- dffee5a Add Statistics tab to Reactor by Ben Spiers · 10 years ago
- 12f9753 Move Laser range and usage to config by Ben Spiers · 10 years ago
- 432eab1 Move LaserManager out of api to fix some import errors. by Ben Spiers · 10 years ago
- 03a7252 Fix controller texture on items by Ben Spiers · 10 years ago
- fad0da2 Fix a deprecated method by Ben Spiers · 10 years ago
- 2d3dda2 Get all registered fluids to show up in Portable tanks in NEI. by Ben Spiers · 10 years ago
- 1c71614 Properly localise fluid names on machine blocks by Ben Spiers · 10 years ago
- 14852b0 Move some more code into the Blocks and Items classes, and fix the ObjectHolder annotations. Don't think it's going to be possible to make the Tools items work with ObjectHolder (they'd need to be final fields I think) because the material enums need to be initialised first. by Ben Spiers · 10 years ago
- 2048083 Fix energy cubes not coming from NEI charged by Ben Spiers · 10 years ago
- 7c123a9 Fix Factory container slot ids by Ben Spiers · 10 years ago
- 233f538 Merge branch 'development' into 1.8 by Aidan Brady · 10 years ago
- 8e10c4f Fixed panel harvest levels by Aidan Brady · 10 years ago
- 33970b6 Updated Multiblock Controller textures, added multi-meta capability to Connected Texture Renderer by Aidan Brady · 10 years ago
- 0de2877 Updated the RP API to hash e853d244 by Byron Shelden · 10 years ago
- 19cfb7b Generalized the actual manager, and the data manager (by means of reflection) by Aidan Brady · 10 years ago
- c97f617 Generalized some of the multiblock code into a stricter format by Aidan Brady · 10 years ago
- 8f6cf7e Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 by Aidan Brady · 10 years ago
- d1bef0b Fixes! The new system just about works, I just need to work on Dynamic Tank inventory merging. by Aidan Brady · 10 years ago
- e0e5452 Remove some bad imports by Ben Spiers · 10 years ago
- 34b4742 Start on framework for energy/fluid/gas/item teleportation by Ben Spiers · 10 years ago
- 548c5b0 More work, currently broken by Aidan Brady · 10 years ago
- fc7dd3e Started on a new, more modular approach to controller-less multiblocks, allowing for the creation of the EIM by Aidan Brady · 10 years ago
- 1cfe6fc Started work on implementation of Dynamic Tank cache merging, fixed Salination Tank not rendering at height 3, made sure all multiblocks load after partial chunk load by Aidan Brady · 10 years ago
- 4090fcf Reactor now auto-forms by Aidan Brady · 10 years ago
- 22db67c Spacing cleanup by Aidan Brady · 10 years ago
- dde9b53 Fixed the addition of the "creative control circuit" by Aidan Brady · 10 years ago
- d9bb584 Naming standards :) by Aidan Brady · 10 years ago
- 725b746 Make the mod classes significantly less godlike. by Ben Spiers · 10 years ago
- 6762f41 Glowing lasers and laser amplifier model! by Aidan Brady · 10 years ago
- 6e975ee Made them really infinite by Aidan Brady · 10 years ago
- da35b50 Creative Energy Cube now won't be drained of or receive power. by Aidan Brady · 10 years ago
- ed4aa76 Merge branch 'development' into 1.8 by Aidan Brady · 10 years ago
- 7e378dd Fixed Atomic Disassembler issue by Aidan Brady · 10 years ago
- b2e676a Fixed an API issue, fixed Robit nametag not updating, fixed Sorter Mod ID filter bugginess by Aidan Brady · 10 years ago
- 269343f Revert back to the old method of power distribution to fix BuildCraft issues. We shouldn't try to make up for other mods' bugs. by Aidan Brady · 10 years ago
- 285423d Merge branch 'development' into 1.8 by Aidan Brady · 10 years ago
- 4a70449 Merge branch 'master' into development by Aidan Brady · 10 years ago
- 56e6cbc Merge pull request #1590 from Tonius/patch-1 by Aidan · 10 years ago
- 057c4d0 Merge pull request #1596 from mymagadsl/patch-3 by Aidan · 10 years ago
- 5f83a42 Make some textures more transparent to get a better look at the fusion plasma. by Ben Spiers · 10 years ago
- a6ff475 Fusion reactor NBT save/load, and a first attempt at plasma render. Fusion reactor is basically finished at this point. by Ben Spiers · 10 years ago
- d7c060d Update BC API and fix up EnergyNet and CableUtils to work with the new MjAPI by Ben Spiers · 10 years ago
- d832119 Oops by Ben Spiers · 10 years ago
- 4faa733 Merge branch 'development' into 1.8 by Ben Spiers · 10 years ago
- 59dab7c Move StackUtil to api package for not causing errors. by Ben Spiers · 10 years ago
- 1b54cfb More laser amplifier changes by Ben Spiers · 10 years ago
- d4f05c8 Some cleanup of MekanismUtils and more EnergyDisplay changes to use our energy units. by Ben Spiers · 10 years ago
- 26bc15a Adding Lit Redstone Ore to OreDict is well and truly broken. by Ben Spiers · 10 years ago
- b62c5c8 Get basic functionality working for the Laser Amplifier. No mode changing yet, and using the laser model in lieu of the actual one. by Ben Spiers · 10 years ago
- bfe3b54 Merge branch 'development' into 1.8 by Ben Spiers · 10 years ago
- 78addc3 Stop a potential NPE in Gas Gauges. by Ben Spiers · 10 years ago
- 2b7300b Stop a potential NPE in Gas Gauges. by Ben Spiers · 10 years ago
- cf53322 Update zh_TW.lang by mymagadsl · 10 years ago
- 6f4e0da Fix a small advanced solar placement bug. by Ben Spiers · 10 years ago
- 9413950 Merge branch 'development' into 1.8 by Ben Spiers · 10 years ago
- c339ee7 Merge branch 'master' into development by Ben Spiers · 10 years ago
- c974646 Fix trying to use IC2 EnergyNet without IC2 installed. It would never work anyway. by Ben Spiers · 10 years ago
- 1d52a4f Add a Creative Energy Cube that's always half-full so it can sink or provide arbitrary amounts of energy. by Ben Spiers · 10 years ago
- 38b5542 Add tabs to Fuel and Heat GUIs to get to the other one. by Ben Spiers · 10 years ago
- f21568d Textures for Fusion Fluids by Ben Spiers · 10 years ago
- cf4df09 Fix a crash casting null to float by Ben Spiers · 10 years ago
- 5dcd9ab Add an injection rate text field by Ben Spiers · 10 years ago
- 9696ad2 Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 by Aidan Brady · 10 years ago
- 1ad7fe8 Salination Plant now auto-forms by Aidan Brady · 10 years ago
- fef1fb6 Committed the other files I meant to commit. by Tonius · 10 years ago
- d6cf9a8 Various fixes to rendering by Tonius · 10 years ago
- e2913e2 Work on reactor GUI. by Ben Spiers · 10 years ago
- e004fdc Merge branch 'development' into 1.8 by Ben Spiers · 10 years ago
- d0d660b Merge branch 'master' into development by Ben Spiers · 10 years ago
- 1d61c3d Tweak energynet logic a bit to safeguard against overly high tiers of IC2 acceptor and things that implement everything but with only one working. by Ben Spiers · 10 years ago
- 31e24ec Fixed default enchantibilities by Aidan C. Brady · 10 years ago
- 3abd80f Generators now sustain fluid and gas data by Aidan C. Brady · 10 years ago
- ce5bddb Merge branch 'development' into 1.8 by Aidan C. Brady · 10 years ago
- ab34edc Finished off new system of sustained data by Aidan C. Brady · 10 years ago
- 94c3a6a Started work on a new system of managing sustained data by Aidan C. Brady · 10 years ago
- 7ac7fbc Sustained gas and fluid support for Chemical Washer, Chemical Crystallizer and Chemical Infuser by Aidan C. Brady · 10 years ago
- 2876eb5 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
- ba289ce Added sustained fluid and gas tanks to PRC and Electrolytic Separator, fixed Gas Generator losing energy when being picked up by Aidan C. Brady · 10 years ago
- aaffc3e Updated some imports and added textures by Aidan C. Brady · 10 years ago
- 3d1b256 Merge pull request #1576 from fewizz/patch-1 by Aidan · 10 years ago
- f768dab Update ru_RU.lang by fewizz · 10 years ago
- 1689031 Fix Gas Generator not accepting Buildcraft fuels. by jmongeon · 10 years ago
- 22b3097 Laser model! Also added some new Reactor Block assets. by Aidan C. Brady · 10 years ago
- 5f268ae More texture updates by Aidan C. Brady · 10 years ago
- b992d68 Updated some textures, also added textures for Laser and upcoming Neutronic Centrifuge by Aidan C. Brady · 10 years ago
- 5bee399 Merge branch 'development' into 1.8 by Aidan C. Brady · 10 years ago
- bb8985b Fixed a few energy transfer issues by Aidan C. Brady · 10 years ago
- 2b5bb53 Fixed a few recipe issues by Aidan C. Brady · 10 years ago
- d8e94b0 Added effect information to upgrade GUI by Aidan C. Brady · 10 years ago
- 52efdac Eliminated the deprecated "getSpeedMultiplier()" and "getEnergyMultiplier()" methods by Aidan C. Brady · 10 years ago
- 523ec21 Added button to remove upgrade, fixed font size. Almost done! by Aidan C. Brady · 10 years ago
- 790cd33 Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 by Aidan C. Brady · 10 years ago
- 6470f69 A big load of work on the new upgrade GUI by Aidan C. Brady · 10 years ago
- 84daf18 More Reactor GUI work by Ben Spiers · 10 years ago
- 775ba68 Tweaking of lasers for packet-efficiency by Ben Spiers · 10 years ago
- c66676d Fix some Server-side packets being sent by the client by Ben Spiers · 10 years ago
- 327389a Get Lasers kind of working vs. dediservers by Ben Spiers · 10 years ago
- dd421f7 This should stop the servercrashing issue by Ben Spiers · 10 years ago
- a2bb224 Fix transmitter render pass to stop things occluding incorrectly, make lasers get stronger and weaker as they start and stop by Ben Spiers · 10 years ago
- e35a673 Get lasers rendering. I've yet to proxy it off, so THIS WILL CRASH DEDICATED SERVERS by Ben Spiers · 10 years ago