1. 85fe0fa Update de_DE.lang by Vexatos · 10 years ago
  2. 2d9e094 Re-added comments to de_DE.lang by Vexatos · 10 years ago
  3. 46f013c Update de_DE.lang by Vexatos · 10 years ago
  4. 6d85b08 Fixed a Metallurgic Infuser container bug, hopefully fixed flamethrowers on SMP by Aidan C. Brady · 10 years ago
  5. 8579545 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
  6. 8d83ada Fixed a Laser Amplifier & Laser Tractor Beam inventory crash, fixed missing sounds for Chargepad, Chemical Crystallzer, Chemical Washer & Metallurgic Infuser by Aidan C. Brady · 10 years ago
  7. f03c9bd Update zh_CN.lang by Mrkwtkr · 10 years ago
  8. c3ef938 Implemented the SoundWrapper system again - for some reason dedicated servers won't behave without it on OS X by Aidan C. Brady · 10 years ago
  9. 6bae353 Fixed a transition crash by Aidan C. Brady · 10 years ago
  10. 6276439 Fixed Charcoal Blocks and Refined Flowstone screwing up by Aidan C. Brady · 10 years ago
  11. eb7865b Eject config now should transition between versions. by Aidan C. Brady · 10 years ago
  12. b096202 Hopefully finish off the migration of side configuration by Aidan C. Brady · 10 years ago
  13. 6bea59a Upgrades should now transition between v7 and v8 by Aidan C. Brady · 10 years ago
  14. 061c84d Even better factory transition by Aidan C. Brady · 10 years ago
  15. d3df5c5 Attempt a fix at factory world transition by Aidan C. Brady · 10 years ago
  16. a1929b1 Added recipe to turn brine into salt by Aidan C. Brady · 10 years ago
  17. a6e8fc8 Energy usage calculations are now much more efficient by Aidan C. Brady · 10 years ago
  18. 763aef4 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
  19. 3b96fe4 Fixed Digital Miner, fixed energy upgrades not affecting usage of Chemical Washers/Electrolytic Separators/Chemical Infusers/Rotary Condensentrators, added "dump excess" to electrolytic separator by Aidan C. Brady · 10 years ago
  20. 2a3ddd0 Remove FMLRenderAccessLibrary reference by Ben Spiers · 10 years ago
  21. b69e6a9 Make temperatures consistent. by Ben Spiers · 10 years ago
  22. 9c67086 Fixed Metallurgic Infuser tooltip by Aidan C. Brady · 10 years ago
  23. b51fbe7 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
  24. 7bfaa73 Fixed teleporter crash by Aidan C. Brady · 10 years ago
  25. d560ea9 Move lighting config to general. by Ben Spiers · 10 years ago
  26. 7dec274 Fixed server-sided light value calls by Aidan C. Brady · 10 years ago
  27. 35b3ec3 Fix a reactor controller serverside crash by Ben Spiers · 10 years ago
  28. b817b28 Fix Generator Tiles' client/server sidedness by Ben Spiers · 10 years ago
  29. a90680e Fix sounds on the client-side of factories by Ben Spiers · 10 years ago
  30. efeeb06 Move rendering IDs to Common Proxy classes to appease ExtraUtils. by Ben Spiers · 10 years ago
  31. e36ecf9 Clean up and fix some stuff from the rebase pull. by Ben Spiers · 10 years ago
  32. a21e679 Make Lasers better at server-side by Ben Spiers · 10 years ago
  33. 0307acc Fix sounds on the server side. by Ben Spiers · 10 years ago
  34. eb5e8b0 Make the reactor use Hohlraums properly by Ben Spiers · 10 years ago
  35. 143777a Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
  36. 339e048 After much client code isolation, there should be no more issues on the server side with sounds by Aidan C. Brady · 10 years ago
  37. c02724d Update ru_RU.lang by Anton · 10 years ago
  38. 12b6b46 Merge pull request #2221 from halvors/development by Aidan · 10 years ago
  39. 97e51e0 Cleanup, cleared some warnings. by Halvor Lyche Strandvoll · 10 years ago
  40. cc5080d Cleanup by Aidan C. Brady · 10 years ago
  41. 1b813b4 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
  42. 398fa5d Added that nullary constructor by Aidan C. Brady · 10 years ago
  43. 4e3999e Make the rendering of Induction Matrix internals a bit nicer. by Ben Spiers · 10 years ago
  44. 60a32d4 CTM for the Induction Matrix internals. @aidancbrady, what do you think? by Ben Spiers · 10 years ago
  45. 6502ee0 Cleaned up integration code, added minor aluminum ore processing. Adding new resources for full recipe processing is now stupid easy. by Aidan C. Brady · 10 years ago
  46. e9a3000 Add Optional removal of IToolHammer. Fixes #2216 by Ben Spiers · 10 years ago
  47. 01f37e5 Make induction ports work with connected textures. by Ben Spiers · 10 years ago
  48. ad2a354 Refactored Dust items, removed Obsidian ore processing (doesn't have a use considering Obsidian is just about entirely renewable) by Aidan C. Brady · 10 years ago
  49. f5d94ca Perfected Portable Tank valve animation by Aidan C. Brady · 10 years ago
  50. 3c39af4 Added Crescent Hammer support by Aidan C. Brady · 10 years ago
  51. 6847a1e Minor cleanup by Aidan C. Brady · 10 years ago
  52. 1f28a9b Transporters now have deeply integrated support for bins, including prediction algorithms by Aidan C. Brady · 10 years ago
  53. a5a9ab9 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
  54. 088cd2f A few bin fixes by Aidan C. Brady · 10 years ago
  55. 2749adc Made sure transporters check strict inventory stack limits, fixed the AE2 interaction by Aidan C. Brady · 10 years ago
  56. c991e12 Removed test recipe. IMC is done! by Aidan C. Brady · 10 years ago
  57. bfbddd3 Standardize the names of machine outputs by Aidan C. Brady · 10 years ago
  58. 1071b57 IMC API for machines! by Aidan C. Brady · 10 years ago
  59. 749c579 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
  60. 71420a2 Fixed PlayerSound fade effect by Aidan C. Brady · 10 years ago
  61. 71a9bfc Make the @Optional removals stricter. by Ben Spiers · 10 years ago
  62. 9db7896 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
  63. d1990c2 Finished off Oredictionificator by Aidan C. Brady · 10 years ago
  64. 797308f Update Forge version. by Ben Spiers · 10 years ago
  65. 1580d96 Updated CoFH API by Aidan C. Brady · 10 years ago
  66. 77c68b0 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
  67. 02cb425 Work on Oredictionificator operations by Aidan C. Brady · 10 years ago
  68. d61723c Fixed a few issues - Oredictionificator filter system is done by Aidan C. Brady · 10 years ago
  69. 2cd3d5d Work on GUI by Aidan C. Brady · 10 years ago
  70. 2a1fe5b [#2210] fix for NPE on placing an empty gas-burning generator by brian lewis · 10 years ago
  71. f51c528 Added recipes for new v8 content by Aidan C. Brady · 10 years ago
  72. 9f20e0b Oredictionificator work by Aidan C. Brady · 10 years ago
  73. 6870b21 Oredictionificator work by Aidan C. Brady · 10 years ago
  74. 8a88df5 Start on Oredictionificator! by Aidan C. Brady · 10 years ago
  75. 6e3efac Hide Heat Transmitter until it's finished by Aidan C. Brady · 10 years ago
  76. ca16c64 Fixed a crash by Aidan C. Brady · 10 years ago
  77. 093d18e Implemented a failsafe tick handler in FrequencyManager, fixed a small deactivation mishap by Aidan C. Brady · 10 years ago
  78. 6801092 Fixed data fetch by Aidan C. Brady · 10 years ago
  79. f9c10d9 More work on teleporters, implemented chunkloading by Aidan C. Brady · 10 years ago
  80. 9c21621 Just about finished! Teleporter & Portable Teleporter work with the new frequency system perfectly. by Aidan C. Brady · 10 years ago
  81. 6d36926 Work on Portable Teleporter, need to fix the screwed up GUI by Aidan C. Brady · 10 years ago
  82. 9043e12 Work on new Portable Teleporter GUI - going to basically be a clone of the regular teleporter GUI without an inventory view by Aidan C. Brady · 10 years ago
  83. d16a6f0 Teleporting works! Tomorrow I'll try and implement the Portable Teleporter. by Aidan C. Brady · 10 years ago
  84. cefd4ba Fixed another NBT issue by Aidan C. Brady · 10 years ago
  85. c2c3bd1 Many fixes - still need to get private frequencies to load by Aidan C. Brady · 10 years ago
  86. dc611eb Work on GUI, things are starting to work by Aidan C. Brady · 10 years ago
  87. 76b93be More teleporter work. Getting pretty complicated, hopefully I can pull this off by Aidan C. Brady · 10 years ago
  88. 855a5ac Code cleanup by Aidan C. Brady · 10 years ago
  89. a86bb36 Merge pull request #2193 from Siigari/development by Aidan · 10 years ago
  90. 8da2383 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
  91. c394c7c Merge pull request #2186 from Archtikz/development by Aidan · 10 years ago
  92. 5e5975b Work on new teleporter system - still a lot to do by Aidan C. Brady · 10 years ago
  93. 605532a Added frequency framework, should make creating frequency-based teleportation networks a breeze by Aidan C. Brady · 10 years ago
  94. 71d712e Remastered and looped audio correctly. by Siigari · 10 years ago
  95. 58ea87f Remastered and downmixed audio, improved levels and created seamless looping. by Siigari · 10 years ago
  96. 1d4ff14 Some more work on the Seismic Reader, tooltips and scaling changes by Archtikz · 10 years ago
  97. 6ebf226 Make sure to save chunk changes by Aidan C. Brady · 10 years ago
  98. e3ca5cc Implemented the new systems in factories and chemical crystallizers, added better configurator mode switch tooltips by Aidan C. Brady · 10 years ago
  99. 93df968 Added remaining framework for gas/fluid tank handling, finished new configuration implementation for PRC and Chemical Injection Chamber by Aidan C. Brady · 10 years ago
  100. 4f91277 Completely remade Seismic Reader, may not be 100% efficient as it could by Archtikz · 10 years ago