1. abd581b Factory Installers are done! by Aidan C. Brady · 10 years ago
  2. 274930f Initial work complete for factory installers! Still need to add recipes and algorithm to transform generic machines into basic factories by Aidan C. Brady · 10 years ago
  3. 6889bba Added the visuals tab. Easier than I thought! by Aidan C. Brady · 10 years ago
  4. f6a34f5 Added another special character to filters by Aidan C. Brady · 10 years ago
  5. 420a04c Added recipes for Induction Casing and Induction Ports, better recipes for Dynamic Tank blocks, fixed a few other recipe bugs by Aidan C. Brady · 10 years ago
  6. bb718de Induction Cell & Induction Provider recipes by Aidan C. Brady · 10 years ago
  7. 6f0cf3a Fixed many bugs! by Aidan C. Brady · 10 years ago
  8. 09f1a04 Doubled filter max string length from 12 characters to 24 characters, allows hyphens and spaces in filters, developed and integrated new fancy auto-scaling text renderer to prevent text overlap by Aidan C. Brady · 10 years ago
  9. 7d17192 Cardboard Box no longer picks up blocks that have -1 hardness values, also prevented Electric Chests from being vulnerable to explosives when locked by Aidan C. Brady · 10 years ago
  10. b2e5329 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
  11. 0ae8315 Merge pull request #2165 from Dannerick/myDev1 by Aidan · 10 years ago
  12. 145f2bf Merge branch 'master' into development by Aidan C. Brady · 10 years ago
  13. df51d6f Fixed cables screwing up over chunk bounds by Aidan C. Brady · 10 years ago
  14. 48b895b Fixed cables screwing up over chunk boundaries, fixed positioning of title text on certain machines, added a few tooltips to Induction Cells & Providers by Aidan C. Brady · 10 years ago
  15. af4c1c6 A few fixes, need to fix an output issue by Aidan C. Brady · 10 years ago
  16. 5747c9f Finished Matrix Statistics interface, need to figure out why induction cells aren't loading from NBT by Aidan C. Brady · 10 years ago
  17. cd20686 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
  18. 90e8d40 Transmitter issue fixed, closes #2139 by Aidan C. Brady · 10 years ago
  19. a0323f9 A bit of work on the Matrix Stats GUI, hopefully completely fixed the transmitter issue by Aidan C. Brady · 10 years ago
  20. a18b42b EIMs now properly store their energy in cells after destruction and extract energy from cells after creation by Aidan C. Brady · 10 years ago
  21. 9260414 Finished implementing Induction Matrix core functionality, just about everything works! Need to redesign GUI to include separate gauge for output rate by Aidan C. Brady · 10 years ago
  22. 2ed43e5 More work. @unpairedbracket, I wasn't able to get connected textures to work with my Induction Ports - would you mind taking a look at the code? by Aidan C. Brady · 10 years ago
  23. 13f36a5 Container refactoring by Aidan C. Brady · 10 years ago
  24. 8d3dfc0 Work on EIM interface by Aidan C. Brady · 10 years ago
  25. 562352d EIM work by Aidan C. Brady · 10 years ago
  26. 4d8f43d Added atomic disassembler energy usage to config file [#2146] by Brian Lewis · 10 years ago
  27. 112c1a1 Add ethylene burn time as a config entry by Brian Lewis · 10 years ago
  28. 7800447 Whoops by Aidan C. Brady · 10 years ago
  29. 978e080 More work on EIM. Found some inconsistency/incomplete mechanics in the new multiblock system, no longer should be an issue by Aidan C. Brady · 10 years ago
  30. 1c0fe96 Energized Induction Matrix work! by Aidan C. Brady · 10 years ago
  31. 6370690 Hopefully fixed compile issue by Aidan C. Brady · 10 years ago
  32. ce31b1e Start work on the Energized Induction Matrix. This is going to be fun! by Aidan C. Brady · 10 years ago
  33. a5507a8 Yet again bump up energy production by Aidan C. Brady · 10 years ago
  34. 4aa0327 Gave all Mekanism multiblocks the sparkle animation when formed, gave Fusion Reactor a big loud sound effect, also lowered the energy required to ignite the reactor yet again (may bump up before release) by Aidan C. Brady · 10 years ago
  35. 24935dd Change that back - I need to get a better understanding for these underlying mechanics by Aidan C. Brady · 10 years ago
  36. 410e298 Scaled up Universal Cable throughput in preparation for reactor output rate, may need to further scale in the future by Aidan C. Brady · 10 years ago
  37. b51aa0e A few fixes, temporary x10 energy scale up to allow for higher energy production by Aidan C. Brady · 10 years ago
  38. 439a734 Fixed up Solar Neutron Activator NEI handler, better DT fuel texture by Aidan C. Brady · 10 years ago
  39. 66c74c6 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
  40. dd254ef Better NEI integration, fixed a major issue with the Chemical Washer recipe handler, finished off Solar Neutron Activator by Aidan C. Brady · 10 years ago
  41. f2859ca Rename EnergyUtils to UnitDisplayUtils by Ben Spiers · 10 years ago
  42. fa9588d Add a proper temperature display utility by Ben Spiers · 10 years ago
  43. 743d80b Reduce energy input needed to ignite fusion by factor of 10 by Ben Spiers · 10 years ago
  44. a478ad0 Make statistics tab more explanatory by Ben Spiers · 10 years ago
  45. c4c2f97 A few bug fixes by Aidan C. Brady · 10 years ago
  46. 84ab0ec Lasers now have fancy sound effects! by Aidan C. Brady · 10 years ago
  47. 48c872e Fixes by Aidan C. Brady · 10 years ago
  48. 9c7831d Work on reactor interface a tad, work on Solar Neutron Activator by Aidan C. Brady · 10 years ago
  49. 89de5cc More fixes by Aidan C. Brady · 10 years ago
  50. 341885b Fixed some dropper bugs by Aidan C. Brady · 10 years ago
  51. 183da4e Finished droppers! by Aidan C. Brady · 10 years ago
  52. c39e3d1 More dropper work by Aidan C. Brady · 10 years ago
  53. 49d0a7f Work on droppers! Easiest way to get rid of leftover fluids and gasses in machine gauges. by Aidan C. Brady · 10 years ago
  54. 7a1085d More work by Aidan C. Brady · 10 years ago
  55. 5767bfb Work on Solar Neutron Activator and its recipe system by Aidan C. Brady · 10 years ago
  56. 74ba02e Polished off the upgrade system - now works consistently and properly for all Mekanism machines. Also, fixed a flamethrower bug by Aidan C. Brady · 10 years ago
  57. c7e199b Fixed Rotary Condensentrator upgrade inventory by Aidan C. Brady · 10 years ago
  58. 999502a Half-implemented Solar Neutron Activator by Aidan C. Brady · 10 years ago
  59. a38090a Fixed flamethrower scaling by Aidan C. Brady · 10 years ago
  60. 1675b9b Flamethrowers now properly check collisions, these things are awesome by Aidan C. Brady · 10 years ago
  61. f5dadf4 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
  62. bf42f71 Fixed a few crashes by Aidan C. Brady · 10 years ago
  63. 701cdfd Fixed a crash by Aidan C. Brady · 10 years ago
  64. 3ba4c73 Item reorganization, lithium creation by Aidan C. Brady · 10 years ago
  65. 955160f Lithium! by Aidan C. Brady · 10 years ago
  66. cd25811 Fixed Solar Evaporation Controller recipe handler by Aidan C. Brady · 10 years ago
  67. 62791ba Solar Evaporation Plant fixes by Aidan C. Brady · 10 years ago
  68. 457d465 Fix a few renames by Aidan C. Brady · 10 years ago
  69. 888d1bd Deuterium production is complete - use heavy water electrolysis instead of centrifuge recipe by Aidan C. Brady · 10 years ago
  70. 29e50a3 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
  71. d2f941e Recipe fixes, fixed Portable Tank filling by Aidan C. Brady · 10 years ago
  72. d432fc9 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
  73. 995c798 Merge pull request #2152 from Dannerick/myDev1 by Aidan · 10 years ago
  74. 8570748 Fix for a gas-generator with empty tank throwing exception during onChunkLoad (bug #2148) by Brian Lewis · 10 years ago
  75. 98d1a64 Rename Salination Plant to Solar Evaporation Plant by Aidan C. Brady · 10 years ago
  76. 079ca96 Merge pull request #2128 from chrixian/master by Aidan · 10 years ago
  77. dd404b4 Let's try that again, shall we? Reimplement redstone checks to not load chunks. by Ben Spiers · 10 years ago
  78. be400ec Merge branch 'master' into development by Aidan C. Brady · 10 years ago
  79. b1caa56 Fixed PRC gaseous NEI usage lookup by Aidan C. Brady · 10 years ago
  80. bf4b74f A few fixes by Aidan C. Brady · 10 years ago
  81. a9a506f Merge branch 'master' into development by Aidan C. Brady · 10 years ago
  82. 1e78cbf Fixed an impossible crash by Aidan C. Brady · 10 years ago
  83. 3935fa7 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
  84. 0310cc6 Cleanup by Aidan C. Brady · 10 years ago
  85. 0e50db9 Merge pull request #2140 from Dannerick/MyDev1 by Aidan · 10 years ago
  86. ce29270 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
  87. 46f5a94 Cleanup by Aidan C. Brady · 10 years ago
  88. def3d6a Merge pull request #2141 from Dannerick/MyDev2 by Aidan · 10 years ago
  89. 2fe4cf2 Merge branch 'master' into development (@unpairedbracket, make sure I did this right) by Aidan C. Brady · 10 years ago
  90. 17f9f88 Prevent Osmium Compressor and Combiner from using secondary energy upgrades. by Ben Spiers · 10 years ago
  91. cb377f8 Fixed duplicate method by Aidan C. Brady · 10 years ago
  92. f67c048 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
  93. c59b64f Merged changes by Aidan C. Brady · 10 years ago
  94. 0819c0a Hopefully fixed the transmitter network halt issue. Provide feedback! by Aidan C. Brady · 10 years ago
  95. f7f4bd7 Fixed Heat Generator burn time by Aidan C. Brady · 10 years ago
  96. b419519 Chemical Infuser, Chemical Washer and Electrolytic Separator are now upgradeable by Aidan C. Brady · 10 years ago
  97. e842556 [#2069] Fix for modded items being added to cardboardbox blacklist by Brian Lewis · 10 years ago
  98. d41fec6 Fix for setting generator output when ethylene already in tank when placed by Brian Lewis · 10 years ago
  99. f320aa4 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
  100. dcf7d77 Fixed a transporter output bug by Aidan C. Brady · 10 years ago