1. 97e51e0 Cleanup, cleared some warnings. by Halvor Lyche Strandvoll · 10 years ago
  2. 4e3999e Make the rendering of Induction Matrix internals a bit nicer. by Ben Spiers · 10 years ago
  3. 60a32d4 CTM for the Induction Matrix internals. @aidancbrady, what do you think? by Ben Spiers · 10 years ago
  4. 6502ee0 Cleaned up integration code, added minor aluminum ore processing. Adding new resources for full recipe processing is now stupid easy. by Aidan C. Brady · 10 years ago
  5. e9a3000 Add Optional removal of IToolHammer. Fixes #2216 by Ben Spiers · 10 years ago
  6. 01f37e5 Make induction ports work with connected textures. by Ben Spiers · 10 years ago
  7. ad2a354 Refactored Dust items, removed Obsidian ore processing (doesn't have a use considering Obsidian is just about entirely renewable) by Aidan C. Brady · 10 years ago
  8. f5d94ca Perfected Portable Tank valve animation by Aidan C. Brady · 10 years ago
  9. 3c39af4 Added Crescent Hammer support by Aidan C. Brady · 10 years ago
  10. 6847a1e Minor cleanup by Aidan C. Brady · 10 years ago
  11. 1f28a9b Transporters now have deeply integrated support for bins, including prediction algorithms by Aidan C. Brady · 10 years ago
  12. a5a9ab9 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
  13. 088cd2f A few bin fixes by Aidan C. Brady · 10 years ago
  14. 2749adc Made sure transporters check strict inventory stack limits, fixed the AE2 interaction by Aidan C. Brady · 10 years ago
  15. c991e12 Removed test recipe. IMC is done! by Aidan C. Brady · 10 years ago
  16. bfbddd3 Standardize the names of machine outputs by Aidan C. Brady · 10 years ago
  17. 1071b57 IMC API for machines! by Aidan C. Brady · 10 years ago
  18. 749c579 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
  19. 71420a2 Fixed PlayerSound fade effect by Aidan C. Brady · 10 years ago
  20. 71a9bfc Make the @Optional removals stricter. by Ben Spiers · 10 years ago
  21. 9db7896 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
  22. d1990c2 Finished off Oredictionificator by Aidan C. Brady · 10 years ago
  23. 797308f Update Forge version. by Ben Spiers · 10 years ago
  24. 1580d96 Updated CoFH API by Aidan C. Brady · 10 years ago
  25. 77c68b0 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
  26. 02cb425 Work on Oredictionificator operations by Aidan C. Brady · 10 years ago
  27. 9a704f2 Merge pull request #2211 from Dannerick/myDev1 by Aidan · 10 years ago
  28. d61723c Fixed a few issues - Oredictionificator filter system is done by Aidan C. Brady · 10 years ago
  29. 2cd3d5d Work on GUI by Aidan C. Brady · 10 years ago
  30. 2a1fe5b [#2210] fix for NPE on placing an empty gas-burning generator by brian lewis · 10 years ago
  31. f51c528 Added recipes for new v8 content by Aidan C. Brady · 10 years ago
  32. 9f20e0b Oredictionificator work by Aidan C. Brady · 10 years ago
  33. 6870b21 Oredictionificator work by Aidan C. Brady · 10 years ago
  34. 8a88df5 Start on Oredictionificator! by Aidan C. Brady · 10 years ago
  35. 6e3efac Hide Heat Transmitter until it's finished by Aidan C. Brady · 10 years ago
  36. ca16c64 Fixed a crash by Aidan C. Brady · 10 years ago
  37. 093d18e Implemented a failsafe tick handler in FrequencyManager, fixed a small deactivation mishap by Aidan C. Brady · 10 years ago
  38. 6801092 Fixed data fetch by Aidan C. Brady · 10 years ago
  39. f9c10d9 More work on teleporters, implemented chunkloading by Aidan C. Brady · 10 years ago
  40. 9c21621 Just about finished! Teleporter & Portable Teleporter work with the new frequency system perfectly. by Aidan C. Brady · 10 years ago
  41. 6d36926 Work on Portable Teleporter, need to fix the screwed up GUI by Aidan C. Brady · 10 years ago
  42. 9043e12 Work on new Portable Teleporter GUI - going to basically be a clone of the regular teleporter GUI without an inventory view by Aidan C. Brady · 10 years ago
  43. d16a6f0 Teleporting works! Tomorrow I'll try and implement the Portable Teleporter. by Aidan C. Brady · 10 years ago
  44. cefd4ba Fixed another NBT issue by Aidan C. Brady · 10 years ago
  45. c2c3bd1 Many fixes - still need to get private frequencies to load by Aidan C. Brady · 10 years ago
  46. dc611eb Work on GUI, things are starting to work by Aidan C. Brady · 10 years ago
  47. 76b93be More teleporter work. Getting pretty complicated, hopefully I can pull this off by Aidan C. Brady · 10 years ago
  48. 855a5ac Code cleanup by Aidan C. Brady · 10 years ago
  49. a86bb36 Merge pull request #2193 from Siigari/development by Aidan · 10 years ago
  50. 8da2383 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
  51. 7cfc0c5 Merge pull request #2192 from Siigari/master by Aidan · 10 years ago
  52. c394c7c Merge pull request #2186 from Archtikz/development by Aidan · 10 years ago
  53. 5e5975b Work on new teleporter system - still a lot to do by Aidan C. Brady · 10 years ago
  54. 605532a Added frequency framework, should make creating frequency-based teleportation networks a breeze by Aidan C. Brady · 10 years ago
  55. 71d712e Remastered and looped audio correctly. by Siigari · 10 years ago
  56. 58ea87f Remastered and downmixed audio, improved levels and created seamless looping. by Siigari · 10 years ago
  57. 1d4ff14 Some more work on the Seismic Reader, tooltips and scaling changes by Archtikz · 10 years ago
  58. 6ebf226 Make sure to save chunk changes by Aidan C. Brady · 10 years ago
  59. e3ca5cc Implemented the new systems in factories and chemical crystallizers, added better configurator mode switch tooltips by Aidan C. Brady · 10 years ago
  60. 93df968 Added remaining framework for gas/fluid tank handling, finished new configuration implementation for PRC and Chemical Injection Chamber by Aidan C. Brady · 10 years ago
  61. 4f91277 Completely remade Seismic Reader, may not be 100% efficient as it could by Archtikz · 10 years ago
  62. 18e23bb Better tooltips by Aidan C. Brady · 10 years ago
  63. 8ce105d More configuration work by Aidan C. Brady · 10 years ago
  64. 1f59f8c Finished implementation of sided energy configuration. Yay! by Aidan C. Brady · 10 years ago
  65. e706501 Added energy config readiness to all configurable machines, still yet to actually implement energy management by Aidan C. Brady · 10 years ago
  66. 1bff3a9 Just about finished new Side Configuration GUI by Aidan C. Brady · 10 years ago
  67. 28b2098 Quick fix for transporter color issue by Aidan C. Brady · 10 years ago
  68. 78c3fe5 Finished the separation of transporter and side configs by Aidan C. Brady · 10 years ago
  69. c84e131 Work on configuration GUI by Aidan C. Brady · 10 years ago
  70. 3f41027 Started work on the new configuration interfaces, separated the transporter configuration from general side configuration, reorganized GUI elements into their own package by Aidan C. Brady · 10 years ago
  71. 4085cb2 Fixed a few bugs with the new system by Aidan C. Brady · 10 years ago
  72. d4d7e88 Developed and implemented the foundation for Item/Gas/Energy/Fluid/Heat dynamic side configuration. by Aidan C. Brady · 10 years ago
  73. 35518ad Fixed some tooltips, Hohlraum now properly accepts D-T fuel, added Hohlraum recipe, added lithium to EIM recipes by Aidan C. Brady · 10 years ago
  74. c1fc1c7 Added hohlraum, added D-T fuel recipe to Chemical Infuser, added a few missing tooltips by Aidan C. Brady · 10 years ago
  75. 55ed9cd Fixed machines not saving state after being installed by Aidan C. Brady · 10 years ago
  76. ff91bf7 Added new "machines" section to config - specifically enable or disable any core Mekanism machinery, including options to remove already-existing machinery from worlds by Aidan C. Brady · 10 years ago
  77. 6d291c8 Fixed PRC energy usage by Aidan C. Brady · 10 years ago
  78. 1237230 Fixed PRC varying reaction time not being applied by Aidan C. Brady · 10 years ago
  79. abd581b Factory Installers are done! by Aidan C. Brady · 10 years ago
  80. 274930f Initial work complete for factory installers! Still need to add recipes and algorithm to transform generic machines into basic factories by Aidan C. Brady · 10 years ago
  81. 6889bba Added the visuals tab. Easier than I thought! by Aidan C. Brady · 10 years ago
  82. f6a34f5 Added another special character to filters by Aidan C. Brady · 10 years ago
  83. 420a04c Added recipes for Induction Casing and Induction Ports, better recipes for Dynamic Tank blocks, fixed a few other recipe bugs by Aidan C. Brady · 10 years ago
  84. bb718de Induction Cell & Induction Provider recipes by Aidan C. Brady · 10 years ago
  85. 6f0cf3a Fixed many bugs! by Aidan C. Brady · 10 years ago
  86. 09f1a04 Doubled filter max string length from 12 characters to 24 characters, allows hyphens and spaces in filters, developed and integrated new fancy auto-scaling text renderer to prevent text overlap by Aidan C. Brady · 10 years ago
  87. 7d17192 Cardboard Box no longer picks up blocks that have -1 hardness values, also prevented Electric Chests from being vulnerable to explosives when locked by Aidan C. Brady · 10 years ago
  88. b2e5329 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
  89. 0ae8315 Merge pull request #2165 from Dannerick/myDev1 by Aidan · 10 years ago
  90. 145f2bf Merge branch 'master' into development by Aidan C. Brady · 10 years ago
  91. df51d6f Fixed cables screwing up over chunk bounds by Aidan C. Brady · 10 years ago
  92. 48b895b Fixed cables screwing up over chunk boundaries, fixed positioning of title text on certain machines, added a few tooltips to Induction Cells & Providers by Aidan C. Brady · 10 years ago
  93. af4c1c6 A few fixes, need to fix an output issue by Aidan C. Brady · 10 years ago
  94. 5747c9f Finished Matrix Statistics interface, need to figure out why induction cells aren't loading from NBT by Aidan C. Brady · 10 years ago
  95. cd20686 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
  96. 90e8d40 Transmitter issue fixed, closes #2139 by Aidan C. Brady · 10 years ago
  97. a0323f9 A bit of work on the Matrix Stats GUI, hopefully completely fixed the transmitter issue by Aidan C. Brady · 10 years ago
  98. a18b42b EIMs now properly store their energy in cells after destruction and extract energy from cells after creation by Aidan C. Brady · 10 years ago
  99. 9260414 Finished implementing Induction Matrix core functionality, just about everything works! Need to redesign GUI to include separate gauge for output rate by Aidan C. Brady · 10 years ago
  100. 2ed43e5 More work. @unpairedbracket, I wasn't able to get connected textures to work with my Induction Ports - would you mind taking a look at the code? by Aidan C. Brady · 10 years ago