- f64ea42 Even more modularization by Aidan Brady · 11 years ago
- b2f2018 Further modularized transmitter networks by Aidan Brady · 11 years ago
- 20728ef Began work on a more modular approach to networks by Aidan C. Brady · 11 years ago
- 98a436d Cleanup by Aidan C. Brady · 11 years ago
- 38e7721 Merged NEI module, bumped version by Aidan C. Brady · 11 years ago
- ed9def2 Will this work? by Ben Spiers · 11 years ago
- 2389d3d Re-add and update NEI plugin to work again by Ben Spiers · 11 years ago
- 9fae571 Remove dead code by Aidan Brady · 11 years ago
- 6ce4465 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
- 8996b49 Merging with other computer by Aidan Brady · 11 years ago
- 7e167b7 Logistical Transporters now have complete network functionality. Actual item transport is the next step! by Aidan Brady · 11 years ago
- fe9cd85 Work on Logistical Transporter by Aidan Brady · 11 years ago
- 96b192e General rendering improvements by Aidan Brady · 11 years ago
- 2553bb4 Minor Electric Pump container fix, cleanup by Aidan Brady · 11 years ago
- 7f45043 Minor dynamic tank logic fix by Aidan Brady · 11 years ago
- aa69ba4 Fix cast by Aidan Brady · 11 years ago
- ffd2588 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
- 3fd76dc Began work on Logistical Transporter - item transport :) by Aidan Brady · 11 years ago
- befd4ad I need to stop leaving those in. by Ben Spiers · 11 years ago
- 472050e So apparently kilojoules are the base unit now. OK. by Ben Spiers · 11 years ago
- 49fc056 My approach to Universal Cables rendering power. They render with by Ben Spiers · 11 years ago
- 8ee17b2 Bring other network types up to speed with EnergyNetwork by Ben Spiers · 11 years ago
- 837689a Transmitter Network Interface by Ben Spiers · 11 years ago
- 503c4eb Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
- 47c36f1 Added redstone control to machines, generators, Energy Cubes and Gas Tanks; fixed Heat Generator NBT bug by Aidan Brady · 11 years ago
- 534234a Should fix robit crash when placed on non-chargepad tileEntities by Ben Spiers · 11 years ago
- f48997a Merge branch 'master' of github.com:aidancbrady/Mekanism by Ben Spiers · 11 years ago
- 0d99b90 Add a nullcheck that was crashing someone. by Ben Spiers · 11 years ago
- 04e7fdc Make the transmitters' internal renders look a bit nicer (hopefully also a bit by Ben Spiers · 11 years ago
- c642792 Use DisplayInteger to abstract away some GL11 calls by Ben Spiers · 11 years ago
- 55bde8a There is now a configurable delay between state updates, closes #177 by Aidan Brady · 11 years ago
- 9e51cdd Fixed Energy Cube/Generator UE energy outputting by Aidan Brady · 11 years ago
- 773f407 Minor Robit AI enhancements by Aidan Brady · 11 years ago
- 768f76e Fixed Robit crashing, added EnergyMeter recipe to master by Aidan Brady · 11 years ago
- ec42d43 Fixed Forestry integration by Aidan Brady · 11 years ago
- 333896b Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
- d56eed2 Cleanups! by Aidan Brady · 11 years ago
- 260b9ed Stop the new renderer from just creating infinite new displaylists. by Ben Spiers · 11 years ago
- 7bbcc1c Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
- 4c50c44 Better BC item integration, javadocs, cleanup by Aidan Brady · 11 years ago
- 415360a Fix factory guis by Ben Spiers · 11 years ago
- 1b64d07 @Aidancbrady, why did osmium armour think it's made of diamond? I've by Ben Spiers · 11 years ago
- 7c71adc Well, I don't know why the old way was broken but it's fixed now. by Ben Spiers · 11 years ago
- 423db88 Transmitter rendering improvements. by Ben Spiers · 11 years ago
- 0b5d188 More ratio fixes, Electric Chest GUI now has energy tooltip by Aidan Brady · 11 years ago
- fc964ad Cleanups, fixed UE ratios by Aidan Brady · 11 years ago
- 1953e16 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
- c389f5b Updated to new BuildCraft API, Universal Cable BuildCraft support temporarily broken. by Aidan Brady · 11 years ago
- 248a976 Possible hotfix for optifine crash by Ben Spiers · 11 years ago
- 5f27a06 Merge pull request #203 from ruifung/patch-1 by Calclavia · 11 years ago
- 04a3d0f Update README.md by ruifung · 11 years ago
- 60d9ac6 Oops. by Ben Spiers · 11 years ago
- b3909b7 Add debug info to EnergyMeter by Ben Spiers · 11 years ago
- 30ca7d8 Add ability to manually force-fix a network using a configurator by Ben Spiers · 11 years ago
- b01cf3b Make it so that /mk is always available in SSP by Ben Spiers · 11 years ago
- 18519b5 Fix the EnergyNetwork memory leak. by Ben Spiers · 11 years ago
- c2c031e Clean up a bit of unnecessary logic by Ben Spiers · 11 years ago
- 735b281 Fix a little derp in getPower() by Ben Spiers · 11 years ago
- 6a56211 Fix ArrayIndexOutOfBoundsException in Electric Chest when attached to AE import buses and presumably other things. by Ben Spiers · 11 years ago
- 0188882 Fix the Electric Pump's render texture by Ben Spiers · 11 years ago
- 3cd0106 Welcome to the team, @unpairedbracket! by Aidan · 11 years ago
- db5588d Fixed StackOverflowException with MFR, fixed incorrect UE charging values by Aidan Brady · 11 years ago
- aa3dcd0 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
- dedb2eb Fixed ControlCircuit recipe bug by Aidan Brady · 11 years ago
- 0ea223f Update build.xml by Calclavia · 11 years ago
- fdb05ab Merge pull request #198 from calclavia/patch-1 by Calclavia · 11 years ago
- 73bda3e Fixes Mekanism causing constant broken builds by Calclavia · 11 years ago
- db8725e Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
- 5d26f8e Updated to new UE, not done with complete implementation by Aidan Brady · 11 years ago
- 734835e Hopefully prevent potential (race condition?) NPE in osmium compressor. by Ben Spiers · 11 years ago
- 13400fd Bumped version to 5.5.7 by Aidan Brady · 11 years ago
- cd53a8b Re-commit Dynamic Tank fix by Aidan Brady · 11 years ago
- 26e86c8 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
- cfc5dff First 1.6 push, still work to be done by Aidan Brady · 11 years ago
- ec9d74f Hopefully solve all the rendering-based memory leaks by Ben Spiers · 11 years ago
- 14c56c6 Fix infinite liquid dupe bug. by Ben Spiers · 11 years ago
- 92c3cb6 Fix Mechanical Pipe non-vanilla liquid rendering. Closes #186 by Ben Spiers · 11 years ago
- 1b039bc Tiny cleanup by Aidan Brady · 11 years ago
- 3f8deb9 Re-enabled face culling, re-fixed getPickBlock() by Aidan Brady · 11 years ago
- 745f7d1 Hopefully re-fix #152 by Ben Spiers · 11 years ago
- e50701d Hopefully fix NPE with Immibis' microblocks and avoid issue #152 recurring by Ben Spiers · 11 years ago
- 73627f6 Make transmitters drop when shift-wrenched, like TE conduits by Ben Spiers · 11 years ago
- b2c3252 Add canWrench() checks to Block classes' onBlockActivated() methods by Ben Spiers · 11 years ago
- c27f4d0 Git always finds a way to screw things up, re-added new transmitter renderer by Aidan Brady · 11 years ago
- ea9dcf7 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
- b313f0f Slightly better transmitter rendering, better energy cube outputting by Aidan Brady · 11 years ago
- 6fc93bb Merge pull request #182 from unpairedbracket/transmitter-render by Aidan · 11 years ago
- c6002cf Rewrite transmitter renderer to remove internal walls by Ben Spiers · 11 years ago
- 39ab09b Improve textures to remove inter-transmitter walls by Ben Spiers · 11 years ago
- 0b786aa Merge remote-tracking branch 'upstream/master' by Ben Spiers · 11 years ago
- 1468fc0 Fixed Universal Cable render by Aidan Brady · 11 years ago
- ce09a82 Formatted EnergyMeter PR, merged Energy Cube comparator support by Aidan Brady · 11 years ago
- 3ea43f6 Merge pull request #179 from unpairedbracket/power-squashed by Aidan · 11 years ago
- 540823e Removed Wind Turbine bound checking by Aidan Brady · 11 years ago
- bc4a34c Less client-based lag on machines and generators by Aidan Brady · 11 years ago
- 37e442c Removed "upgrade dump" configurator mode, upgrades can now be removed in GUIs by Aidan Brady · 11 years ago
- 0fb90be Crusher sound volume decreased, upgrades now sustained in recipes by Aidan Brady · 11 years ago
- 6183761 Add an EnergyNetworkRegistry to keep track of Energy Networks and act as a singleton tick handler. by Ben Spiers · 11 years ago
- 1241fa1 Refactor EnergyNetwork.split() to make sure lots of unneeded networks aren't created by Ben Spiers · 11 years ago
- b740f05 Add power recording to networks and display to EnergyMeter by Ben Spiers · 11 years ago