- 9603425 Lowered Solar Evaporation Plant heat loss by aidancbrady · 9 years ago
- 26409dd Fixed reactor blocks not dropping by aidancbrady · 9 years ago
- a382280 Don't spam console with transmitter logs unless debug is on by aidancbrady · 9 years ago
- b2be7ff Fixed Universal Cable IC2 interaction, Solar Evaporation Plants now cool down half as fast as they did previously, also continue to operate with internal heat at night by aidancbrady · 9 years ago
- ebe48ab Crash fix by aidancbrady · 9 years ago
- 462c5a9 Fixed gauge render by aidancbrady · 9 years ago
- aec238d Version bump, improved Rotary Condensentrator crafting recipe, made Solar Evaporation Controller use new gauge standards by aidancbrady · 9 years ago
- e12dd25 Hopefully fix a small DM issue by aidancbrady · 9 years ago
- 03727de Reactor Logic Adapter now is solid by aidancbrady · 9 years ago
- 3df1750 Stacked Electric Chests can now open by aidancbrady · 9 years ago
- f5979e2 Fixed Purification Chamber issue by aidancbrady · 9 years ago
- 55407e4 Added a config entry allowing operators to bypass restrictions by aidancbrady · 9 years ago
- 08de0ba Fixed a small inventory bug by aidancbrady · 9 years ago
- 374a7e9 Reactor Frames and Ports are now solid by aidancbrady · 9 years ago
- 3cd0548 Bump version to 8.1.4 by aidancbrady · 9 years ago
- 6b765d2 Fixed inject usage of Chemical Dissolution Chamber by aidancbrady · 9 years ago
- c2f7735 Fixed a Bin issue by aidancbrady · 9 years ago
- 1b41d04 Prevent bins from stacking by aidancbrady · 9 years ago
- 18c0159 Removed CLR buttons from chemical processing machines in favor of new gauge dropper functionality by aidancbrady · 9 years ago
- 917430b You can now dump any tank by shift-clicking its gauge with a gauge dropper by aidancbrady · 9 years ago
- b626489 Fixed a small Gas Generator crash by aidancbrady · 9 years ago
- f95bfbb Fix console spam, we don't really need that anyway by aidancbrady · 9 years ago
- 95565b3 Added Heavy Water Bucket! by aidancbrady · 10 years ago
- 654bce3 Fixed advanced machine item input logic by aidancbrady · 10 years ago
- 4613dcb Implemented BuildCraft style of dummy player, integrated with BlockEvent.BreakEvent in Digital Miner and Laser logic by aidancbrady · 10 years ago
- 173be49 Merge branch 'master' into development by aidancbrady · 10 years ago
- 384bf64 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by aidancbrady · 10 years ago
- fa71836 Fixed bad cast, fixed tubes and pipes losing capacity after world load by aidancbrady · 10 years ago
- b70c0e0 Remove hard dep on unnecessarily new forge version by tterrag1098 · 10 years ago
- 273955a Fixed Pressurised Tubes being named incorrectly in en_GB by Lemmmy · 10 years ago
- 0b04665 Another fluid tank fix by aidancbrady · 10 years ago
- 1377ec8 Fixed circuit OreDict implementation by aidancbrady · 10 years ago
- 6a25667 Added property to prevent world damage by flamethrowers & lasers by aidancbrady · 10 years ago
- 909e80f Fixed a transporter crash, don't scale Electrolytic Separator energy usage by aidancbrady · 10 years ago
- 9ffc1bd Localization fixes, part 1 by aidancbrady · 10 years ago
- 0c2707c Made sparkle animation less cpu intensive by aidancbrady · 10 years ago
- 1c8c12e Fixed a small Dynamic Tank bug by aidancbrady · 10 years ago
- c62e27d Configurable armored jetpack resistance values, quadrupled brine production rate of SE plants by aidancbrady · 10 years ago
- 09ba6fd Fixed block rotations by aidancbrady · 10 years ago
- 3185f1b Bumped version to 8.1.3 by aidancbrady · 10 years ago
- ec4691a Update ru_RU.lang by Anton · 10 years ago
- 314d3bd Update it_IT.lang by TheVikingWarrior · 10 years ago
- a32d6f4 A few fixes by aidancbrady · 10 years ago
- 33ff01b Fixed transporters by aidancbrady · 10 years ago
- 281836f Revert "Oops, forgot to update the miner inventory slots" by aidancbrady · 10 years ago
- c839ce5 Revert "Changes to GUI's for more flexibility & consistancy" by aidancbrady · 10 years ago
- 2cbcaf0 Added Podzol recipe by aidancbrady · 10 years ago
- abce650 Maybe fix bad transporters by aidancbrady · 10 years ago
- b44f7a9 Fixed Digital Miner starting on world load by aidancbrady · 10 years ago
- 8030b0e Fixed icons, bumped Mekanism version to 8.1.2, bumped Forge to 1395, updated CB libraries by Aidan Brady · 10 years ago
- f8d6993 Merge remote-tracking branch 'upstream/development' into development by TehStoneMan · 10 years ago
- 93a1789 Oops, forgot to update the miner inventory slots by TehStoneMan · 10 years ago
- 61406c2 Changes to GUI's for more flexibility & consistancy by TehStoneMan · 10 years ago
- 746ed3f Fixing NPE from EnergyAcceptorWrapper.java not handling ticks that aren't related to a TileEntity. by RAWRwins254 · 10 years ago
- 5baf460 Fix FluidStack now being amount-specific in its hashCode() method. by Ben Spiers · 10 years ago
- e6ee804 Update forge again. by Ben Spiers · 10 years ago
- 0919a82 Merge branch 'master' into development by Ben Spiers · 10 years ago
- d8c26c3 Hopefully fix some RF problems with pseudo-acceptors. by Ben Spiers · 10 years ago
- f1b0410 Merge pull request #2551 from emperor06/CC_InductionMatrix by Aidan · 10 years ago
- 447e81c Added ComputerCraft support to Induction Matrix. by emperor06 · 10 years ago
- 32a0e0f Merge branch 'master' into development by Aidan C. Brady · 10 years ago
- b9bfbad Update fr_FR.lang by Yves · 10 years ago
- 3082337 Temporary fix for multiple buffer type merges by Aidan C. Brady · 10 years ago
- 2c53ce6 Configurator's "empty" mode now only works on Mekanism container blocks by Aidan C. Brady · 10 years ago
- 425f0c2 Prevent crash when creating EnergyAcceptorWrapper by Aidan C. Brady · 10 years ago
- 33f19cf Fixed a crash by Aidan C. Brady · 10 years ago
- 36a2335 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
- 9d76df9 Tiny cleanup by Aidan C. Brady · 10 years ago
- 1d6fc09 Update fr_FR.lang by Yves · 10 years ago
- c61e4c1 Cleanup by Aidan C. Brady · 10 years ago
- da661af Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan C. Brady · 10 years ago
- f89f3c1 Fixed hash code assignment by Aidan C. Brady · 10 years ago
- 03e45cc Back to Forge 1291. Turns out I do silly things when I'm tired... by Ben Spiers · 10 years ago
- 866abf5 Fix build. by Ben Spiers · 10 years ago
- c23aafe Should fix the NPE in updateTransmitterOnSide. by Ben Spiers · 10 years ago
- 13221b5 Remove some unused methods. by Ben Spiers · 10 years ago
- d73eed2 Fix the draining issue by Ben Spiers · 10 years ago
- 17e1cea Possible fix for EnergyNet weirdness. by Ben Spiers · 10 years ago
- 420e161 Clean up some TransporterPathfinder stuff. by Ben Spiers · 10 years ago
- 7b4404a Remove an unused parameter. by Ben Spiers · 10 years ago
- 91d323c Maybe fix negative buffer issues . by Ben Spiers · 10 years ago
- 05508b5 Fix non-overworld dimensions. by Ben Spiers · 10 years ago
- 5b55806 Might fix the NPE in FluidNetwork that @NitroxydeX was experiencing by Ben Spiers · 10 years ago
- 468abef Fix NPE on creating networks. by Ben Spiers · 10 years ago
- cb95cfe Fix ITubeConnection acceptors that aren't IGasHandler by Ben Spiers · 10 years ago
- 6bb5ff8 Update de_DE.lang by Vexatos · 10 years ago
- f39d6d0 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
- 5fec517 Crash fix by Aidan C. Brady · 10 years ago
- 1745094 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
- a03ef85 Fixed compile, bumped version to 8.1.1 by Aidan C. Brady · 10 years ago
- 76a21df Merge remote-tracking branch 'upstream/development' into development by TehStoneMan · 10 years ago
- 4d50a35 Changed name of Obsidian Ingot to avoid confusion with other mods by TehStoneMan · 10 years ago
- 94189a4 Fix Transporters with multipart. by Ben Spiers · 10 years ago
- 4ca9456 Use path score to sort paths, not length. by Ben Spiers · 10 years ago
- 36f0607 Prioritise faster paths, by making cost inversely proportional to speed. by Ben Spiers · 10 years ago
- 068e4b5 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
- 12ebfe6 ThreadSparkle is now operated in main client thread time - new safety checks will prevent serious lag anyway by Aidan C. Brady · 10 years ago
- 4a2dde8 Fix API, put back some methods that GC uses, optimise imports in API. by Ben Spiers · 10 years ago
- 034d732 A bit more tidying by Aidan C. Brady · 10 years ago
- ec7b055 Cleanup by Aidan C. Brady · 10 years ago