1. f39e3a5 Fix chunk-load handler; make it refresh adjacent loaded chunks as well, to by Ben Spiers · 11 years ago
  2. 67687cd I'm an idiot. by Ben Spiers · 11 years ago
  3. 5e379f0 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan C. Brady · 11 years ago
  4. 5072b20 Updated IC2 API, modularized energy management by Aidan C. Brady · 11 years ago
  5. d9c94cc Add missing import by Ben Spiers · 11 years ago
  6. e598527 Fix StackOverflowException on getNetwork. by Ben Spiers · 11 years ago
  7. 19cea5b PowerReceiver can sometimes be null by Ben Spiers · 11 years ago
  8. 1886839 Stop Object3D.getTileEntity() from loading unloaded chunks. by Ben Spiers · 11 years ago
  9. 896daa1 Quick fix by Aidan C. Brady · 11 years ago
  10. de10fa2 Finished new changes, canTransferGas() functionality temporarily severed by Aidan C. Brady · 11 years ago
  11. 30f7bfa Loads of work on modularization, BROKEN BUILD by Aidan Brady · 11 years ago
  12. 046cab7 Base transmitter TileEntity class by Aidan Brady · 11 years ago
  13. f64ea42 Even more modularization by Aidan Brady · 11 years ago
  14. b2f2018 Further modularized transmitter networks by Aidan Brady · 11 years ago
  15. 20728ef Began work on a more modular approach to networks by Aidan C. Brady · 11 years ago
  16. 98a436d Cleanup by Aidan C. Brady · 11 years ago
  17. 38e7721 Merged NEI module, bumped version by Aidan C. Brady · 11 years ago
  18. ed9def2 Will this work? by Ben Spiers · 11 years ago
  19. 2389d3d Re-add and update NEI plugin to work again by Ben Spiers · 11 years ago
  20. 9fae571 Remove dead code by Aidan Brady · 11 years ago
  21. 6ce4465 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  22. 8996b49 Merging with other computer by Aidan Brady · 11 years ago
  23. 7e167b7 Logistical Transporters now have complete network functionality. Actual item transport is the next step! by Aidan Brady · 11 years ago
  24. fe9cd85 Work on Logistical Transporter by Aidan Brady · 11 years ago
  25. 96b192e General rendering improvements by Aidan Brady · 11 years ago
  26. 2553bb4 Minor Electric Pump container fix, cleanup by Aidan Brady · 11 years ago
  27. 7f45043 Minor dynamic tank logic fix by Aidan Brady · 11 years ago
  28. aa69ba4 Fix cast by Aidan Brady · 11 years ago
  29. ffd2588 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  30. 3fd76dc Began work on Logistical Transporter - item transport :) by Aidan Brady · 11 years ago
  31. befd4ad I need to stop leaving those in. by Ben Spiers · 11 years ago
  32. 472050e So apparently kilojoules are the base unit now. OK. by Ben Spiers · 11 years ago
  33. 49fc056 My approach to Universal Cables rendering power. They render with by Ben Spiers · 11 years ago
  34. 8ee17b2 Bring other network types up to speed with EnergyNetwork by Ben Spiers · 11 years ago
  35. 837689a Transmitter Network Interface by Ben Spiers · 11 years ago
  36. 503c4eb Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  37. 47c36f1 Added redstone control to machines, generators, Energy Cubes and Gas Tanks; fixed Heat Generator NBT bug by Aidan Brady · 11 years ago
  38. 534234a Should fix robit crash when placed on non-chargepad tileEntities by Ben Spiers · 11 years ago
  39. f48997a Merge branch 'master' of github.com:aidancbrady/Mekanism by Ben Spiers · 11 years ago
  40. 0d99b90 Add a nullcheck that was crashing someone. by Ben Spiers · 11 years ago
  41. 04e7fdc Make the transmitters' internal renders look a bit nicer (hopefully also a bit by Ben Spiers · 11 years ago
  42. c642792 Use DisplayInteger to abstract away some GL11 calls by Ben Spiers · 11 years ago
  43. 55bde8a There is now a configurable delay between state updates, closes #177 by Aidan Brady · 11 years ago
  44. 9e51cdd Fixed Energy Cube/Generator UE energy outputting by Aidan Brady · 11 years ago
  45. 773f407 Minor Robit AI enhancements by Aidan Brady · 11 years ago
  46. 768f76e Fixed Robit crashing, added EnergyMeter recipe to master by Aidan Brady · 11 years ago
  47. ec42d43 Fixed Forestry integration by Aidan Brady · 11 years ago
  48. 333896b Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  49. d56eed2 Cleanups! by Aidan Brady · 11 years ago
  50. 260b9ed Stop the new renderer from just creating infinite new displaylists. by Ben Spiers · 11 years ago
  51. 7bbcc1c Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  52. 4c50c44 Better BC item integration, javadocs, cleanup by Aidan Brady · 11 years ago
  53. 415360a Fix factory guis by Ben Spiers · 11 years ago
  54. 1b64d07 @Aidancbrady, why did osmium armour think it's made of diamond? I've by Ben Spiers · 11 years ago
  55. 7c71adc Well, I don't know why the old way was broken but it's fixed now. by Ben Spiers · 11 years ago
  56. 423db88 Transmitter rendering improvements. by Ben Spiers · 11 years ago
  57. 0b5d188 More ratio fixes, Electric Chest GUI now has energy tooltip by Aidan Brady · 11 years ago
  58. fc964ad Cleanups, fixed UE ratios by Aidan Brady · 11 years ago
  59. 1953e16 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  60. c389f5b Updated to new BuildCraft API, Universal Cable BuildCraft support temporarily broken. by Aidan Brady · 11 years ago
  61. 248a976 Possible hotfix for optifine crash by Ben Spiers · 11 years ago
  62. 5f27a06 Merge pull request #203 from ruifung/patch-1 by Calclavia · 11 years ago
  63. 04a3d0f Update README.md by ruifung · 11 years ago
  64. 60d9ac6 Oops. by Ben Spiers · 11 years ago
  65. b3909b7 Add debug info to EnergyMeter by Ben Spiers · 11 years ago
  66. 30ca7d8 Add ability to manually force-fix a network using a configurator by Ben Spiers · 11 years ago
  67. b01cf3b Make it so that /mk is always available in SSP by Ben Spiers · 11 years ago
  68. 18519b5 Fix the EnergyNetwork memory leak. by Ben Spiers · 11 years ago
  69. c2c031e Clean up a bit of unnecessary logic by Ben Spiers · 11 years ago
  70. 735b281 Fix a little derp in getPower() by Ben Spiers · 11 years ago
  71. 6a56211 Fix ArrayIndexOutOfBoundsException in Electric Chest when attached to AE import buses and presumably other things. by Ben Spiers · 11 years ago
  72. 0188882 Fix the Electric Pump's render texture by Ben Spiers · 11 years ago
  73. 3cd0106 Welcome to the team, @unpairedbracket! by Aidan · 11 years ago
  74. db5588d Fixed StackOverflowException with MFR, fixed incorrect UE charging values by Aidan Brady · 11 years ago
  75. aa3dcd0 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  76. dedb2eb Fixed ControlCircuit recipe bug by Aidan Brady · 11 years ago
  77. 0ea223f Update build.xml by Calclavia · 11 years ago
  78. fdb05ab Merge pull request #198 from calclavia/patch-1 by Calclavia · 11 years ago
  79. 73bda3e Fixes Mekanism causing constant broken builds by Calclavia · 11 years ago
  80. db8725e Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  81. 5d26f8e Updated to new UE, not done with complete implementation by Aidan Brady · 11 years ago
  82. 734835e Hopefully prevent potential (race condition?) NPE in osmium compressor. by Ben Spiers · 11 years ago
  83. 13400fd Bumped version to 5.5.7 by Aidan Brady · 11 years ago
  84. cd53a8b Re-commit Dynamic Tank fix by Aidan Brady · 11 years ago
  85. 26e86c8 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  86. cfc5dff First 1.6 push, still work to be done by Aidan Brady · 11 years ago
  87. ec9d74f Hopefully solve all the rendering-based memory leaks by Ben Spiers · 11 years ago
  88. 14c56c6 Fix infinite liquid dupe bug. by Ben Spiers · 11 years ago
  89. 92c3cb6 Fix Mechanical Pipe non-vanilla liquid rendering. Closes #186 by Ben Spiers · 11 years ago
  90. 1b039bc Tiny cleanup by Aidan Brady · 11 years ago
  91. 3f8deb9 Re-enabled face culling, re-fixed getPickBlock() by Aidan Brady · 11 years ago
  92. 745f7d1 Hopefully re-fix #152 by Ben Spiers · 11 years ago
  93. e50701d Hopefully fix NPE with Immibis' microblocks and avoid issue #152 recurring by Ben Spiers · 11 years ago
  94. 73627f6 Make transmitters drop when shift-wrenched, like TE conduits by Ben Spiers · 11 years ago
  95. b2c3252 Add canWrench() checks to Block classes' onBlockActivated() methods by Ben Spiers · 11 years ago
  96. c27f4d0 Git always finds a way to screw things up, re-added new transmitter renderer by Aidan Brady · 11 years ago
  97. ea9dcf7 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  98. b313f0f Slightly better transmitter rendering, better energy cube outputting by Aidan Brady · 11 years ago
  99. 6fc93bb Merge pull request #182 from unpairedbracket/transmitter-render by Aidan · 11 years ago
  100. c6002cf Rewrite transmitter renderer to remove internal walls by Ben Spiers · 11 years ago