1. a674e14 Fixed wire texture not loading by Calclavia · 11 years ago
  2. 10bbcff Fixed Multipart wires not loading by Calclavia · 11 years ago
  3. 1aabe8f Added insulation texture by Calclavia · 11 years ago
  4. 0205d77 Readded universal wires into Mekanism Induction by Calclavia · 11 years ago
  5. 0c618a1 Localization & gas fixes by Aidan Brady · 11 years ago
  6. e2a432f Update de_DE.lang by Vexatos · 11 years ago
  7. ba32a2b More localization support! by Aidan Brady · 11 years ago
  8. b224a01 Work on localization support, move around some API classes to make better compatibility by Aidan Brady · 11 years ago
  9. 00b4c6f Rendering and transmitter performance enhancements, finish Rotary Condensentrator for the most part by Aidan Brady · 11 years ago
  10. ccae995 Work on Rotary Condensentrator, fixed an issue with factories by Aidan Brady · 11 years ago
  11. 98e864c Work on that Rotary Condensentrator! by Aidan Brady · 11 years ago
  12. 419a295 Work on Rotary Condensentrator, fix IC2 energy integration (mostly) by Aidan Brady · 11 years ago
  13. 22fe896 Finish multi-ID machine support by Aidan Brady · 11 years ago
  14. 492e95a Update zh_CN.lang by crafteverywhere · 11 years ago
  15. 6739d81 Miners are better for servers now. Please update! by Aidan Brady · 11 years ago
  16. e08b343 French Translation by Sakarias Longhorn · 11 years ago
  17. f36fde8 Update de_DE.lang by Vexatos · 11 years ago
  18. 08c8341 That'll work. by Vexatos · 11 years ago
  19. c10ba92 Connected Dynamic Glass textures :) by Aidan Brady · 11 years ago
  20. 38d9bdd Start work on a connected texture renderer, remove old textures, fix recipes for Vaygrim’s issue (closes #481) by Aidan Brady · 11 years ago
  21. afae26f Rendering enhancements! Mechanical Pipes now function better and use the large Transmitter model. by Aidan C. Brady · 11 years ago
  22. 59b945a Fixed Model3D textures, fixed error spam on world load, fixed Digital Miner breaking blocks on top, general code cleanup by Aidan C. Brady · 11 years ago
  23. a275829 Neatened up Diversion Transporter code by Aidan C. Brady · 11 years ago
  24. 5b690e9 Merge pull request #461 from pixlepix/master by Aidan · 11 years ago
  25. 22c0725 Purification, Compressing, and Combining factories :) by Aidan C. Brady · 11 years ago
  26. 5465102 Begin work on adding more recipe types to Factories. Don’t use this build! by Aidan Brady · 11 years ago
  27. 4a5df9f Fixed tesla texture by Aidan Brady · 11 years ago
  28. dc1743d Divertion transporter fixes, including name change by pixlepix · 11 years ago
  29. 51225ba Logistical diverter texture by pixlepix · 11 years ago
  30. 0adc0dc Attempt to use my own unit system by Aidan C. Brady · 11 years ago
  31. a3d2002 GUI work... by Aidan C. Brady · 11 years ago
  32. 649f128 Work on textures by Aidan C. Brady · 11 years ago
  33. ace1365 Aw yeah! Better GUI packets for Miner. Heading to bed guys, see ya tomorrow! by Aidan Brady · 11 years ago
  34. 0e2d291 Remove Capacitor and Empty Capacitor, fix mouses, made sorter and miner maintain configuration by Aidan Brady · 11 years ago
  35. 1c674f4 Some bounding block inventory management by Aidan C. Brady · 11 years ago
  36. 34f300c Begin implementing that sexy model don’t recommend this build for personal use by Aidan Brady · 11 years ago
  37. 1f3a82c Miner work! Starting on actual operation algorithms. by Aidan Brady · 11 years ago
  38. 7b3edc1 GUI and networking fixes - I think the GUI is finished. by Aidan C. Brady · 11 years ago
  39. 14d557c Some work on things, got rid of version constants, they're supposed to differ per module. by Aidan C. Brady · 11 years ago
  40. 515cbf3 Fixes! by Aidan Brady · 11 years ago
  41. 73bf81c GUI is coming together! Still need to add reset button and map button actions, but layout is there. by Aidan C. Brady · 11 years ago
  42. d02d0ce GUI work, kinda functions, but not really by Aidan C. Brady · 11 years ago
  43. 7a74fb8 More work! by Aidan C. Brady · 11 years ago
  44. 86b6474 Beginning foundations of Digital Miner. by Aidan C. Brady · 11 years ago
  45. 995207b Start work on Miner, make the Bin only eject items when front side is clicked! by Aidan C. Brady · 11 years ago
  46. 99178d8 Swap Glow and Steel names to match with other(No other changes) by Anton · 11 years ago
  47. 3dc83d8 Create ru_RU.lang by Anton · 11 years ago
  48. be73495 …and part 2. Textures fixed. by Aidan Brady · 11 years ago
  49. 80bdfc1 For some reason this is necessary. Part 1… by Aidan Brady · 11 years ago
  50. 8095eb2 Fix textures, hopefully fix sounds by Aidan Brady · 11 years ago
  51. fdf09fc Update zh_CN.lang by crafteverywhere · 11 years ago
  52. a6e0175 No more wires? :( by Vexatos · 11 years ago
  53. cc48b61 Remove wire by Aidan C. Brady · 11 years ago
  54. ed637e4 Follow Mekanism naming standards by Aidan C. Brady · 11 years ago
  55. 5332327 MekanismInduction module - done! Still need to configure the build by Aidan C. Brady · 11 years ago
  56. e6ed263 More bin work! :D by Aidan C. Brady · 11 years ago
  57. fe06318 Some work on Bins by Aidan C. Brady · 11 years ago
  58. f6704dc Added name for bins, fixed IC2 bug, hopefully fixed ConcurrentModificationException by Aidan Brady · 11 years ago
  59. 99f53a1 Some fancy sounds and tooltips by Aidan C. Brady · 11 years ago
  60. 51ad429 Coming along with round robin mode :) by Aidan C. Brady · 11 years ago
  61. 1aec33d Added configuration option to turn off strict input colors by Aidan Brady · 11 years ago
  62. 8fdfe8d Items render smaller by Aidan Brady · 11 years ago
  63. 1ff600b Added configurable restrictive input colors to all configurable machines, added some dandy sound effects by Aidan Brady · 11 years ago
  64. 01a6174 Lots of things! by Aidan Brady · 11 years ago
  65. b12d9ce Fix swapped colors by Aidan Brady · 11 years ago
  66. c3fa020 New Electric Pump model! by Aidan Brady · 11 years ago
  67. 6d734c2 New models and fixes! by Aidan Brady · 11 years ago
  68. 4e77e67 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  69. 64fe3a2 Fix typo, start work on fancy Energy Cube rendering :) by Aidan Brady · 11 years ago
  70. 3c3bc63 Update en_US.lang by Ben Spiers · 11 years ago
  71. d1a1e33 New Metallurgic Infuser model, more efficient active state management by Aidan Brady · 11 years ago
  72. 2a73dc3 Gave the Solar Generator a new model by Aidan Brady · 11 years ago
  73. 289a2ee Configurable machine output colors by Aidan C. Brady · 11 years ago
  74. 7991421 Fixed ridiculous client updates when GUI is open, fancy active sorter rendering, sorter eject sound effect :) by Aidan Brady · 11 years ago
  75. 8db9c73 Sorter no longer requires energy, gave sorter new fancy model, improved the way items retreat from dead ends by Aidan Brady · 11 years ago
  76. 91a8839 Deleted Theoretical Elementizer, Weather Orb, and Steve's Stopwatch. They are no longer fitting for Mekanism's goal. by Aidan C. Brady · 11 years ago
  77. abe549b Started some work on more filter tab information. by Aidan C. Brady · 11 years ago
  78. 04d9b3d Some fixes by Aidan Brady · 11 years ago
  79. e786422 Merge pull request #342 from Vexatos/patch-1 by Aidan · 11 years ago
  80. 0090624 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan C. Brady · 11 years ago
  81. 656f749 Lots of progress on ejectors and GUIs by Aidan C. Brady · 11 years ago
  82. 37fdc2d Update de_DE.lang by Vexatos · 11 years ago
  83. 47c4818 Create zh_CN.lang by crafteverywhere · 11 years ago
  84. 9496f7d Rewrote pathfinder, added in Restrictive Transporters, added option to have null color in filters, added default outputting filter for sorter by Aidan C. Brady · 11 years ago
  85. 5e7c01c Client/server GUI communication logistics by Aidan C. Brady · 11 years ago
  86. f60106f Filter panel buttons render! by Aidan C. Brady · 11 years ago
  87. 4272c4c Fix up custom slot render, got scroll bar working by Aidan C. Brady · 11 years ago
  88. 340ccd1 Slightly better packet management, removed Control Panel by Aidan Brady · 11 years ago
  89. 5e58762 Merge pull request #324 from Vexatos/patch-1 by Aidan · 11 years ago
  90. 3a9a518 Major GUI work! by Aidan C. Brady · 11 years ago
  91. c730fab Merge pull request #325 from magik6k/master by Aidan · 11 years ago
  92. 51f24f0 Worked on that GUI, I think I've got down how this is gonna work by Aidan Brady · 11 years ago
  93. b8935f8 Started on sorter GUI! by Aidan C. Brady · 11 years ago
  94. 6d5ae08 Add Polish translation by magik6k · 11 years ago
  95. 5c17c17 I rarely had that much fun with translating a mod, I don't know, why. by Vexatos · 11 years ago
  96. 51289b8 Made base code for Logistical Sorter, this may end up being more complex than the transporters themselves. by Aidan C. Brady · 11 years ago
  97. 54ac6ba Deleted old files by Aidan Brady · 11 years ago
  98. ab8361f Just about finished rendering! :D by Aidan C. Brady · 11 years ago
  99. 9fabab1 Just about done with rendering, next steps are final bug fixes and inventory management implementations by Aidan C. Brady · 11 years ago
  100. 89eda12 Got more things working! by Aidan C. Brady · 11 years ago