1. 8101ee2 A few fixes by Aidan Brady · 11 years ago
  2. be3063d Minor rendering enhancements by Aidan C. Brady · 11 years ago
  3. 33283f5 GL_LIGHTING by Aidan C. Brady · 11 years ago
  4. a29b637 Minor tool cleanups by Aidan Brady · 11 years ago
  5. d08c6da Fixed tool harvest levels by Aidan Brady · 11 years ago
  6. c209f82 Bins are done :) by Aidan Brady · 11 years ago
  7. c9b5c7b Some work on rendering, fixed sound error by Aidan C. Brady · 11 years ago
  8. f24c120 Merge branches 'master' and 'master' of https://github.com/aidancbrady/Mekanism by Aidan C. Brady · 11 years ago
  9. b04ff8d Bins only have accessible slots on top and bottom by Aidan C. Brady · 11 years ago
  10. 4d55db7 Some work on Bin item rendering by Aidan Brady · 11 years ago
  11. 8e08c9a Once and for all fixed ConcurrentModificationException by Aidan C. Brady · 11 years ago
  12. 3b64a04 Bins can eject and accept items in block form, transporter support untested by Aidan C. Brady · 11 years ago
  13. 1e33604 Bin block-based inventory work by Aidan C. Brady · 11 years ago
  14. e6ed263 More bin work! :D by Aidan C. Brady · 11 years ago
  15. fe06318 Some work on Bins by Aidan C. Brady · 11 years ago
  16. 42fe1f3 Bin inventory management works! I have no idea how I managed this... by Aidan C. Brady · 11 years ago
  17. 2a4a1cd Some more work on Bin crafting management. Don’t know if this is gonna work guys… by Aidan Brady · 11 years ago
  18. 8cec8af Perhaps fixed a few bugs by Aidan Brady · 11 years ago
  19. 80097e4 Some work on bins, currently crashing if you try to craft by Aidan Brady · 11 years ago
  20. 1ac243f Work on bins! :) by Aidan Brady · 11 years ago
  21. f6704dc Added name for bins, fixed IC2 bug, hopefully fixed ConcurrentModificationException by Aidan Brady · 11 years ago
  22. 9c53f1b Some work on bins, fix tank bug by Aidan C. Brady · 11 years ago
  23. 4b5c849 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan C. Brady · 11 years ago
  24. 3c0c5be Major Universal Cable improvements, started work on Bin by Aidan C. Brady · 11 years ago
  25. 5ad1656 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  26. e277ee3 Fix some pathfinder bugs by Aidan Brady · 11 years ago
  27. 99f53a1 Some fancy sounds and tooltips by Aidan C. Brady · 11 years ago
  28. cc57fad Once again rewrote pathfinder. Idle paths are still fairly CPU intensive by Aidan Brady · 11 years ago
  29. dfd2985 Transporters first try to send the item back home before idling by Aidan Brady · 11 years ago
  30. 5a08cb1 Fix a possible crash by Aidan Brady · 11 years ago
  31. 9883c95 Rest index when mode switched by Aidan C. Brady · 11 years ago
  32. 51ad429 Coming along with round robin mode :) by Aidan C. Brady · 11 years ago
  33. 7cc72e6 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan C. Brady · 11 years ago
  34. 8f33094 Start on RR algorithm by Aidan C. Brady · 11 years ago
  35. 1aec33d Added configuration option to turn off strict input colors by Aidan Brady · 11 years ago
  36. 7053f4a Whoops! by Aidan Brady · 11 years ago
  37. 9fdcb13 Gas Tank recipe shows up in NEI by Aidan Brady · 11 years ago
  38. c02c534 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  39. 1df2209 Use proper obfuscation by Aidan Brady · 11 years ago
  40. d108914 Don't accept a max over 64 by Aidan C. Brady · 11 years ago
  41. b644603 Attempt to clean up pathfinder by Aidan Brady · 11 years ago
  42. 86e920f Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  43. daeb09c Fix Energy Cubes up/down render by Aidan Brady · 11 years ago
  44. 67e2672 Fix a few issues with min/max by Aidan C. Brady · 11 years ago
  45. 1f59e44 Fix a few things by Aidan Brady · 11 years ago
  46. 44addd9 Untested max/min support by Aidan Brady · 11 years ago
  47. 8fdfe8d Items render smaller by Aidan Brady · 11 years ago
  48. d2894d0 Began work on a more advanced ItemStack filter system, with min and max pull ranges by Aidan Brady · 11 years ago
  49. b1f2a61 Minor changes, nothing noticeable by Aidan C. Brady · 11 years ago
  50. a80b18b Remove printlns by Aidan Brady · 11 years ago
  51. 5181305 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  52. 961537a Revert to old Crusher texture by Aidan Brady · 11 years ago
  53. f273814 Updated BuildCraft API, implemented full-fledged BC energy support, allowed Logistical Transporters to connect to BuildCraft machines, allowed Logistical Transporters to output to double chests, fixed energy leak by Aidan C. Brady · 11 years ago
  54. e2e9c79 Fix robit render! by Aidan C. Brady · 11 years ago
  55. 88d0d31 Fix side color thingy! by Aidan Brady · 11 years ago
  56. 1ff600b Added configurable restrictive input colors to all configurable machines, added some dandy sound effects by Aidan Brady · 11 years ago
  57. 3b746e4 Fix wrenching by Aidan Brady · 11 years ago
  58. d825154 Fixed Pressurized Tube connection render to Gas Tanks by Aidan Brady · 11 years ago
  59. 99a6035 BioGenerator fancy biofuel render :D by Aidan C. Brady · 11 years ago
  60. 716c0b0 Fix crash when using a wrench on a GasTank by Matt Chance · 11 years ago
  61. 01a6174 Lots of things! by Aidan Brady · 11 years ago
  62. c3fa020 New Electric Pump model! by Aidan Brady · 11 years ago
  63. 2ecc480 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan Brady · 11 years ago
  64. 6d734c2 New models and fixes! by Aidan Brady · 11 years ago
  65. 8fe921e Add config option to allow powering Railcraft and other MJ machines without BC loaded. Hopefully won't cause bugs... by Ben Spiers · 11 years ago
  66. 65012d8 Fix up inventory insert calculation by Aidan Brady · 11 years ago
  67. dcea9fa Item rendering :D by Aidan Brady · 11 years ago
  68. 64fe3a2 Fix typo, start work on fancy Energy Cube rendering :) by Aidan Brady · 11 years ago
  69. d1a1e33 New Metallurgic Infuser model, more efficient active state management by Aidan Brady · 11 years ago
  70. 2a73dc3 Gave the Solar Generator a new model by Aidan Brady · 11 years ago
  71. 289a2ee Configurable machine output colors by Aidan C. Brady · 11 years ago
  72. 7991421 Fixed ridiculous client updates when GUI is open, fancy active sorter rendering, sorter eject sound effect :) by Aidan Brady · 11 years ago
  73. 8db9c73 Sorter no longer requires energy, gave sorter new fancy model, improved the way items retreat from dead ends by Aidan Brady · 11 years ago
  74. c281fcb Fix up a bunch of issues. This should fix epicbastion's problem honestly. by Aidan Brady · 11 years ago
  75. 35a83f5 Fix crash! by Aidan C. Brady · 11 years ago
  76. cb30b11 Killed the rest of the references by Aidan C. Brady · 11 years ago
  77. 9b4bd09 Remove the rest of the Theoretical Elementizer references by Aidan C. Brady · 11 years ago
  78. 91a8839 Deleted Theoretical Elementizer, Weather Orb, and Steve's Stopwatch. They are no longer fitting for Mekanism's goal. by Aidan C. Brady · 11 years ago
  79. a19c440 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan C. Brady · 11 years ago
  80. 64c37f4 Hopefully fixed that pesky crash by Aidan C. Brady · 11 years ago
  81. cecff29 Update IC2 API. by Aidan Brady · 11 years ago
  82. f0b6799 Machines eject into transporters. by Aidan C. Brady · 11 years ago
  83. a00a557 Preload sounds on game startup, immediately fire updateScreen() on OreDict filter calculation, added restriction transporter recipe by Aidan C. Brady · 11 years ago
  84. 2b37fe3 Fix output algorithm by Aidan C. Brady · 11 years ago
  85. fa92b70 Immediately load stacks if new filter calculation performed by Aidan C. Brady · 11 years ago
  86. 43ee7f6 Fix hashCode() crash by Aidan C. Brady · 11 years ago
  87. abe549b Started some work on more filter tab information. by Aidan C. Brady · 11 years ago
  88. f9350c4 Fixed a few bugs! by Aidan Brady · 11 years ago
  89. 102b0ff Fixed output randomization by Aidan Brady · 11 years ago
  90. 04d9b3d Some fixes by Aidan Brady · 11 years ago
  91. 656f749 Lots of progress on ejectors and GUIs by Aidan C. Brady · 11 years ago
  92. 2c49ca4 Began work on automatic machine item ejection (much smaller project than transporters!) by Aidan Brady · 11 years ago
  93. 6837b1f Bumped version! by Aidan C. Brady · 11 years ago
  94. e155dfd Logistical Sorters use energy by Aidan C. Brady · 11 years ago
  95. 70bed1b Fixed bug causing ghost items and crash by Aidan C. Brady · 11 years ago
  96. 4962dd6 Fix silly GUI crash by Aidan C. Brady · 11 years ago
  97. 9496f7d Rewrote pathfinder, added in Restrictive Transporters, added option to have null color in filters, added default outputting filter for sorter by Aidan C. Brady · 11 years ago
  98. 013a2a7 Merge branch 'master' of https://github.com/aidancbrady/Mekanism by Aidan C. Brady · 11 years ago
  99. a3afca5 Fixed up pathfinder, fixed most bugs and began work on a restriction transporter by Aidan C. Brady · 11 years ago
  100. df896ec Fixed that pesky crash, thanks Vaygrim! by Aidan Brady · 11 years ago