- 5e7c01c Client/server GUI communication logistics by Aidan C. Brady · 11 years ago
- f60106f Filter panel buttons render! by Aidan C. Brady · 11 years ago
- 4272c4c Fix up custom slot render, got scroll bar working by Aidan C. Brady · 11 years ago
- 340ccd1 Slightly better packet management, removed Control Panel by Aidan Brady · 11 years ago
- 5e58762 Merge pull request #324 from Vexatos/patch-1 by Aidan · 11 years ago
- 3a9a518 Major GUI work! by Aidan C. Brady · 11 years ago
- c730fab Merge pull request #325 from magik6k/master by Aidan · 11 years ago
- 51f24f0 Worked on that GUI, I think I've got down how this is gonna work by Aidan Brady · 11 years ago
- b8935f8 Started on sorter GUI! by Aidan C. Brady · 11 years ago
- 6d5ae08 Add Polish translation by magik6k · 11 years ago
- 5c17c17 I rarely had that much fun with translating a mod, I don't know, why. by Vexatos · 11 years ago
- 51289b8 Made base code for Logistical Sorter, this may end up being more complex than the transporters themselves. by Aidan C. Brady · 11 years ago
- 54ac6ba Deleted old files by Aidan Brady · 11 years ago
- ab8361f Just about finished rendering! :D by Aidan C. Brady · 11 years ago
- 9fabab1 Just about done with rendering, next steps are final bug fixes and inventory management implementations by Aidan C. Brady · 11 years ago
- 89eda12 Got more things working! by Aidan C. Brady · 11 years ago
- 4b82ab6 Work on transporters, don't use them unless you like buggy item transport pipes that currently do nothing by Aidan Brady · 11 years ago
- 7c2fabc New Enrichment Chamber sound :) by Aidan C. Brady · 11 years ago
- 5ac008e Walkie talkies?!?!?!?!?!?!?!?!?!?!?!?!? by Vexatos · 11 years ago
- 0d7b241 Walkie Talkie foundation! :D by Aidan C. Brady · 11 years ago
- a6ed1c0 Re-added maganese by Aidan C. Brady · 11 years ago
- 9194f71 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan C. Brady · 11 years ago
- b1c2afd Add proper IC2 item support, add maganese for future use by Aidan C. Brady · 11 years ago
- 308c333 Merge pull request #287 from Vexatos/patch-2 by Ben Spiers · 11 years ago
- ade414f That was needed. by Vexatos · 11 years ago
- c9afe51 Fixed stuff by Vexatos · 11 years ago
- 189c6d4 L10n support by popular demand. Closes #204 by Ben Spiers · 11 years ago
- bf1150e Fixed minor GUI issues, recipe type interface is now a GuiElement by Aidan C. Brady · 11 years ago
- 08fda4c Upgrade refactoring, CURRENTLY BROKEN by Aidan Brady · 11 years ago
- 55fee96 Updated IC2 API (again), added obsidian 200% ore-to-dust processing by Aidan Brady · 11 years ago
- 7a7b398 Several bugfixes, overhaul of TileEntity-based upgrade management by Aidan C. Brady · 11 years ago
- 7e167b7 Logistical Transporters now have complete network functionality. Actual item transport is the next step! by Aidan Brady · 11 years ago
- 3fd76dc Began work on Logistical Transporter - item transport :) by Aidan Brady · 11 years ago
- 47c36f1 Added redstone control to machines, generators, Energy Cubes and Gas Tanks; fixed Heat Generator NBT bug by Aidan Brady · 11 years ago
- 0188882 Fix the Electric Pump's render texture by Ben Spiers · 11 years ago
- 5d26f8e Updated to new UE, not done with complete implementation by Aidan Brady · 11 years ago
- cfc5dff First 1.6 push, still work to be done by Aidan Brady · 11 years ago
- b313f0f Slightly better transmitter rendering, better energy cube outputting by Aidan Brady · 11 years ago
- 7df5888 Added EnergyMeter by Aidan Brady · 11 years ago
- b255a98 Rebase for new workspace (sorry) by Aidan Brady · 11 years ago