- 7ca2090 Revert "Update to 1.7.10. Thanks for getting the API stuff set up, @unpairedbracket, I'm using Forge 1152 now." by Aidan C. Brady · 10 years ago
- 604f138 Update to 1.7.10. Thanks for getting the API stuff set up, @unpairedbracket, I'm using Forge 1152 now. by Aidan C. Brady · 10 years ago
- 4d0f276 Fix a server crash relating to a client-side only class initialization (credit to @kosakriszi). Closes #1442. by Ben Spiers · 10 years ago
- ff1b3b7 Config GUIs are cool. by Ben Spiers · 10 years ago
- ac223c8 Fix ic2 pulling and IConfigurable passthrough (leaving the OreDict fix for the Pull Request). getConnectedOutputters was broken. by Ben Spiers · 10 years ago
- 3a027d0 Aaaaaaand ComputerCraft. by Ben Spiers · 10 years ago
- f463416 Metallurgy was easier than expected. by Ben Spiers · 10 years ago
- 2646371 Galacticraft and MFR API Optional-ing by Ben Spiers · 10 years ago
- 8ddda5d BuildCraft now also working without shipping API by Ben Spiers · 10 years ago
- 611d4c8 Got some IC2 stuff working now. Turns out I was being stupid. by Ben Spiers · 10 years ago
- ab07313 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
- bc3636a Quick cleanup by Aidan C. Brady · 10 years ago
- 9c58ed5 Start of work on Doing It Right™. Appears to work for cofh's API, not yet for IC2 or BC. Not sure why. Might have to ask @cpw. by Ben Spiers · 10 years ago
- 82a708c Remove bits of APIs that are unneeded. First step in attempting to Do It Right™ by Ben Spiers · 10 years ago
- d5812b6 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
- 5764707 Fix OreDict registration typo by Aidan C. Brady · 10 years ago
- 1252cf7 Update ru_RU.lang by Anton · 10 years ago
- 59df1b5 Properly load MekanismTools configuration by Aidan C. Brady · 10 years ago
- b3a3dbb Corrected that fix! by Aidan C. Brady · 10 years ago
- 62e14b3 Fixed loop with Portable Tank push by Aidan C. Brady · 10 years ago
- b7a142b Fluidic Plenisher model! by Aidan C. Brady · 10 years ago
- efc7276 Fix offsets, implement some of @tterrag1098's changes by Aidan C. Brady · 10 years ago
- 098a746 Fixed PRC NEI issue, fixed bucket not sustaining inventory, fixed a few other things by Aidan C. Brady · 10 years ago
- 28766f0 Merge pull request #1425 from dschub/oredict-fmp by Aidan · 10 years ago
- cf1469c Fix weird blending issue with Dynamic Glass, gave Seismic Vibrator an on texture by Aidan C. Brady · 10 years ago
- 99c1f44 Fixed refs to refresh() method by Aidan C. Brady · 10 years ago
- e2dd5a0 You can now push fluids in through the bottom of a Portable Tank, and it will route to the first empty tank above! by Aidan C. Brady · 10 years ago
- 2729567 Whoops - fixed crash. Also added recipe for Plenisher. by Aidan C. Brady · 10 years ago
- d9658a1 Transmitter network efficiency overhaul! Transmitter networks now only refresh acceptors on the transmitter that initiated the refresh instead of resetting the entire grid. by Aidan C. Brady · 10 years ago
- fba83a3 Fluidic Plenisher work - just about done! by Aidan C. Brady · 10 years ago
- df8d651 Fix crash when mining BlockMultipart with Atomic Disassembler by Daniel Schubert · 10 years ago
- 90da466 Started work on Fluidic Plenisher by Aidan C. Brady · 10 years ago
- 55937cd Portable Tanks are polished as far as I can see! Also added a few missing localizations. by Aidan C. Brady · 10 years ago
- d7b0899 Fixed glowing tanks, fixed blend screwup when in toolbar, quick cleanup by Aidan C. Brady · 10 years ago
- 7924531 Dispensers can now latch balloons onto nearby entities, also working Portable Tank GUI by Aidan C. Brady · 10 years ago
- 5852b59 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
- 77207ce A few GUI fixes by Aidan C. Brady · 10 years ago
- a350b69 Merge pull request #1418 from dschub/armor-render by Aidan · 10 years ago
- a3784d1 More portable tank work, mainly on GUIs by Aidan C. Brady · 10 years ago
- 61f914e Smooth rendering of Wind Turbine by Daniel Schubert · 10 years ago
- adc8a9b Portable Buckets...a lot more work than I thought by Aidan C. Brady · 10 years ago
- b390808 Fix armor rendering by Daniel Schubert · 10 years ago
- fd74ee5 Started work on Portable Tank by Aidan C. Brady · 10 years ago
- ead4af2 Fixed transporter item rendering, fixed WAILA display bug. Dispensers now eject balloon entities! by Aidan C. Brady · 10 years ago
- 0528f1a Fix NEI offset for PRC, gave PRC a model, added specific sides for machines by Aidan C. Brady · 10 years ago
- 356367a Fix Logistical Sorter auto-eject coloring by Daniel Schubert · 10 years ago
- 1e643a9 Fixed Jetpack key bindings (also fixed crash) by Aidan C. Brady · 10 years ago
- fbbea1b Key bindings no longer crash, added PRC sound effect by Aidan C. Brady · 10 years ago
- 5fd89a7 Added recipe for PRC, energy type is now controlled by server (closes #1369) by Aidan C. Brady · 10 years ago
- 75f09ad Seismic Vibrator model by Aidan C. Brady · 10 years ago
- 2663be0 Allow Glow panels to be placed and stay in hollow covers again. by Ben Spiers · 10 years ago
- 366a51e Crash fix! by Aidan C. Brady · 10 years ago
- ac6ee85 Quickly prevent NPEs in machines with empty tanks by Ben Spiers · 10 years ago
- 982c742 Fix cable dupe by Aidan C. Brady · 10 years ago
- 4fdae8c Cherrypicked @dschub's vein fix - thanks! by Aidan C. Brady · 10 years ago
- 90c1c69 Updated Cofh API by Aidan C. Brady · 10 years ago
- 6cd3ae4 Updated IC2 API, fixed paxels by Aidan C. Brady · 10 years ago
- f2b914e Loads of GUI/NEI work. Tomorrow I need to get overlays to render on GuiElement slots by Aidan C. Brady · 10 years ago
- 3a81058 Fix more transmitter render issues, also started on PRC NEI module by Aidan C. Brady · 10 years ago
- 5c36612 Updated NEI module to reflect new GUI changes, added PRC to RecipeHelper by Aidan C. Brady · 10 years ago
- 3b99d37 Work on NEI module by Aidan C. Brady · 10 years ago
- a40ab96 Added OreDict-based dye recipes, fixed MekanismTools item positioning by Aidan C. Brady · 10 years ago
- 6ede930 A few small fixes by Aidan C. Brady · 10 years ago
- 9dea537 Whoops - added indexed click impl by Aidan C. Brady · 10 years ago
- 31dd643 Add necessary GUI implementation for new mod ID filters by Aidan C. Brady · 10 years ago
- 1a0821c Found work-around for javac issue - need to remember to submit an issue to oracle tomorrow by Aidan C. Brady · 10 years ago
- 70abe40 Mod ID filters :) by Aidan C. Brady · 10 years ago
- 0b3244c Update ru_RU.lang by Anton · 10 years ago
- 517c2a7 Re-added NEI by Aidan C. Brady · 10 years ago
- c8fb800 Updated localization yet again, fixed a small bug by Aidan C. Brady · 10 years ago
- ef7f6e9 Glow panels now break off of non-solid surfaces by Aidan C. Brady · 10 years ago
- 8147796 Fix all render issues. 1.7 is now officially more stable than 1.6 (but not stable enough) by Aidan C. Brady · 10 years ago
- 9ae7cc0 Merge pull request #1398 from Adaptivity/patch-3 by Aidan · 10 years ago
- e5f7690 Rewrite networking code for the 100th time to fix memory leak by Aidan C. Brady · 10 years ago
- 2b9735d Update en_US.lang by Anton · 10 years ago
- be38831 Glow panels render, but are really screwed up by Aidan C. Brady · 10 years ago
- f3894f2 Added repair capabilities to armor and tools by Aidan C. Brady · 10 years ago
- 3992a6a Several more fixes! by Aidan C. Brady · 10 years ago
- 49c7b10 Improved gas handling, fixed ignoring "NONE" connection. Also got common-side tick handlers up and running again by Aidan C. Brady · 10 years ago
- 8685664 Added Electric Pump energy usage config value, also fixed a few bugs with the new Gas-Burning Generator by Aidan C. Brady · 10 years ago
- d7fdc3a Greatly improved localization by Aidan C. Brady · 10 years ago
- c875dab Updated recipes by Aidan C. Brady · 10 years ago
- 7c7e5e2 Update box blacklist to parse with block name instead of ID by Aidan C. Brady · 10 years ago
- d6d7000 Update PacketPipeline to reflect new 6.0.5 transmitter packet changes by Aidan C. Brady · 10 years ago
- dd83381 Bug fixes! by Aidan C. Brady · 10 years ago
- 726d9eb Atomic Disassembler now can cut down trees with vein mode by Aidan C. Brady · 10 years ago
- 85f31fb Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 10 years ago
- 4334690 Improved localization by Aidan C. Brady · 10 years ago
- dd1ea7f Update de_DE.lang by Anton · 10 years ago
- 0cbbc5e Update en_US.lang by Anton · 10 years ago
- f55965f Update fr_FR.lang by Anton · 10 years ago
- f7c89dc Update pl_PL.lang by Anton · 10 years ago
- e806004 Update pt_BR.lang by Anton · 10 years ago
- 38b6765 Update zh_CN.lang by Anton · 10 years ago
- 60eb294 Update zh_TW.lang by Anton · 10 years ago
- 68c64cf Update ru_RU.lang by Anton · 10 years ago
- 75bd49d Buffed Salination Plant's water usage by Aidan C. Brady · 10 years ago
- d436c70 Merge branch 'master' into development by Aidan C. Brady · 10 years ago
- c72e1c6 Work on transmitters by Aidan C. Brady · 10 years ago
- b387c85 Bumped version to 7.0.0, a few fixes and enhancements by Aidan C. Brady · 10 years ago