # The main texture should be the top of the cake. |
| # "side_uncut" should be the uncut sides of the cake |
| # "side_cut" shoudl be the cut side of the cake |
| # "bottom" should be the bottom |
| # |
| # BED |
| # The main texture should be the top "head" block (with the pillow) |
| # "foot_top" is the top of the lower half of the bed |
| # "foot" and "head" specify the textures at the very end of the bed |
| # "foot_side" and "head_side" specify the sidesm for both head and foot |
| # |
| # PISTON_BODY |
| # The main texture should be the compressed side-view texture. |
| # "head" specifies the face of the piston head |
| # "back" specifies the back texture of the body |
| # "front" specifies the front of the body, drawn if the piston is extended |
| # |
| # PISTON_HEAD |
| # The main texture should be the regular (non-sticky) face of the head |
| # "head_sticky" should be the sticky texture |
| # "body" should be the main PISTON_BODY texture (used to get the sides of the head) |
| # |
| # CHEST |
| # The main texture should be the front face of the small chest. The others |
| # should be self-explanatory: |
| # side_small, top, front_big_left, front_big_right, back_big_left, back_big_right |
| # |
| # HUGE_MUSHROOM |
| # The main texture should be the outward "skin" texture of the mushroom. |
| # "stem" specifies the stem texture |
| # "pores" specifies the texture for pores |
| # |
| # STEM |
| # The main texture should be the upright stem. |
| # "curve" specifies the texture to use when curved towards its fruit |
| # |
| # CAULDRON |
| # The main texture should be the cauldron sides. |
| # "inside" should be the inside faces |
| # "top" should be the lip of the cauldron |
| # |
| # ENCHANTMENT_TABLE |
| # The main texture should be the top |
| # "sides" should be the side textures |
| # "bottom" should be the bottom face |
| # |
| # BREWING_STAND |
| # The main texture should be the main texture |
| # "base" should be the base that potions reside on |
| # |
| # END_PORTAL_FRAME |
| # The main texture should be the top texture |
| # "sides" should be the side texture |
| # "bottom" should be the bottom texture |
| # "eye" should be the texture for an inserted Eye of Ender |
| # |
| name: Vanilla Minecraft Block Types |
| blocks: |
| |
| - id: 1 |
| idStr: STONE |
| name: Stone |
| mapcolor: [120, 120, 120] |
| tex: [1, 0] |
| |
| - id: 2 |
| idStr: GRASS |
| name: Grass |
| mapcolor: [117, 176, 73] |
| tex: [0, 0] |
| tex_direction: |
| FORWARD: [3, 0] |
| SIDES: [3, 0] |
| BACKWARD: [3, 0] |
| BOTTOM: [2, 0] |
| |
| - id: 3 |
| idStr: DIRT |
| name: Dirt |
| mapcolor: [134, 96, 67] |
| tex: [2, 0] |
| |
| - id: 4 |
| idStr: COBBLESTONE |
| name: Cobbles |
| mapcolor: [115, 115, 115] |
| tex: [0, 1] |
| |
| - id: 5 |
| idStr: PLANK |
| name: Plank |
| mapcolor: [157, 128, 79] |
| tex: [4, 0] |
| |
| - id: 6 |
| idStr: SAPLING |
| name: Sapling |
| mapcolor: [120, 120, 120] |
| tex: [15, 0] |
| tex_data: |
| 0: [15, 0] # Regular sapling |
| 1: [15, 3] # Spruce |
| 2: [15, 4] # Birch |
| 3: [14, 1] # Jungle |
| type: DECORATION_CROSS |
| |
| - id: 7 |
| idStr: BEDROCK |
| name: Bedrock |
| aka: Adminium |
| mapcolor: [84, 84, 84] |
| tex: [1, 1] |
| |
| - id: 8 |
| idStr: WATER |
| name: Water |
| aka: Water (Moving) |
| mapcolor: [38, 92, 255] |
| type: WATER |
| |
| - id: 9 |
| idStr: STATIONARY_WATER |
| name: Water |
| aka: Water (Stationary) |
| mapcolor: [38, 92, 255] |
| type: WATER |
| |
| - id: 10 |
| idStr: LAVA |
| name: Lava |
| aka: Lava (Moving) |
| mapcolor: [255, 90, 0] |
| tex: [15, 14] |
| type: SEMISOLID |
| |
| - id: 11 |
| idStr: STATIONARY_LAVA |
| name: Lava |
| aka: Lava (Stationary) |
| mapcolor: [255, 90, 0] |
| tex: [15, 14] |
| type: SEMISOLID |
| |
| - id: 12 |
| idStr: SAND |
| name: Sand |
| mapcolor: [218, 210, 158] |
| tex: [2, 1] |
| |
| - id: 13 |
| idStr: GRAVEL |
| name: Gravel |
| mapcolor: [136, 126, 126] |
| tex: [3, 1] |
| |
| - id: 14 |
| idStr: GOLD_ORE |
| name: Gold |
| aka: Gold Ore |
| mapcolor: [143, 140, 125] |
| tex: [0, 2] |
| |
| - id: 15 |
| idStr: IRON_ORE |
| name: Iron |
| aka: Iron Ore |
| mapcolor: [136, 130, 127] |
| tex: [1, 2] |
| |
| - id: 16 |
| idStr: COAL_ORE |
| name: Coal |
| mapcolor: [115, 115, 115] |
| tex: [2, 2] |
| |
| - id: 17 |
| idStr: WOOD |
| name: Wood |
| aka: Log |
| mapcolor: [102, 81, 51] |
| tex: [4, 1] |
| tex_data: |
| 0: [4, 1] # Regular Log |
| 1: [4, 7] # Spruce |
| 2: [5, 7] # Birch |
| 3: [9, 9] # Jungle Tree |
| tex_direction: |
| TOP: [5, 1] |
| BOTTOM: [5, 1] |
| |
| - id: 18 |
| idStr: LEAVES |
| name: Leaves |
| mapcolor: [60, 192, 41] |
| tex: [5, 3] # The "correct" one is actually [4, 3] but with the current |
| # transparency rendering issues, this one looks better. |
| tex_data: |
| 0: [5, 3] # Regular |
| 1: [5, 3] # Spruce |
| 2: [5, 3] # Birch |
| 3: [5, 12] # Swamp Tree |
| |
| - id: 19 |
| idStr: SPONGE |
| name: Sponge |
| mapcolor: [193, 193, 57] |
| tex: [0, 3] |
| |
| - id: 20 |
| idStr: GLASS |
| name: Glass |
| mapcolor: [255, 255, 255] |
| tex: [1, 3] |
| type: GLASS |
| |
| - id: 21 |
| idStr: LAPIS_LAZULI_ORE |
| name: Lapis |
| aka: Lapis Lazuli Ore |
| mapcolor: [27, 70, 161] |
| tex: [0, 10] |
| |
| - id: 22 |
| idStr: LAPIS_LAZULI_BLOCK |
| name: Lapis |
| aka: Lapis Lazuli Block |
| mapcolor: [0, 0, 0] |
| tex: [0, 9] |
| |
| - id: 23 |
| idStr: DISPENSER |
| name: Dispenser |
| mapcolor: [96, 96, 96] |
| tex: [14, 2] |
| tex_direction: |
| FORWARD: [14, 2] |
| SIDES: [13, 2] |
| BACKWARD: [13, 2] |
| TOP: [14, 3] |
| BOTTOM: [14, 3] |
| tex_direction_data: {2: NORTH, 3: SOUTH, 4: WEST, 5: EAST} |
| |
| - id: 24 |
| idStr: SANDSTONE |
| name: Sandstone |
| mapcolor: [218, 210, 158] |
| tex: [0, 12] |
| tex_direction: |
| TOP: [0, 11] |
| BOTTOM: [0, 13] |
| |
| - id: 25 |
| idStr: NOTE_BLOCK |
| name: Note |
| aka: Note Block |
| mapcolor: [114, 88, 56] |
| tex: [10, 4] |
| |
| - id: 26 |
| idStr: BED |
| name: Bed |
| mapcolor: [255, 0, 0] |
| tex: [7, 8] |
| type: BED |
| tex_extra: |
| foot_top: [6, 8] |
| head_side: [7, 9] |
| foot_side: [6, 9] |
| foot: [5, 9] |
| head: [8, 9] |
| |
| - id: 27 |
| idStr: POWERED_RAIL |
| name: Power Rail |
| mapcolor: [120, 53, 28] |
| tex: [3, 10] |
| type: SIMPLE_RAIL |
| tex_extra: |
| powered: [3, 11] |
| |
| - id: 28 |
| idStr: DETECTOR_RAIL |
| name: Detector |
| mapcolor: [200, 189, 189] |
| tex: [3, 12] |
| type: SIMPLE_RAIL |
| tex_extra: |
| powered: [3, 12] # Only because the SIMPLE_RAIL renderer requires it; will |
| # go unused here. |
| |
| - id: 29 |
| idStr: PISTON_STICKY_BODY |
| name: Sticky Piston |
| mapcolor: [132, 132, 132] |
| tex: [12, 6] |
| type: PISTON_BODY |
| tex_extra: |
| head: [11, 6] |
| back: [13, 6] |
| front: [14, 6] |
| |
| - id: 30 |
| idStr: WEB |
| name: Web |
| mapcolor: [255, 255, 255] |
| tex: [11, 0] |
| type: DECORATION_CROSS |
| |
| - id: 31 |
| idStr: TALL_GRASS |
| name: Tall Grass |
| mapcolor: [117, 176, 73] |
| tex: [7, 2] |
| tex_data: |
| 0: [7, 3] # Dead Shrub |
| 1: [7, 2] # Tall Grass |
| 2: [8, 3] # Fern |
| type: DECORATION_CROSS |
| |
| - id: 32 |
| idStr: DEAD_SHRUB |
| name: Dead Shrub |
| mapcolor: [148, 100, 40] |
| tex: [7, 3] |
| type: DECORATION_CROSS |
| |
| - id: 33 |
| idStr: PISTON_BODY |
| name: Piston |
| mapcolor: [132, 132, 132] |
| tex: [12, 6] |
| type: PISTON_BODY |
| tex_extra: |
| head: [11, 6] |
| back: [13, 6] |
| front: [14, 6] |
| |
| - id: 34 |
| idStr: PISTON_HEAD |
| name: Piston Head |
| mapcolor: [119, 92, 53] |
| tex: [11, 6] |
| type: PISTON_HEAD |
| tex_extra: |
| head_sticky: [10, 6] |
| body: [12, 6] |
| |
| - id: 35 |
| idStr: WOOL |
| name: Wool |
| mapcolor: [222, 222, 222] |
| tex: [0, 4] |
| tex_data: |
| 0: [0, 4] # Regular Wool |
| 1: [2, 13] # Orange |
| 2: [2, 12] # Magenta |
| 3: [2, 11] # Light Blue |
| 4: [2, 10] # Yellow |
| 5: [2, 9] # Light Green |
| 6: [2, 8] # Pink |
| 7: [2, 7] # Dark Grey |
| 8: [1, 14] # Grey |
| 9: [1, 13] # Cyan |
| 10: [1, 12] # Purple |
| 11: [1, 11] # Blue |
| 12: [1, 10] # Brown |
| 13: [1, 9] # Dark Green |
| 14: [1, 8] # Red |
| 15: [1, 7] # Black |
| |
| - id: 37 |
| idStr: YELLOW_FLOWER |
| name: Flower |
| aka: Yellow Flower |
| mapcolor: [255, 255, 0] |
| tex: [13, 0] |
| type: DECORATION_CROSS |
| |
| - id: 38 |
| idStr: RED_ROSE |
| name: Rose |
| aka: Red Flower |
| mapcolor: [255, 0, 0] |
| tex: [12, 0] |
| type: DECORATION_CROSS |
| |
| - id: 39 |
| idStr: BROWN_MUSHROOM |
| name: Mushroom |
| aka: Brown Mushroom |
| mapcolor: [145, 109, 85] |
| tex: [13, 1] |
| type: DECORATION_CROSS |
| |
| - id: 40 |
| idStr: RED_MUSHROOM |
| name: Mushroom |
| aka: Red Mushroom |
| mapcolor: [226, 18, 18] |
| tex: [12, 1] |
| type: DECORATION_CROSS |
| |
| - id: 41 |
| idStr: GOLD_BLOCK |
| name: Gold |
| aka: Gold Block |
| mapcolor: [231, 165, 45] |
| tex: [7, 1] |
| |
| - id: 42 |
| idStr: IRON_BLOCK |
| name: Iron |
| aka: Iron Block |
| mapcolor: [191, 191, 191] |
| tex: [6, 1] |
| |
| - id: 43 |
| idStr: DOUBLE_SLAB |
| name: Slab |
| aka: Step |
| mapcolor: [200, 200, 200] |
| tex: [5, 0] |
| tex_data: |
| 0: [5, 0] # Smooth stone |
| 1: [0, 12] # Sandstone |
| 2: [4, 0] # Plank |
| 3: [0, 1] # Cobblestone |
| 4: [7, 0] # Brick |
| 5: [6, 3] # Stone Brick |
| 6: [5, 0] # Smooth stone again, apparently |
| |
| - id: 44 |
| idStr: SLAB |
| name: Slab |
| aka: Half Step |
| mapcolor: [200, 200, 200] |
| tex: [6, 0] |
| tex_data: |
| 0: [6, 0] # Smooth stone |
| 1: [0, 12] # Sandstone |
| 2: [4, 0] # Plank |
| 3: [0, 1] # Cobblestone |
| 4: [7, 0] # Brick |
| 5: [6, 3] # Stone Brick |
| 6: [5, 0] # Smooth stone again, apparently |
| type: HALFHEIGHT |
| |
| - id: 45 |
| idStr: BRICK |
| name: Brick |
| mapcolor: [170, 86, 62] |
| tex: [7, 0] |
| |
| - id: 46 |
| idStr: TNT |
| name: TNT |
| mapcolor: [160, 83, 65] |
| tex: [8, 0] |
| tex_direction: |
| TOP: [9, 0] |
| BOTTOM: [10, 0] |
| |
| - id: 47 |
| idStr: BOOKSHELF |
| name: Bookshelf |
| mapcolor: [188, 152, 98] |
| tex: [3, 2] |
| tex_direction: |
| TOP: [4, 0] |
| BOTTOM: [4, 0] |
| |
| - id: 48 |
| idStr: MOSSY_COBBLESTONE |
| name: Moss |
| aka: Mossy Cobblestone |
| mapcolor: [115, 169, 115] |
| tex: [4, 2] |
| |
| - id: 49 |
| idStr: OBSIDIAN |
| name: Obsidian |
| mapcolor: [26, 11, 43] |
| tex: [5, 2] |
| |
| - id: 50 |
| idStr: TORCH |
| name: Torch |
| mapcolor: [245, 220, 50] |
| tex: [0, 5] |
| type: TORCH |
| explored: true |
| |
| - id: 51 |
| idStr: FIRE |
| name: Fire |
| mapcolor: [255, 170, 30] |
| type: SEMISOLID |
| |
| - id: 52 |
| idStr: MOB_SPAWNER |
| name: Spawner |
| aka: Monster Cage |
| mapcolor: [25, 82, 122] |
| tex: [1, 4] |
| type: SEMISOLID |
| |
| - id: 53 |
| idStr: WOODEN_STAIRS |
| name: Stairs |
| aka: Wooden Stairs |
| mapcolor: [157, 128, 79] |
| tex: [4, 0] |
| type: STAIRS |
| |
| - id: 54 |
| idStr: CHEST |
| name: Chest |
| mapcolor: [125, 91, 38] |
| tex: [11, 1] |
| type: CHEST |
| tex_extra: |
| side_small: [10, 1] |
| top: [9, 1] |
| front_big_left: [9, 2] |
| front_big_right: [10, 2] |
| back_big_left: [9, 3] |
| back_big_right: [10, 3] |
| |
| - id: 55 |
| idStr: REDSTONE_WIRE |
| name: Wire |
| aka: Redstone Wire |
| mapcolor: [245, 50, 50] |
| tex: [4, 10] |
| type: FLOOR |
| |
| - id: 56 |
| idStr: DIAMOND_ORE |
| name: Diamond |
| aka: Diamond Ore |
| mapcolor: [129, 140, 143] |
| tex: [2, 3] |
| |
| - id: 57 |
| idStr: DIAMOND_BLOCK |
| name: Diamond |
| aka: Diamond Block |
| mapcolor: [45, 166, 152] |
| tex: [8, 1] |
| |
| - id: 58 |
| idStr: WORKBENCH |
| name: Bench |
| aka: Crafting Table |
| mapcolor: [114, 88, 56] |
| tex: [12, 3] |
| tex_direction: |
| SIDES: [11, 3] |
| TOP: [11, 2] |
| BOTTOM: [4, 0] |
| |
| - id: 59 |
| idStr: CROPS |
| name: Crops |
| aka: Wheat |
| mapcolor: [146, 192, 0] |
| tex: [15, 5] |
| type: DECORATION_GRID |
| tex_data: |
| 0: [8, 5] |
| 1: [9, 5] |
| 2: [10, 5] |
| 3: [11, 5] |
| 4: [12, 5] |
| 5: [13, 5] |
| 6: [14, 5] |
| 7: [15, 5] |
| |
| - id: 60 |
| idStr: FARMLAND |
| name: Farmland |
| aka: Soil |
| mapcolor: [95, 58, 30] |
| tex: [6, 5] |
| tex_direction: |
| FORWARD: [2, 0] |
| SIDES: [2, 0] |
| BACKWARD: [2, 0] |
| BOTTOM: [2, 0] |
| |
| - id: 61 |
| idStr: FURNACE |
| name: Furnace |
| aka: Stove (unused) |
| mapcolor: [96, 96, 96] |
| tex: [12, 2] |
| tex_direction: |
| FORWARD: [12, 2] |
| SIDES: [13, 2] |
| BACKWARD: [13, 2] |
| TOP: [14, 3] |
| BOTTOM: [14, 3] |
| tex_direction_data: {2: NORTH, 3: SOUTH, 4: WEST, 5: EAST} |
| |
| - id: 62 |
| idStr: BURNING_FURNACE |
| name: Furnace |
| aka: Stove (burning) |
| mapcolor: [96, 96, 96] |
| tex: [13, 3] |
| tex_direction: |
| FORWARD: [13, 3] |
| SIDES: [13, 2] |
| BACKWARD: [13, 2] |
| TOP: [14, 3] |
| BOTTOM: [14, 3] |
| tex_direction_data: {2: NORTH, 3: SOUTH, 4: WEST, 5: EAST} |
| |
| - id: 63 |
| idStr: SIGNPOST |
| name: Sign |
| aka: Signpost |
| mapcolor: [111, 91, 54] |
| tex: [4, 0] |
| type: SIGNPOST |
| |
| - id: 64 |
| idStr: WOODEN_DOOR |
| name: Door |
| aka: Wooden Door |
| mapcolor: [136, 109, 67] |
| tex: [1, 5] |
| type: DOOR |
| tex_extra: |
| bottom: [1, 6] |
| |
| - id: 65 |
| idStr: LADDER |
| name: Ladder |
| mapcolor: [181, 140, 64] |
| tex: [3, 5] |
| type: LADDER |
| |
| - id: 66 |
| idStr: MINECART_TRACKS |
| name: Tracks |
| aka: Rail |
| mapcolor: [150, 134, 102] |
| tex: [0, 8] |
| type: MINECART_TRACKS |
| tex_extra: |
| curve: [0, 7] |
| |
| - id: 67 |
| idStr: COBBLESTONE_STAIRS |
| name: Stairs |
| aka: Cobblestone Stairs |
| mapcolor: [115, 115, 115] |
| tex: [0, 1] |
| type: STAIRS |
| |
| - id: 68 |
| idStr: WALL_SIGN |
| name: Sign |
| aka: Wall Sign |
| mapcolor: [111, 91, 54] |
| tex: [4, 0] |
| type: WALLSIGN |
| |
| - id: 69 |
| idStr: LEVER |
| name: Lever |
| aka: Switch |
| mapcolor: [124, 98, 62] |
| tex: [0, 6] |
| type: LEVER |
| tex_extra: |
| base: [0, 1] |
| |
| - id: 70 |
| idStr: STONE_PRESSURE_PLATE |
| name: Plate |
| aka: Stone Floor Plate |
| mapcolor: [120, 120, 120] |
| tex: [1, 0] |
| type: PRESSURE_PLATE |
| |
| - id: 71 |
| idStr: IRON_DOOR |
| name: Door |
| aka: Iron Door |
| mapcolor: [191, 191, 191] |
| tex: [2, 5] |
| type: DOOR |
| tex_extra: |
| bottom: [2, 6] |
| |
| - id: 72 |
| idStr: WOODEN_PRESSURE_PLATE |
| name: Plate |
| aka: Wooden Floor Plate |
| mapcolor: [157, 128, 79] |
| tex: [4, 0] |
| type: PRESSURE_PLATE |
| |
| - id: 73 |
| idStr: REDSTONE_ORE |
| name: Redstone |
| mapcolor: [131, 107, 107] |
| tex: [3, 3] |
| |
| - id: 74 |
| idStr: GLOWING_REDSTONE_ORE |
| name: Redstone |
| aka: Glowing Redstone |
| mapcolor: [131, 107, 107] |
| tex: [3, 3] |
| |
| - id: 75 |
| idStr: REDSTONE_TORCH_OFF |
| name: Torch |
| aka: Redstone Torch (off) |
| mapcolor: [181, 140, 64] |
| tex: [3, 7] |
| type: TORCH |
| explored: true |
| |
| - id: 76 |
| idStr: REDSTONE_TORCH_ON |
| name: Torch |
| aka: Redstone Torch (on) |
| mapcolor: [255, 0, 0] |
| tex: [3, 6] |
| type: TORCH |
| explored: true |
| |
| - id: 77 |
| idStr: STONE_BUTTON |
| name: Button |
| mapcolor: [120, 120, 120] |
| tex: [1, 0] |
| type: BUTTON |
| |
| - id: 78 |
| idStr: SNOW |
| name: Snow |
| mapcolor: [255, 255, 255] |
| tex: [2, 4] |
| type: SNOW |
| |
| - id: 79 |
| idStr: ICE |
| name: Ice |
| mapcolor: [83, 113, 163] |
| tex: [3, 4] |
| type: WATER |
| |
| - id: 80 |
| idStr: SNOW_BLOCK |
| name: Snow |
| aka: Snow Block |
| mapcolor: [250, 250, 250] |
| tex: [2, 4] |
| |
| - id: 81 |
| idStr: CACTUS |
| name: Cactus |
| mapcolor: [25, 120, 25] |
| tex: [6, 4] |
| tex_direction: |
| TOP: [5, 4] |
| BOTTOM: [5, 4] |
| |
| - id: 82 |
| idStr: CLAY |
| name: Clay |
| mapcolor: [151, 157, 169] |
| tex: [8, 4] |
| |
| - id: 83 |
| idStr: SUGARCANE |
| name: Sugarcane |
| aka: Reeds, Papyrus |
| mapcolor: [100, 67, 50] |
| tex: [9, 4] |
| type: DECORATION_CROSS |
| |
| - id: 84 |
| idStr: JUKEBOX |
| name: Jukebox |
| mapcolor: [114, 88, 56] |
| tex: [10, 4] |
| tex_direction: |
| TOP: [11, 4] |
| |
| - id: 85 |
| idStr: FENCE |
| name: Fence |
| mapcolor: [157, 128, 79] |
| tex: [4, 0] |
| type: FENCE |
| |
| - id: 86 |
| idStr: PUMPKIN |
| name: Pumpkin |
| mapcolor: [227, 144, 29] |
| tex: [7, 7] |
| tex_direction: |
| FORWARD: [7, 7] |
| SIDES: [6, 7] |
| BACKWARD: [6, 7] |
| TOP: [6, 6] |
| BOTTOM: [6, 6] |
| tex_direction_data: {0: SOUTH, 1: WEST, 2: NORTH, 3: EAST} |
| |
| - id: 87 |
| idStr: NETHERRACK |
| name: Netherrack |
| mapcolor: [104, 8, 8] |
| tex: [7, 6] |
| |
| - id: 88 |
| idStr: SOUL_SAND |
| name: Soul Sand |
| aka: Slow Sand |
| mapcolor: [106, 82, 68] |
| tex: [8, 6] |
| |
| - id: 89 |
| idStr: GLOWSTONE |
| name: Glowstone |
| mapcolor: [249, 212, 156] |
| tex: [9, 6] |
| explored: true |
| |
| - id: 90 |
| idStr: PORTAL |
| name: Portal |
| mapcolor: [214, 127, 255] |
| type: PORTAL |
| |
| - id: 91 |
| idStr: JACK_O_LANTERN |
| name: Jack |
| aka: Jack O Lantern |
| mapcolor: [249, 255, 58] |
| explored: true |
| tex: [8, 7] |
| tex_direction: |
| FORWARD: [8, 7] |
| SIDES: [6, 7] |
| BACKWARD: [6, 7] |
| TOP: [6, 6] |
| BOTTOM: [6, 6] |
| tex_direction_data: {0: SOUTH, 1: WEST, 2: NORTH, 3: EAST} |
| |
| - id: 92 |
| idStr: CAKE |
| name: Cake |
| mapcolor: [234, 233, 235] |
| tex: [9, 7] |
| type: CAKE |
| tex_extra: |
| side_uncut: [10, 7] |
| side_cut: [11, 7] |
| bottom: [12, 7] |
| |
| - id: 93 |
| idStr: REDSTONE_REPEATER_OFF |
| name: Repeater (off) |
| mapcolor: [245, 50, 50] |
| tex: [3, 8] |
| type: PRESSURE_PLATE |
| |
| - id: 94 |
| idStr: REDSTONE_REPEATER_ON |
| name: Repeater (on) |
| mapcolor: [245, 50, 50] |
| tex: [3, 9] |
| type: PRESSURE_PLATE |
| |
| - id: 96 |
| idStr: TRAPDOOR |
| name: Trapdoor |
| mapcolor: [143, 107, 53] |
| tex: [4, 5] |
| type: TRAPDOOR |
| |
| - id: 97 |
| idStr: SILVERFISH |
| name: Silverfish |
| mapcolor: [120, 120, 120] |
| tex: [1, 0] |
| tex_data: |
| 0: [1, 0] # Smooth Stone |
| 1: [0, 1] # Cobblestone |
| 2: [6, 3] # Stone Brick |
| |
| - id: 98 |
| idStr: STONE_BRICK |
| name: Stone Brick |
| mapcolor: [120, 120, 120] |
| tex: [6, 3] |
| tex_data: |
| 0: [6, 3] # Regular |
| 1: [4, 6] # Mossy |
| 2: [5, 6] # Cracked |
| |
| - id: 99 |
| idStr: HUGE_BROWN_MUSHROOM |
| name: Mushroom |
| aka: Huge Brown Mushroom |
| mapcolor: [145, 109, 85] |
| tex: [14, 7] |
| type: HUGE_MUSHROOM |
| tex_extra: |
| stem: [13, 8] |
| pores: [14, 8] |
| |
| - id: 100 |
| idStr: HUGE_RED_MUSHROOM |
| name: Mushroom |
| aka: Huge Red Mushroom |
| mapcolor: [181, 29, 27] |
| tex: [13, 7] |
| type: HUGE_MUSHROOM |
| tex_extra: |
| stem: [13, 8] |
| pores: [14, 8] |
| |
| - id: 101 |
| idStr: IRON_BARS |
| name: Iron Bars |
| mapcolor: [77, 77, 78] |
| tex: [5, 5] |
| type: SOLID_PANE |
| |
| - id: 102 |
| idStr: GLASS_PANE |
| name: Glass Pane |
| mapcolor: [255, 255, 255] |
| tex: [1, 3] |
| type: SOLID_PANE |
| |
| - id: 103 |
| idStr: MELON |
| name: Melon |
| mapcolor: [190, 184, 41] |
| tex: [9, 8] |
| tex_direction: |
| FORWARD: [8, 8] |
| SIDES: [8, 8] |
| BACKWARD: [8, 8] |
| |
| - id: 104 |
| idStr: PUMPKIN_STEM |
| name: Pumpkin Stem |
| mapcolor: [227, 144, 29] |
| tex: [15, 6] |
| type: STEM |
| tex_extra: |
| curve: [15, 7] |
| |
| - id: 105 |
| idStr: MELON_STEM |
| name: Melon Stem |
| mapcolor: [190, 184, 41] |
| tex: [15, 6] |
| type: STEM |
| tex_extra: |
| curve: [15, 7] |
| |
| - id: 106 |
| idStr: VINE |
| name: Vine |
| mapcolor: [117, 176, 73] |
| tex: [15, 8] |
| type: VINE |
| |
| - id: 107 |
| idStr: FENCE_GATE |
| name: Gate |
| mapcolor: [157, 128, 79] |
| tex: [4, 0] |
| type: FENCE_GATE |
| |
| - id: 108 |
| idStr: BRICK_STAIRS |
| name: Stairs |
| aka: Brick Stairs |
| mapcolor: [170, 86, 62] |
| tex: [7, 0] |
| type: STAIRS |
| |
| - id: 109 |
| idStr: STONE_BRICK_STAIRS |
| name: Stairs |
| aka: Stone Brick Stairs |
| mapcolor: [120, 120, 120] |
| tex: [6, 3] |
| type: STAIRS |
| |
| - id: 110 |
| idStr: MYCELIUM |
| name: Mycelium |
| mapcolor: [140, 115, 119] |
| tex: [14, 4] |
| tex_direction: |
| BOTTOM: [2, 0] |
| SIDES: [13, 4] |
| FORWARD: [13, 4] |
| BACKWARD: [13, 4] |
| |
| - id: 111 |
| idStr: LILY_PAD |
| name: Lilypad |
| mapcolor: [117, 176, 73] |
| tex: [12, 4] |
| type: FLOOR |
| |
| - id: 112 |
| idStr: NETHER_BRICK |
| name: Nether Brick |
| mapcolor: [54, 24, 30] |
| tex: [0, 14] |
| |
| - id: 113 |
| idStr: NETHER_FENCE |
| name: Nether Fence |
| mapcolor: [54, 24, 30] |
| tex: [0, 14] |
| type: FENCE |
| |
| - id: 114 |
| idStr: NETHER_STAIRS |
| name: Stairs |
| aka: Nether Stairs |
| mapcolor: [54, 24, 30] |
| tex: [0, 14] |
| type: STAIRS |
| |
| - id: 115 |
| idStr: NETHER_WART |
| name: Nether Wart |
| mapcolor: [112, 8, 28] |
| tex: [4, 14] |
| type: DECORATION_GRID |
| tex_data: |
| 0: [2, 14] |
| 1: [3, 14] |
| 2: [3, 14] |
| 3: [4, 14] |
| |
| - id: 116 |
| idStr: ENCHANTMENT_TABLE |
| name: Table |
| aka: Enchantment Table |
| mapcolor: [88, 23, 22] |
| tex: [6, 10] |
| type: ENCHANTMENT_TABLE |
| tex_extra: |
| sides: [6, 11] |
| bottom: [7, 11] |
| |
| - id: 117 |
| idStr: BREWING_STAND |
| name: Brewing Stand |
| mapcolor: [189, 163, 82] |
| tex: [13, 9] |
| type: BREWING_STAND |
| tex_extra: |
| base: [12, 9] |
| |
| - id: 118 |
| idStr: CAULDRON |
| name: Cauldron |
| mapcolor: [79, 79, 79] |
| tex: [10, 9] |
| type: CAULDRON |
| tex_extra: |
| inside: [11, 8] |
| top: [10, 8] |
| |
| - id: 119 |
| idStr: END_PORTAL |
| name: End Portal |
| aka: Ender Portal |
| mapcolor: [0, 0, 0] |
| type: END_PORTAL |
| |
| - id: 120 |
| idStr: END_PORTAL_FRAME |
| name: Portal Frame |
| aka: Ender Portal Frame |
| mapcolor: [55, 142, 215] |
| tex: [14, 9] |
| type: END_PORTAL_FRAME |
| tex_extra: |
| sides: [15, 9] |
| bottom: [15, 10] |
| eye: [14, 10] |
| |
| - id: 121 |
| idStr: END_STONE |
| name: End Stone |
| aka: Ender Stone, White Stone |
| mapcolor: [235, 248, 182] |
| tex: [15, 10] |
| |
| - id: 122 |
| idStr: DRAGON_EGG |
| name: Dragon Egg |
| aka: Ender Dragon Egg |
| mapcolor: [45, 1, 51] |
| tex: [7, 10] |
| type: DRAGON_EGG |
| |
| - id: 123 |
| idStr: REDSTONE_LAMP_OFF |
| name: Redstone Lamp (off) |
| mapcolor: [156, 104, 54] |
| tex: [3, 13] |
| explored: true |
| |
| - id: 124 |
| idStr: REDSTONE_LAMP_ON |
| name: Redstone Lamp (on) |
| mapcolor: [208, 152, 70] |
| tex: [4, 13] |
| explored: true |
| |
| ... |