1. efeeb06 Move rendering IDs to Common Proxy classes to appease ExtraUtils. by Ben Spiers · 10 years ago
  2. e36ecf9 Clean up and fix some stuff from the rebase pull. by Ben Spiers · 10 years ago
  3. a21e679 Make Lasers better at server-side by Ben Spiers · 10 years ago
  4. 0307acc Fix sounds on the server side. by Ben Spiers · 10 years ago
  5. eb5e8b0 Make the reactor use Hohlraums properly by Ben Spiers · 10 years ago
  6. 143777a Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
  7. 339e048 After much client code isolation, there should be no more issues on the server side with sounds by Aidan C. Brady · 10 years ago
  8. 78cb22e Merge pull request #2222 from Adaptivity/development by Aidan · 10 years ago
  9. c02724d Update ru_RU.lang by Anton · 10 years ago
  10. 12b6b46 Merge pull request #2221 from halvors/development by Aidan · 10 years ago
  11. 97e51e0 Cleanup, cleared some warnings. by Halvor Lyche Strandvoll · 10 years ago
  12. cc5080d Cleanup by Aidan C. Brady · 10 years ago
  13. 1b813b4 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
  14. 398fa5d Added that nullary constructor by Aidan C. Brady · 10 years ago
  15. 4e3999e Make the rendering of Induction Matrix internals a bit nicer. by Ben Spiers · 10 years ago
  16. 60a32d4 CTM for the Induction Matrix internals. @aidancbrady, what do you think? by Ben Spiers · 10 years ago
  17. 6502ee0 Cleaned up integration code, added minor aluminum ore processing. Adding new resources for full recipe processing is now stupid easy. by Aidan C. Brady · 10 years ago
  18. e9a3000 Add Optional removal of IToolHammer. Fixes #2216 by Ben Spiers · 10 years ago
  19. 01f37e5 Make induction ports work with connected textures. by Ben Spiers · 10 years ago
  20. ad2a354 Refactored Dust items, removed Obsidian ore processing (doesn't have a use considering Obsidian is just about entirely renewable) by Aidan C. Brady · 10 years ago
  21. f5d94ca Perfected Portable Tank valve animation by Aidan C. Brady · 10 years ago
  22. 3c39af4 Added Crescent Hammer support by Aidan C. Brady · 10 years ago
  23. 6847a1e Minor cleanup by Aidan C. Brady · 10 years ago
  24. 1f28a9b Transporters now have deeply integrated support for bins, including prediction algorithms by Aidan C. Brady · 10 years ago
  25. a5a9ab9 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
  26. 088cd2f A few bin fixes by Aidan C. Brady · 10 years ago
  27. 2749adc Made sure transporters check strict inventory stack limits, fixed the AE2 interaction by Aidan C. Brady · 10 years ago
  28. c991e12 Removed test recipe. IMC is done! by Aidan C. Brady · 10 years ago
  29. bfbddd3 Standardize the names of machine outputs by Aidan C. Brady · 10 years ago
  30. 1071b57 IMC API for machines! by Aidan C. Brady · 10 years ago
  31. 749c579 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
  32. 71420a2 Fixed PlayerSound fade effect by Aidan C. Brady · 10 years ago
  33. 71a9bfc Make the @Optional removals stricter. by Ben Spiers · 10 years ago
  34. 9db7896 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
  35. d1990c2 Finished off Oredictionificator by Aidan C. Brady · 10 years ago
  36. 797308f Update Forge version. by Ben Spiers · 10 years ago
  37. 1580d96 Updated CoFH API by Aidan C. Brady · 10 years ago
  38. 77c68b0 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
  39. 02cb425 Work on Oredictionificator operations by Aidan C. Brady · 10 years ago
  40. 9a704f2 Merge pull request #2211 from Dannerick/myDev1 by Aidan · 10 years ago
  41. d61723c Fixed a few issues - Oredictionificator filter system is done by Aidan C. Brady · 10 years ago
  42. 2cd3d5d Work on GUI by Aidan C. Brady · 10 years ago
  43. 2a1fe5b [#2210] fix for NPE on placing an empty gas-burning generator by brian lewis · 10 years ago
  44. f51c528 Added recipes for new v8 content by Aidan C. Brady · 10 years ago
  45. 9f20e0b Oredictionificator work by Aidan C. Brady · 10 years ago
  46. 6870b21 Oredictionificator work by Aidan C. Brady · 10 years ago
  47. 8a88df5 Start on Oredictionificator! by Aidan C. Brady · 10 years ago
  48. 6e3efac Hide Heat Transmitter until it's finished by Aidan C. Brady · 10 years ago
  49. ca16c64 Fixed a crash by Aidan C. Brady · 10 years ago
  50. 093d18e Implemented a failsafe tick handler in FrequencyManager, fixed a small deactivation mishap by Aidan C. Brady · 10 years ago
  51. 6801092 Fixed data fetch by Aidan C. Brady · 10 years ago
  52. f9c10d9 More work on teleporters, implemented chunkloading by Aidan C. Brady · 10 years ago
  53. 9c21621 Just about finished! Teleporter & Portable Teleporter work with the new frequency system perfectly. by Aidan C. Brady · 10 years ago
  54. 6d36926 Work on Portable Teleporter, need to fix the screwed up GUI by Aidan C. Brady · 10 years ago
  55. 9043e12 Work on new Portable Teleporter GUI - going to basically be a clone of the regular teleporter GUI without an inventory view by Aidan C. Brady · 10 years ago
  56. d16a6f0 Teleporting works! Tomorrow I'll try and implement the Portable Teleporter. by Aidan C. Brady · 10 years ago
  57. cefd4ba Fixed another NBT issue by Aidan C. Brady · 10 years ago
  58. c2c3bd1 Many fixes - still need to get private frequencies to load by Aidan C. Brady · 10 years ago
  59. dc611eb Work on GUI, things are starting to work by Aidan C. Brady · 10 years ago
  60. 76b93be More teleporter work. Getting pretty complicated, hopefully I can pull this off by Aidan C. Brady · 10 years ago
  61. 855a5ac Code cleanup by Aidan C. Brady · 10 years ago
  62. a86bb36 Merge pull request #2193 from Siigari/development by Aidan · 10 years ago
  63. 8da2383 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
  64. 7cfc0c5 Merge pull request #2192 from Siigari/master by Aidan · 10 years ago
  65. c394c7c Merge pull request #2186 from Archtikz/development by Aidan · 10 years ago
  66. 5e5975b Work on new teleporter system - still a lot to do by Aidan C. Brady · 10 years ago
  67. 605532a Added frequency framework, should make creating frequency-based teleportation networks a breeze by Aidan C. Brady · 10 years ago
  68. 71d712e Remastered and looped audio correctly. by Siigari · 10 years ago
  69. 58ea87f Remastered and downmixed audio, improved levels and created seamless looping. by Siigari · 10 years ago
  70. 1d4ff14 Some more work on the Seismic Reader, tooltips and scaling changes by Archtikz · 10 years ago
  71. 6ebf226 Make sure to save chunk changes by Aidan C. Brady · 10 years ago
  72. e3ca5cc Implemented the new systems in factories and chemical crystallizers, added better configurator mode switch tooltips by Aidan C. Brady · 10 years ago
  73. 93df968 Added remaining framework for gas/fluid tank handling, finished new configuration implementation for PRC and Chemical Injection Chamber by Aidan C. Brady · 10 years ago
  74. 4f91277 Completely remade Seismic Reader, may not be 100% efficient as it could by Archtikz · 10 years ago
  75. 18e23bb Better tooltips by Aidan C. Brady · 10 years ago
  76. 8ce105d More configuration work by Aidan C. Brady · 10 years ago
  77. 1f59f8c Finished implementation of sided energy configuration. Yay! by Aidan C. Brady · 10 years ago
  78. e706501 Added energy config readiness to all configurable machines, still yet to actually implement energy management by Aidan C. Brady · 10 years ago
  79. 1bff3a9 Just about finished new Side Configuration GUI by Aidan C. Brady · 10 years ago
  80. 28b2098 Quick fix for transporter color issue by Aidan C. Brady · 10 years ago
  81. 78c3fe5 Finished the separation of transporter and side configs by Aidan C. Brady · 10 years ago
  82. c84e131 Work on configuration GUI by Aidan C. Brady · 10 years ago
  83. 3f41027 Started work on the new configuration interfaces, separated the transporter configuration from general side configuration, reorganized GUI elements into their own package by Aidan C. Brady · 10 years ago
  84. 4085cb2 Fixed a few bugs with the new system by Aidan C. Brady · 10 years ago
  85. d4d7e88 Developed and implemented the foundation for Item/Gas/Energy/Fluid/Heat dynamic side configuration. by Aidan C. Brady · 10 years ago
  86. 35518ad Fixed some tooltips, Hohlraum now properly accepts D-T fuel, added Hohlraum recipe, added lithium to EIM recipes by Aidan C. Brady · 10 years ago
  87. c1fc1c7 Added hohlraum, added D-T fuel recipe to Chemical Infuser, added a few missing tooltips by Aidan C. Brady · 10 years ago
  88. 55ed9cd Fixed machines not saving state after being installed by Aidan C. Brady · 10 years ago
  89. ff91bf7 Added new "machines" section to config - specifically enable or disable any core Mekanism machinery, including options to remove already-existing machinery from worlds by Aidan C. Brady · 10 years ago
  90. 6d291c8 Fixed PRC energy usage by Aidan C. Brady · 10 years ago
  91. 1237230 Fixed PRC varying reaction time not being applied by Aidan C. Brady · 10 years ago
  92. abd581b Factory Installers are done! by Aidan C. Brady · 10 years ago
  93. 274930f Initial work complete for factory installers! Still need to add recipes and algorithm to transform generic machines into basic factories by Aidan C. Brady · 10 years ago
  94. 6889bba Added the visuals tab. Easier than I thought! by Aidan C. Brady · 10 years ago
  95. f6a34f5 Added another special character to filters by Aidan C. Brady · 10 years ago
  96. 420a04c Added recipes for Induction Casing and Induction Ports, better recipes for Dynamic Tank blocks, fixed a few other recipe bugs by Aidan C. Brady · 10 years ago
  97. bb718de Induction Cell & Induction Provider recipes by Aidan C. Brady · 10 years ago
  98. 6f0cf3a Fixed many bugs! by Aidan C. Brady · 10 years ago
  99. 09f1a04 Doubled filter max string length from 12 characters to 24 characters, allows hyphens and spaces in filters, developed and integrated new fancy auto-scaling text renderer to prevent text overlap by Aidan C. Brady · 10 years ago
  100. 7d17192 Cardboard Box no longer picks up blocks that have -1 hardness values, also prevented Electric Chests from being vulnerable to explosives when locked by Aidan C. Brady · 10 years ago