- 97eeeb5 Better Factory energy usage display, added new reactor LUA commands by aidancbrady · 9 years ago
- 38a6854 Tiered Bins, better tier management! by aidancbrady · 9 years ago
- a5c5a09 Cleanup by aidancbrady · 9 years ago
- 6b73b41 Fixed misbehaving collision boxes by aidancbrady · 9 years ago
- ca7fc4a Formulaic Assemblicators are cool! by aidancbrady · 9 years ago
- 9c8e392 Loads more work on Formulaic Assemblicators. Seem to be about polished! by aidancbrady · 9 years ago
- 779c2c4 Lots of work on Formulaic Assemblicators, still need to do a good bit of polishing by aidancbrady · 9 years ago
- 1dfc35c Fixed a small Digital Miner issue, fixed Adv. Solar Gen model by aidancbrady · 9 years ago
- a87b088 Work on Formulaic Assemblicator, also added some new fancy models from @CyanideX! by aidancbrady · 9 years ago
- 6f4e73d Work on Formulaic Assemblicator, many fixes by aidancbrady · 9 years ago
- f31e32f More Assemblicator work, added Crafting Formula item by aidancbrady · 9 years ago
- a247a80 Work on Formulaic Assemblicator, got a lot more of the core logic done than I was expecting to by aidancbrady · 9 years ago
- 2db6fde1 EnergyNetwork now only distributes demanded energy to acceptors instead of forcing transfer, should fix interaction issues by aidancbrady · 9 years ago
- 1eff6ad Ship with CoFH energy API (as well as a few item tidbits). It's about time by aidancbrady · 9 years ago
- 34d55f7 More fluid container integration, removed dead code by aidancbrady · 9 years ago
- d332ad4 More consolidated fluid container management- I've been meaning to get to this for a long time by aidancbrady · 9 years ago
- d77de29 Modified factory-capable machine side data to match that of factories, allowing for configuration preservation by aidancbrady · 9 years ago
- b13d8ee Fixed fluid duplication by aidancbrady · 9 years ago
- 13996fa Better particle rendering, bubbles when scuba tank is active, improved jetpack hover mode to disable when player is grounded by aidancbrady · 9 years ago
- 4e41b46 Fix up Bin rendering by aidancbrady · 9 years ago
- 866c76b Redesigned Filter Cards to serve as Configuration Cards, fixed inventory interaction bug, fixed Creative Energy Cube bug, added new recipes by aidancbrady · 9 years ago
- 668643e Entangloporters work perfectly! by aidancbrady · 9 years ago
- f8f8dfa More work on entangloporters by aidancbrady · 9 years ago
- c03b712 More work. I'm gonna let the configuration component determine send/receive instead of cluttering the GUI more by aidancbrady · 9 years ago
- 8bd6b6e Merge branch 'master' into development by aidancbrady · 9 years ago
- ad15e35 Work on Quantum Entangloporters. I get the feeling this is gonna be a big project by aidancbrady · 9 years ago
- 679aa28 Part pt_BR update by EzerArch · 9 years ago
- cfb0986 Added fancy graphs to display boil rate and max boil value of boilers, boiler valves now connect to corresponding tanks of multiblock based on location by aidancbrady · 9 years ago
- 382116b Hopefully final build fix by aidancbrady · 9 years ago
- 30fbfc3 Another try by aidancbrady · 9 years ago
- 8b9098b Another build fix attempt by aidancbrady · 9 years ago
- 4644e75 Work on boiler stats panel, hopefully fix build by aidancbrady · 9 years ago
- 1071f2f Adjusted numbers, everything is now nice and balanced by aidancbrady · 9 years ago
- f09010a Many more fixes by aidancbrady · 9 years ago
- 7c160cc Interface and rendering fixes by aidancbrady · 9 years ago
- c0f465d Boiler rendering and interface, still yet to do statistics by aidancbrady · 9 years ago
- 2451ac4 Completed merge by aidancbrady · 9 years ago
- 3d43a96 Merge branch 'master' into development by aidancbrady · 9 years ago
- 9d43e4a Fixed Induction Matrix issue by aidancbrady · 9 years ago
- 1557583 Continued boiler work by aidancbrady · 9 years ago
- 87438dc Boiler work, added heat info tab, worked on polishing heat interactions among machines by aidancbrady · 9 years ago
- 9b9ed0a Polished resistive heaters, fixed a small bug in the sound system (a bit uncleanly) by aidancbrady · 9 years ago
- 63335a5 Resistive heater is just about done! by aidancbrady · 9 years ago
- 9d55f6c Lots of work on resistive heaters, still mostly unfinished by aidancbrady · 9 years ago
- baf3ae6 Update build number by aidancbrady · 9 years ago
- d6f6625 A bit of work on resistive heaters by aidancbrady · 9 years ago
- b3143d1 Thermodynamic Conductors function properly, added Thermal Evaporation Plant integration with heat system by aidancbrady · 9 years ago
- 2d972ed Work on boilers by aidancbrady · 9 years ago
- 3c14967 Tiered Gas Tanks and tiered Fluid Tanks! by aidancbrady · 9 years ago
- 08b6490 Merge branch 'development' into v9 by aidancbrady · 9 years ago
- e2c2bda Merge pull request #3107 from LordSheogarad/fixRuLang by Aidan · 9 years ago
- 85b3e49 Merge branch 'master' into development by aidancbrady · 9 years ago
- 3fe65bd Update Danish locale by Lucas Falch · 9 years ago
- 693e7b5 Add Danish translation by Lucas Falch · 9 years ago
- 18a2280 Made text more readable, fix some mistakes by LordSheogarad · 9 years ago
- c9f0ed0 Fix forestry sapling integration by aidancbrady · 9 years ago
- d72f4b6 Don't mine fluid blocks by aidancbrady · 9 years ago
- 0f59e72 Use Forge handlers for jetpack/scuba tank display bar instead of item damage by aidancbrady · 9 years ago
- 279ccca Merge branch 'development' into v9 by aidancbrady · 9 years ago
- 7e9aa46 Fixed chunk boundary acceptor interaction by aidancbrady · 9 years ago
- 1ca2638 Compressed resources now provide 8 uses instead of 10 by aidancbrady · 9 years ago
- 84da514 Rename Solar Evaporation Plant to Thermal Evaporation Plant by aidancbrady · 9 years ago
- 4d60d23 Added recipes for boiler crafting elements, lessened copper requirements of Solar Evaporation Plant* by aidancbrady · 9 years ago
- 78c0453 Merge branch 'development' into v9 by aidancbrady · 9 years ago
- cde7647 Fixed Digital Miner redstone slot interaction by aidancbrady · 9 years ago
- ff9bbdf More boiler work by aidancbrady · 9 years ago
- 3a2eeac Add multiblock creation algorithm for boiler by aidancbrady · 9 years ago
- e23409e Move Pressure Disperser to main module; going to be shared by both turbine and boiler by aidancbrady · 9 years ago
- 269cd2b Refactored Basic Block to use enum-based block types instead of the messy way things were done before by aidancbrady · 9 years ago
- 2bea8ac Work on Thermodynamic Conductors by aidancbrady · 9 years ago
- f19a8f9 Tooltip auto-scaling! All tooltips now have equal widths, even in different languages. by aidancbrady · 9 years ago
- 22bf688 Muffling Upgrades! Mute individual machine volumes. by aidancbrady · 9 years ago
- 203890c Redesigned Solar Evaporation Controller to dynamically update heat instead of the simple linear algorithm used before by aidancbrady · 9 years ago
- 56d3a68 Added energy tab to more machines by aidancbrady · 9 years ago
- 1a35ed1 Clicking energy info tab will toggle energy unit display type by aidancbrady · 9 years ago
- 7c52d03 Remove some legacy config handling, make all turbine values configurable by aidancbrady · 9 years ago
- 345feed Remove ItemAttacher by aidancbrady · 9 years ago
- de7bff0 Fixed inventory transition by aidancbrady · 9 years ago
- 5aaea55 Infusing Factories. They're finally here by aidancbrady · 9 years ago
- 88cfee2 Changed Metallurgic Infuser infuse system to use icons for textures by aidancbrady · 9 years ago
- 06dc222 A few ejector fixes by aidancbrady · 9 years ago
- a22b33a Energy Cubes and Gas Tanks now have configurable item inputs and gas/energy outputs, fixed Portable Tank item output by aidancbrady · 9 years ago
- 0a135a6 Loads of changes to Electric Pump, Fluidic Plenisher and Transmitters by aidancbrady · 9 years ago
- b9d064d Cleanup by aidancbrady · 9 years ago
- b450e7e Turbine fixes. They're just about polished by aidancbrady · 9 years ago
- 47b06cd More fixes, added recipes for turbine components by aidancbrady · 9 years ago
- 5f23709 One last interface fix by aidancbrady · 9 years ago
- d210f6c Interface fixes by aidancbrady · 9 years ago
- 2984bf4 Loads of untested work on turbine interface by aidancbrady · 9 years ago
- afe8969 Added energy management to turbine and turbine valves by aidancbrady · 9 years ago
- 769a8fd Multiblock protocol works, begin turbine tile code by aidancbrady · 9 years ago
- c341e62 Stuff now renders normally by aidancbrady · 9 years ago
- 8e1adc9 Turbine assets completed, added blocks in-game. Still need to add special effect rendering, but that will come later by aidancbrady · 9 years ago
- 9cbc96a Textures for turbine components! Still need to texture turbine structure blocks. by aidancbrady · 9 years ago
- cfa2c1e Hopefully finalized multiblock form code, started on bringing the new blocks in-game by aidancbrady · 9 years ago
- 8cab2eb Rename Turbine Rod to Turbine Rotor, work on multiblock form code by aidancbrady · 9 years ago
- 0c025e1 Structural Glass is now real, started on core turbine multiblock code by aidancbrady · 9 years ago
- bb9c203 After some very frustrating fixes, added Rotational Complex (with debug max rotation) and got turbines to properly rotate by aidancbrady · 9 years ago
- 6e9ee32 Turbines now render and look fancy, fixed some multiblock code by aidancbrady · 9 years ago
- 51c9ca0 Merge branch 'development' into v9 by aidancbrady · 9 years ago