- d0d660b Merge branch 'master' into development by Ben Spiers · 10 years ago
- 1d61c3d Tweak energynet logic a bit to safeguard against overly high tiers of IC2 acceptor and things that implement everything but with only one working. by Ben Spiers · 10 years ago
- 31e24ec Fixed default enchantibilities by Aidan C. Brady · 10 years ago
- 3abd80f Generators now sustain fluid and gas data by Aidan C. Brady · 10 years ago
- ab34edc Finished off new system of sustained data by Aidan C. Brady · 10 years ago
- 94c3a6a Started work on a new system of managing sustained data by Aidan C. Brady · 10 years ago
- 7ac7fbc Sustained gas and fluid support for Chemical Washer, Chemical Crystallizer and Chemical Infuser by Aidan C. Brady · 10 years ago
- 2876eb5 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
- ba289ce Added sustained fluid and gas tanks to PRC and Electrolytic Separator, fixed Gas Generator losing energy when being picked up by Aidan C. Brady · 10 years ago
- 3d1b256 Merge pull request #1576 from fewizz/patch-1 by Aidan · 10 years ago
- e7bfdef Merge pull request #1578 from jmongeon/master by Aidan · 10 years ago
- f768dab Update ru_RU.lang by fewizz · 10 years ago
- 1689031 Fix Gas Generator not accepting Buildcraft fuels. by jmongeon · 10 years ago
- bb8985b Fixed a few energy transfer issues by Aidan C. Brady · 10 years ago
- 2b5bb53 Fixed a few recipe issues by Aidan C. Brady · 10 years ago
- cdb1ad2 Attempted a fix for a strange connection error by Aidan C. Brady · 10 years ago
- b4be235 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
- 5f26402 Minor cleanup and tabs by Ben Spiers · 10 years ago
- 0864e10 Merge a few more fixes by Aidan C. Brady · 10 years ago
- 27056da Merge back a few bug fixes by Aidan C. Brady · 10 years ago
- fd9fb07 Merge pull request #1559 from jstockwin/development by Ben Spiers · 10 years ago
- 0a9dbec Stop energy cube core rendering when cube is empty. by jstockwin · 10 years ago
- cc33ad2 Update Development.md by Ben Spiers · 10 years ago
- 545849f Merge branch 'master' into development by Aidan C. Brady · 10 years ago
- db7b44e Merge pull request #1547 from sb023612/master by Aidan · 10 years ago
- 7660a82 Update zh_CN.lang by sb023612 · 10 years ago
- fe845c2 Update zh_CN.lang by sb023612 · 10 years ago
- 2e1b010 Merge pull request #1538 from Vexatos/patch-4 by Aidan · 10 years ago
- ad82a76 Update de_DE.lang by Vexatos · 10 years ago
- 0a1afba Fixed a major issue that was causing transmitter networks to be ticked twice in a single tick by Aidan C. Brady · 10 years ago
- cfeb08a Fixed Gas Mask OP-ness, added config option to let creative mode override the Electric Chest, fixed Gas Generator crash by Aidan C. Brady · 10 years ago
- de1e264 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
- 146d974 Fixed Teleporter localization, fixed balloons placing on non-solid sides, added AE processing recipes, improve tele porter efficiency by Aidan C. Brady · 10 years ago
- c009940 Fix Railcraft Dependency by Ben Spiers · 10 years ago
- 249638e Fix somehow having 2 mcmod.info files in the Mekanism jar. by Ben Spiers · 10 years ago
- a24bd2e A bit of work on teleporter localization. There's something weird going on, though. by Aidan C. Brady · 10 years ago
- 8d36e9a Fix a bizarre bug I introduced ages ago. by Ben Spiers · 10 years ago
- 1094475 Fixed teleporter crash, fixed asset issue by Aidan C. Brady · 10 years ago
- 3fc1ec0 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
- 17f8fa1 Implemented robit crash fix by Aidan C. Brady · 10 years ago
- e466808 Merge pull request #1509 from Mierzen/development by Aidan · 10 years ago
- 24b15ee Missed one missing tooltip (haha) by Mierzen · 10 years ago
- 6fd1488 Language file changes: by Mierzen · 10 years ago
- b650ed4 Revert "Capitalize some language keys (yes, no and AD modes)" by Mierzen · 10 years ago
- d8b9ff7 Merge branch 'master' into development by Ben Spiers · 10 years ago
- c560bdc Fix a different, unrelated OreDict issue. by Ben Spiers · 10 years ago
- 3e3bf2c Fix Iron Dust smelting issue. Close #1478 by Ben Spiers · 10 years ago
- 9c2582a Capitalize some language keys (yes, no and AD modes) by Mierzen · 10 years ago
- 7328fd4 Remove inherited language strings from en_GB and en_ZA by Mierzen · 10 years ago
- eecfd68 Merge pull request #1505 from Mierzen/master by Aidan · 10 years ago
- f92b682 Merge pull request #1506 from Adaptivity/patch-4 by Aidan · 10 years ago
- afe69a0 Update ru_RU.lang by Anton · 10 years ago
- 0872cdb Update en_GB, add en_ZA by Mierzen · 10 years ago
- 4bea4c6 Remove stray @Method by Ben Spiers · 10 years ago
- c223eab Fixed Combiner NEI texture, fixed Cardboard Box not working by Aidan C. Brady · 10 years ago
- cfdaf37 Moved MFR back into api package. by Aidan C. Brady · 10 years ago
- 0758ad7 Fix un-checked MFR API usage by Ben Spiers · 10 years ago
- 79f27e9 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan C. Brady · 10 years ago
- 369eb01 Fixed Portable Tank transfer issue, fixed inventories not being sustained, fixed Logistical Transporter crash by Aidan C. Brady · 10 years ago
- a8bfe29 Depend on EnderIO and ExtraUtilities by Ben Spiers · 10 years ago
- f095cbd Fix the BuildCraft API dependency by Ben Spiers · 10 years ago
- 896dd4d Merge pull request #1483 from Mierzen/patch-2 by Aidan · 10 years ago
- 390f0b0 Force Mekanism to load after FMP by Aidan C. Brady · 10 years ago
- d72ce65 Updated Forge to 10.13.0.1180. by Aidan C. Brady · 10 years ago
- bba1358 Update README.md by Mierzen · 10 years ago
- ab0f002 Fixed FMP version! by Aidan C. Brady · 10 years ago
- 5bc7288 Mekanism v7...official release. by Aidan C. Brady · 10 years ago
- f597bce Updated Forge to 1179 by Aidan C. Brady · 10 years ago
- 6095f6e Fixed the evil mac sound bug by increasing the sampling rate and doubling the buffer size to two bytes. Also removed printlns. by Aidan C. Brady · 10 years ago
- 177372e Rewrote idle path calculations of Logistical Transporters! by Aidan C. Brady · 10 years ago
- 4ba9afb Updated recipes to be more consistent. This was about all I wanted to accomplish for v7...either I make Gas Cells tomorrow or I push the release. by Aidan C. Brady · 10 years ago
- ee00c5a Chemical Dissolution Chamber now can accept upgrades by Aidan C. Brady · 10 years ago
- 60b2266 Fixes galore! by Aidan C. Brady · 10 years ago
- eda233f More GUI bugs! by Aidan C. Brady · 10 years ago
- 77d3469 Fix a few GUI bugs by Aidan C. Brady · 10 years ago
- 171c976 Chemical Crystallizer now accepts upgrades by Aidan C. Brady · 10 years ago
- 65a8633 Gave Chemical Oxidizer and PRC upgrade systems, fixed Chemical Oxidizer and Electrolytic Separator NEI modules by Aidan C. Brady · 10 years ago
- 7198704 Fixed a crash! by Aidan C. Brady · 10 years ago
- fc87866 Implemented new container edit modes in Portable Tank and Dynamic Tank, still need to set up IFluidContainerItem integration with the Dynamic Tank by Aidan C. Brady · 10 years ago
- 12f3ef8 Lay out the foundation for container edit modes. Also changed the way Dynamic Tank caches work - they are now much more modular and will remember their multiblock inventories on world reload. by Aidan C. Brady · 10 years ago
- 16c5f7c Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
- 1f9782d Added logic to allow fluid-accepting machines to use IFluidContainerItem fluids by Aidan C. Brady · 10 years ago
- 55b178b Revert "Start on Fusion Reactor logic and infrastructure. Currently experimenting with parameters for balance." by Ben Spiers · 10 years ago
- 95b6ac8 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
- fc138c5 Portable Tank now serves as a FluidContainerItem, now I just need to get fluid-accepting machines to recognize them by Aidan C. Brady · 10 years ago
- 7394ced Start on Fusion Reactor logic and infrastructure. Currently experimenting with parameters for balance. by Ben Spiers · 10 years ago
- cd10bc8 Updates for changed IC2 API. Not sure if I'll be able to use @Optional with the new non-legacy BC MJ API as it uses Annotations instead of interfaces. by Ben Spiers · 10 years ago
- 5e0dc25 Update BC and IC2 APIs. Not updated Mek code to match yet. by Ben Spiers · 10 years ago
- 9dc1c1d Work on a more consistent tier system. Added Reinforced Alloy, renamed Atomic Core to Atomic Alloy, and changed the recipe of the Atomic Alloy to use multiple levels of Metallurgic Infuser processing. The Reinforced Alloy is in between. by Aidan C. Brady · 10 years ago
- 23adf9a Added Salt Blocks - generates similarly to clay. Added tooltips for config GUI. Added option to regenerate ores, as this is now a thing. Also...began implementing different tiers of control circuits. by Aidan C. Brady · 10 years ago
- 63970a2 Upgraded gas item recipe integration greatly, should make things much smoother. by Aidan C. Brady · 10 years ago
- 377fff3 We don't really need getLocation(), instead using Coord4D.get() with the getTile() method. by Aidan C. Brady · 10 years ago
- ee87d8c Transmitter code cleanup - killed the now-unused merge() method and separated data handlers from ITransmitterNetwork itself. Also added new pipe textures. by Aidan C. Brady · 10 years ago
- f405a9e Fixed transmitter recipes to more reasonable options. by Aidan C. Brady · 10 years ago
- df31833 Tiny cleanup by Aidan C. Brady · 10 years ago
- 4e32a77 Fix Client/Server issues. by Ben Spiers · 10 years ago
- 83ff761 Fix a bug with takeTopItem() inventory management. This fixed it, @ErogenousBeef! by Aidan C. Brady · 10 years ago
- f26c49d Add a mcmod.info for development purposes. by Ben Spiers · 10 years ago
- df58560 Clean up configs a lot; Fix Config GUIs. This will require people to sort out their configs on their own, as things have moved. by Ben Spiers · 10 years ago
- f67be01 Tank-based fluid container interaction fixes. Can't figure out the data request issue. by Aidan C. Brady · 10 years ago