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Minecraft X-Ray 3.1.1 (2011.06.22)
* Support mod installations (such as TooManyItems on OSX) which replace
minecraft.jar with a directory
Minecraft X-Ray 3.1.0 (2011.05.26)
* Update with new Beta 1.6 blocks (trapdoors, tall grass, shrubs)
* (internal) Changed how we generate the Portal texture
Minecraft X-Ray 3.0.1 (2011.04.24)
* Fix torch rendering for non-default texture packs, under some
circumstances.
* Fix a potential Exception for people running mods like More
Block IDs
Minecraft X-Ray 3.0.0 (2011.04.21)
* Render the appropriate sapling sprite 100% of the time
* Show a purple box for unknown blocks, rather than empty space
* Fixed the disappearing Render Details window when toggling between
Nether and back
* Handle invalid level.dat files more gracefully
* Render mushrooms, flowers, and sugarcane as a "cross," more like
it's done in Minecraft itself
* Switched Stone Pressure Plate and Stone Button textures to use
the actually-correct one
* Make the minimap slightly more useful in the Nether
* Handle an exception when the "saves" directory doesn't exist
* Show exceptions in a GUI window rather than on the console
* Added web blocks, on the offchance that they'll be permanent
* Switched to launch4j to build the Windows EXE, which will let
64-bit Windows users use it.
Minecraft X-Ray 2.7 Maintenance Branch 12 (2011.04.19)
* Minor improvements to OSX and Linux script launchers
* Added support for powered and detector rails
* Added support for birch and spruce saplings
* Glass and mob spawners render a bit better
Minecraft X-Ray 2.7 Maintenance Branch 11 (2011.03.16)
* Fix to be not so picky about colorizing grass
* Fix which prevents a crash while in Explored Highlighting mode
* Fix Sapling rendering (also a crash)
* Override texture data for X-Ray will be read from the
.minecraft_xray/textures directory now
Minecraft X-Ray 2.7 Maintenance Branch 10 (2011.03.15)
* Added Invert Mouse option to startup dialog
* Some changes to compile versus Java 1.5 instead of 1.6, for PPC OSX
users
* Added a dialog to jump directly to a position, with a default key of J
* Enter/Esc will do what you'd expect on the startup dialog
* World list on the startup dialog is now scrollable
* A startup warning was added for Windows systems about possible region
corruption if X-Ray is run at the same time as Minecraft. (I haven't
heard reports of this yet, but given the way Windows locks files, it
could potentially be an issue.)
* Application settings state is remembered inbetween runs
* A new Reload action will re-read the map from disk, with a default
key of "="
* Greatly improved torch and lever rendering
Minecraft X-Ray 2.7 Maintenance Branch 9 (2011.02.22)
* Snow will render more properly (as a thin slice) now
* Ice is now considered water, and won't cause you to see through terrain
if it's right up against the ground
* Player spawnpoints/locations were off by 1 on the Z axis; fixed that
* Support for Beta 1.3 Region format for chunk storage
* (internal) changed class name to com.apocalyptech.minecraft.xray
* Ignore blocks generated by the More Block IDs mod, rather than dying
* Fixed Minecraft data directory detection on a corner case (possibly
just for people using the Administrator account in XP)
* Resolution dialog will show any valid world directory inside the
"saves" dir, instead of just those of the form WorldN
* Updated redstone rendering for Minecraft Beta 1.3 (redstone still
doesn't actually "link up" though)
* Support for Beta 1.3 additions: extra slab blocks, beds, redstone
repeaters, and the BurningSkull painting
* Fixed and added various wrong/missing minimap colors
Minecraft X-Ray 2.7 Maintenance Branch 8 (2011.01.26)
* Removed useless "antialiasing" option on startup dialog
* Startup dialog will remember your previously-chosen options
* Water rendering can be toggled with "T"
* Camera can be locked onto the Y axis with "L"
* Water and fire should render properly regardless of texture pack
* Fixed a bug where changes to the draw distance wouldn't get
updated if ore highlighting was turned off
* Ore highlights can be specified in the properties file now
* Multiplayer camera presets are now sorted by username
* Highlight (in green) areas near torches with "E"
* Updated texture info for Jukeboxes and Workbenches
* Manually throttle back FPS when we don't have focus, or are offscreen
* Rendering status information added, toggled with "R" (on by default)
* Officially set license to New/Modified BSD License
Minecraft X-Ray 2.7 Maintenance Branch 7 (2011.01.21)
* Key mappings are now taken from a config file which will get
generated automatically with the defaults if not present.
* Generate a tbz2 file for Linux/OSX folks
Minecraft X-Ray 2.7 Maintenance Branch 6 (2011.01.19)
* Fixed a bug where wool and wood wouldn't be considered solid blocks
* Ability to warp to any player's position with INS/DEL when loading
multiplayer worlds
* Minecart tracks, paintings and fences render properly now
* Fixed a NullPointerException related to dyed wool
Minecraft X-Ray 2.7 Maintenance Branch 5 (2011.01.17)
* Generate Windows EXE via JSmooth
* Fixed a bug that was keeping chunk files open
* Load chunks on-demand rather than at program start
* X-Ray should now handle any map, regardless of size
* Handle corrupt/invalid chunks more gracefully
* Changed default starting memory from 128MB to 256MB
* World selection merged in with main options dialog
* Ability to select arbitrary directories to open worlds
* "N" key will toggle back and forth between Nether and Overworld, if available.
* Minimap rotated so that north points up (previously it had pointed left)
* Added Y position to position popup
* Added support for new Beta 1.2 Blocks
* Added Lapis Lazuli to highlightable ore list
* Fullscreen toggle changed to Backspace
Minecraft X-Ray 2.7 Maintenance Branch 4 (2010.12.16)
* Camera speed can be controlled by the left and right mouse buttons,
in addition to left and right shift.
* "Fast" camera speed has been given another 50% speed boost
* (internal) Add in Ant build.xml to automate releasing
* (internal) Ore highlights are specified by block type, not texture type
* The following render more-correctly: redstone torches, redstone wire,
crops, mushrooms, flowers, planted saplings, reeds, ladders, sponges,
minecart tracks, pressure plates, half-height steps, doors, stairs,
signs (though without the message), fences (though we make no effort
to try and chain them together; all fence pieces will be oriented the
same way), levers, buttons, portals.
* Fixed an issue loading worlds which don't yet include the "Dimension" tag
* Increased default chunk-highlighting range
* Should correctly colorize grass if needed, using any texture pack.
* Uses the same texture pack Minecraft uses, if set in Minecraft's "Mods and
Texture Packs" menu.
* Resolution dialog will show 1280x1024, 1024x768, and 800x600, regardless of
whether or not those resolutions were auto-detected
Minecraft X-Ray 2.7 Maintenance Branch 3 (2010.12.08)
* Initial level loading should be much faster now
* "B" key will toggle the bedrock layer on/off
* Right-Shift will SLOW the camera motion (contrary to Left-Shift, which
still speeds it up)
* Texture packs higher than 16x16 texture size should show up correctly
again.
Minecraft X-Ray 2.7 Maintenance Branch 2 (2010.12.07)
* "Fullbright" toggle is now triggered with the "F" key
* Ore highlight toggle works again, and is triggered with the "H" key
Minecraft X-Ray 2.7 Maintenance Branch 1 (2010.12.06)
* Grass and Leaves appear green again (though they don't show biome-
specific coloring)
* Many previously-broken blocks now show up correctly
* Nether worlds are selectable
* "Esc" will let go of the mouse instead of exiting; click to re-grab.
* Windowed mode by default
* Ctrl-Q will quit
* The numbers 1 through 7 will control how far out the app will highlight
the specified resources. The default is much closer than it had been
previously.
* Clay, Obsidian, and Pumpkins are now highlightable