1. fc8fab1 Clean up Machine and Basic Blocks a bit. by Ben Spiers · 10 years ago
  2. a01cf94 Add recipe and ItemBlock to plastic barriers. by Ben Spiers · 10 years ago
  3. 215cebb Remove unused internal class by Ben Spiers · 10 years ago
  4. 8f6b0ce Fix Portable tank fluid setting bug by Ben Spiers · 10 years ago
  5. c21404d Make the tank-type renderers reset their DisplayLists on texture reload. by Ben Spiers · 10 years ago
  6. 99a5702 Cleanup - this renderer is so pretty by Aidan C. Brady · 10 years ago
  7. 70ef6fb Make the Plastic Barrier coloured. by Ben Spiers · 10 years ago
  8. 4ea93a6 Add Connected textures to the opaque reactor blocks. by Ben Spiers · 10 years ago
  9. 33de5d3 Merge branch 'experimentalCTM' into 1.8 by Ben Spiers · 10 years ago
  10. 6d0f809 Add in support for rendering sides with overriden textures. by Ben Spiers · 10 years ago
  11. b1a11b0 Further adapt the multiblock code. by Ben Spiers · 10 years ago
  12. 0be5320 Merge branch 'development' into 1.8 by Ben Spiers · 10 years ago
  13. 26cf0ee Merge branch 'master' into development by Ben Spiers · 10 years ago
  14. 5ae5036 Replace the old connected glass renderer with one adapted from Chisel. by Ben Spiers · 10 years ago
  15. 6ffb64b KILL #1759 THE IMPOSSIBLE BUG KILL KILL by Ben Spiers · 10 years ago
  16. f71b7e1 Wrote some tooltips! by Aidan C. Brady · 10 years ago
  17. 9224d12 Cleanup. Great work on the sound system overhaul, @unpairedbracket! It's perfect! by Aidan C. Brady · 10 years ago
  18. ee379d7 Added crush/enrich recipes for Fluix Dust and Crystals by Aidan C. Brady · 10 years ago
  19. 98ca231 Increased Gas Tank's output by a factor of 16 - it now can emit 256 units of gas per tick. This should help counter the secondary energy changes. by Aidan C. Brady · 10 years ago
  20. 3462126 Oops. Missed a loop with direct emission to BC. by Ben Spiers · 10 years ago
  21. 87a692a Fix Sorter facing calculation. by Ben Spiers · 10 years ago
  22. a8d0482 Clean up some stuff using ForgeDirection's rotation matrix. by Ben Spiers · 10 years ago
  23. 1ba5665 Fix indent. by Ben Spiers · 10 years ago
  24. 779759a Make the sound config options apply again. by Ben Spiers · 10 years ago
  25. 05c7e63 Make shift not required to see contents of Portable Tanks. by Ben Spiers · 10 years ago
  26. 0d77240 Add lang utility methods to localise FluidStacks, use them throughout the codebase. by Ben Spiers · 10 years ago
  27. 1215b50 Fix config option. by Ben Spiers · 10 years ago
  28. 94ca605 Remove some deprecation. by Ben Spiers · 10 years ago
  29. 2a52ba3 Make SoundHandler static, remove some unneeded stuff. by Ben Spiers · 10 years ago
  30. c4d1fd3 Found a way to reduce the nasty sound delay when rapidly toggling sounds on and off. by Ben Spiers · 10 years ago
  31. 3a0d0d2 Make the fade-in times match the old Mek sound system, give some things a fade-out of 0.5s because it sounds nice that way. by Ben Spiers · 10 years ago
  32. e83f3ee Merge branch 'soundsystem' into 1.8 by Ben Spiers · 10 years ago
  33. 9db096f Pretty satisfactory implentation now, approaching point of being able to merge into 8.0. by Ben Spiers · 10 years ago
  34. c71c5d9 Fix integer conversion by Ben Spiers · 10 years ago
  35. 514b696 Merge branch 'development' into 1.8 by Ben Spiers · 10 years ago
  36. 5d34697 Fix Sorter facing calculation. by Ben Spiers · 10 years ago
  37. e2fd405 Clean up some stuff using ForgeDirection's rotation matrix. by Ben Spiers · 10 years ago
  38. 9294719 Cleanup Remove unused vars, add @Overrides, update deprecated methods. by Ben Spiers · 10 years ago
  39. e3fc694 Fix Gas Generator item gas tank restoration. by Ben Spiers · 10 years ago
  40. e16a399 Configurator Overhaul. Modes now more accurately descriptive. by Ben Spiers · 10 years ago
  41. e0fc119 Revert "Fix I goofed." by Ben Spiers · 10 years ago
  42. 52b52e1 Merge branch 'development' into 1.8 by Ben Spiers · 10 years ago
  43. 39509fc Fix I goofed. by Ben Spiers · 10 years ago
  44. dd3ae67 Fix some pretty severe plenisher problems that must have gone a while relatively unnoticed. by Ben Spiers · 10 years ago
  45. be31208 First attempt at jetpack sounds under vanilla system. Bad. by Ben Spiers · 10 years ago
  46. 896c943 Cleaning up unused stuff and 3-space tabs (?) by Ben Spiers · 10 years ago
  47. da6cbeb More big sound work by Ben Spiers · 10 years ago
  48. 41be14f Start to re-implement sound system in vanilla sounds. by Ben Spiers · 10 years ago
  49. 96072e0 Merge branch 'development' into 1.8 by Ben Spiers · 10 years ago
  50. 40c06f1 Fix secondary energy consumption with speed upgrades. by Ben Spiers · 10 years ago
  51. c81da2a Remove unneccessary logging by Ben Spiers · 10 years ago
  52. 54328ce Sanify keybinds somewhat. ClientTickHandler was getting way out of hand. by Ben Spiers · 10 years ago
  53. ec1c02d Cleanup by Aidan C. Brady · 10 years ago
  54. ba71f26 Updated Forge by Aidan C. Brady · 10 years ago
  55. 34bcc8d Updated IC2 API by Aidan C. Brady · 10 years ago
  56. 6714034 Fixed RedstoneArsenal dependency by Aidan C. Brady · 10 years ago
  57. 775e1fb Merge branch 'development' into 1.8 by Aidan C. Brady · 10 years ago
  58. c364496 Fixed the evil Bounding Block crash, fixed Dynamic Tank crashing when flowing icon is null by Aidan C. Brady · 10 years ago
  59. 649f5b0 Fixed a few GUI bugs by Aidan C. Brady · 10 years ago
  60. b6b6276 Laid foundation for Industrial Turbine and Thermoelectric Boiler by Aidan C. Brady · 10 years ago
  61. 2383e04 Merge branch 'development' into 1.8 by Aidan C. Brady · 10 years ago
  62. bbef6aa A couple crash fixes by Aidan C. Brady · 10 years ago
  63. 66971fd Implemented the new changes into TankUpdateProtocol by Aidan C. Brady · 10 years ago
  64. 7e6be31 Added prefab classes for UpdateProtocol and ThreadMultiblockSparkle, still yet to get the Dynamic Tank to extend them by Aidan C. Brady · 10 years ago
  65. 8cae029 Created a new prefab TileEntityMultiblock class and merged all Dynamic Tank multiblock-specific code into it. by Aidan C. Brady · 10 years ago
  66. 55e70d5 Removed println by Aidan C. Brady · 10 years ago
  67. f87cc4a Logistical Transporter path caching. by Aidan C. Brady · 10 years ago
  68. 80021dd Work on path caching by Aidan C. Brady · 10 years ago
  69. 275c784 Reorganized package structure to separate content from base code by Aidan C. Brady · 10 years ago
  70. 7c09e9a Merge branch 'development' into 1.8 by Aidan C. Brady · 10 years ago
  71. a062252 Added check for 7.0-7.1 Bin crashes by Aidan C. Brady · 10 years ago
  72. 333fcd8 Added a check to prevent null world calls by Aidan C. Brady · 10 years ago
  73. baae072 Merged the updateCapacity() fix to development by Aidan C. Brady · 10 years ago
  74. 64e9996 no message by Aidan C. Brady · 10 years ago
  75. d24eadd Added in algorithm to merge both fluid and item data of Dynamic Tank multi blocks by Aidan C. Brady · 10 years ago
  76. 540eed9 Added cache implementation of EIM by Aidan C. Brady · 10 years ago
  77. c24c11c Make things like the ExtraUtils muffler actually have an effect on our machines. VERY HACKY. by Ben Spiers · 10 years ago
  78. 6b4ef3b Merge branch 'development' into 1.8 by Aidan C. Brady · 10 years ago
  79. 8c58a9e Fixed crash related to OreDictCache by Aidan C. Brady · 10 years ago
  80. 833e0dc Began base implementation of the Energized Induction Matrix by Aidan C. Brady · 10 years ago
  81. 6316ec5 Fix the network fix (doEmit was always being called with tryAgain false). by Ben Spiers · 10 years ago
  82. ed11c63 Merge branch 'development' into 1.8 by Aidan C. Brady · 10 years ago
  83. a8993cb Only break Logistical Sorter algorithm when items are actually sent by Aidan C. Brady · 10 years ago
  84. f8c954f Change the small transmitter model to solve the texture problem. by Ben Spiers · 10 years ago
  85. 57452a5 Fixed a crash, also fixed the Logistical Transporter not connecting on chunk load. by Aidan C. Brady · 10 years ago
  86. 497af91 Cleanup by Aidan C. Brady · 10 years ago
  87. b657c0f Fixed Diversion Transporter not rendering unlit redstone torch, forced Diversion Transporter to render center by Aidan C. Brady · 10 years ago
  88. f0dd207 Fixed transmitter texture inconsistency, fixed Logistical Transporter render by Aidan C. Brady · 10 years ago
  89. b408154 Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 by Aidan C. Brady · 10 years ago
  90. aa2c796 Began the actual implementation of PathfinderCache by Aidan C. Brady · 10 years ago
  91. 13a88c6 Merge branch 'development' into 1.8 by Aidan Brady · 10 years ago
  92. db8ec6c Fix energy and gas transmitters rendering without proper transparency. by Ben Spiers · 10 years ago
  93. c706d2e Fix ports not connecting and being able to reignite a hot reactor without the proper procedure. by Ben Spiers · 10 years ago
  94. 090bd9b Get rid of two redundant factory methods. by Ben Spiers · 10 years ago
  95. 0ac4494 Fix Gas Networks losing all their capacity by Ben Spiers · 10 years ago
  96. a9191fa Fix Dissolution Chamber upgrades. Closes #1690 by Ben Spiers · 10 years ago
  97. 9b46044 Step 1 of enormous Logistical Transmitter efficiency overhaul - the recursive inventory finder algorithm has been eliminated with the use of the InventoryNetwork's consistency. by Aidan C. Brady · 10 years ago
  98. f08601a Merge branch 'development' into 1.8 by Aidan C. Brady · 10 years ago
  99. d3b5676 Transmitter networks now keep track of all connected sides of acceptors. This should fix many future bugs, and it will also allow me to implement a better caching system for Logistical Transporters. by Aidan C. Brady · 10 years ago
  100. db3c786 Cherry-pick: by Ben Spiers · 10 years ago