1. 7b5dd5c Remove println, we're golden guys :) by Aidan C. Brady · 11 years ago
  2. a231e18 Whoops! Mekanism should load now... by Aidan C. Brady · 11 years ago
  3. 3a5e182 I guess I don't need CCL by Aidan C. Brady · 11 years ago
  4. 56f3c7f Hopefully that'll do it! by Aidan C. Brady · 11 years ago
  5. ae38aef Hopefully get that manifest working by Aidan C. Brady · 11 years ago
  6. d325373 Force a manifest by Aidan C. Brady · 11 years ago
  7. dce4c91 Fix? by Aidan C. Brady · 11 years ago
  8. f2b4849 Hopefully get a load plugin working by Aidan C. Brady · 11 years ago
  9. 33af84b And the Electric Chest by Ben Spiers · 11 years ago
  10. 6dd01ea Nerf speed upgrades like I said I was going to and then forgot. by Ben Spiers · 11 years ago
  11. 4e276f4 Fix tooltips being annoying with NEI's rendering of 3D blocks. by Ben Spiers · 11 years ago
  12. 392f930 Hopefully make gradle delete the everything jar after building and extracting the other jars. by Ben Spiers · 11 years ago
  13. 0dd45ef Undo the attempt, I’ll leave this up to you @unpairedbracket by Aidan Brady · 11 years ago
  14. 05bbcd4 Attempt to remove MekanismAll, I really have no idea what I’m doing though by Aidan Brady · 11 years ago
  15. ce6321a Remove @Override, thanks @Kobata by Aidan Brady · 11 years ago
  16. 3ed6584 Fix, perhaps? by Aidan Brady · 11 years ago
  17. de06b70 Launch, not laumch by Aidan Brady · 11 years ago
  18. 709ae89 Make gradle put jars in the same places as ant and put together MDK zips, and version them properly. It also reobfuscates JItemMultipart subclasses properly if that's what you were fighting with, @aidancbrady. by Ben Spiers · 11 years ago
  19. a155754 Pull my own version of MItemMultiPart by Aidan Brady · 11 years ago
  20. 537e599 DepLoader, hope this works by Aidan Brady · 11 years ago
  21. e3b3f89 Remove failed fix attempt by Aidan Brady · 11 years ago
  22. d293eea Let’s hope this works by Aidan Brady · 11 years ago
  23. c33400b Don’t download FMP, use provided src by Aidan Brady · 11 years ago
  24. 7c0ed22 Fixes by Aidan Brady · 11 years ago
  25. 62eb4f6 Lies -> by Aidan Brady · 11 years ago
  26. 255f2dc Another build attempt by Aidan Brady · 11 years ago
  27. 64e8dbe Fix bad characters by Aidan Brady · 11 years ago
  28. 72fe9ac Call releaseJars by Aidan Brady · 11 years ago
  29. 4f68913 Maybe fix build? Also temporarily adding FMP lib by Aidan Brady · 11 years ago
  30. 36c6b8c Build work by Aidan Brady · 11 years ago
  31. 55a0e39 Digital Miner inverse mode by Aidan C. Brady · 11 years ago
  32. c824aea Start work on inverse DM filter system by Aidan C. Brady · 11 years ago
  33. 5a35957 Update ItemAttacher to work with new transmitters by Aidan Brady · 11 years ago
  34. e5400a2 Revert "Attempt to fix fault build via submodule" by Aidan Brady · 11 years ago
  35. 7d57681 Attempt to fix fault build via submodule by Aidan Brady · 11 years ago
  36. 1835f6f Update TE, add module config syncing by Aidan Brady · 11 years ago
  37. a4f6690 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan Brady · 11 years ago
  38. 8118e96 Fix weird connection issue by Aidan Brady · 11 years ago
  39. 187403e Fixed a factory transfer issue by Aidan C. Brady · 11 years ago
  40. f78c467 Merge pull request #777 from VeryBigBro/patch-7 by Aidan · 11 years ago
  41. b538565 Removed println, fixed possible crash by Aidan C. Brady · 11 years ago
  42. 12c9646 Update ru_RU.lang by Anton · 11 years ago
  43. c0dba3c Fixed GUI issue, fixed particles by Aidan C. Brady · 11 years ago
  44. eb6db2d Fix Electrolytic Separator crash by Aidan C. Brady · 11 years ago
  45. 5e8dcd6 Fix crash due to java being bad by Aidan C. Brady · 11 years ago
  46. 1ec410d Added NEI stack iteration implementation for Metallurgic infuses by Aidan C. Brady · 11 years ago
  47. 2cf27c6 Added Compressed Redstone as an efficient means of obtaining redstone infuse by Aidan Brady · 11 years ago
  48. cb0b6f4 New, awesome Electrolytic Separator GUI :) by Aidan Brady · 11 years ago
  49. 99ca8f6 Cleanups and fixes from the electrolytic separator update by Aidan Brady · 11 years ago
  50. 26f8aef Add check for old separators, add colorblind support to Logistical Transporter by Aidan Brady · 11 years ago
  51. 7ad60f0 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan Brady · 11 years ago
  52. 9acc744 Fixed differing gas networks being able to merge, fix API issue by Aidan Brady · 11 years ago
  53. f84bc43 Move separator into mek core, let IDEA optimise imports. Hope I didn't screw anything up too badly. by Ben Spiers · 11 years ago
  54. a50efa8 Make ComputerCraft modems placeable on energy cubes again. I think it broke when the nice model was added. by Ben Spiers · 11 years ago
  55. 87a95e0 Add Chlorine, do more E. Separator work, including temporary lava/brine substitute. I think it's pretty much finished for now, though maybe it could do with a new model. by Ben Spiers · 11 years ago
  56. ea96a7d Start work on updating the electrolytic separator. It can output both gases now! Should support recipes as well. by Ben Spiers · 11 years ago
  57. c8d765b Merge pull request #772 from Vexatos/patch-1 by Aidan · 11 years ago
  58. abb8b0a Merge pull request #773 from VeryBigBro/patch-6 by Aidan · 11 years ago
  59. 5da3b31 Make CIC use sulfur instead of gunpowder as a backup resource, dynamic GUI title rendering to prevent escaping by Aidan Brady · 11 years ago
  60. 00bbb9d Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan Brady · 11 years ago
  61. 3990ab4 Have NEI plugin iterate over possible fuel stacks, register sulfur dust in oredict by Aidan Brady · 11 years ago
  62. 30e8c19 Update ru_RU.lang by Anton · 11 years ago
  63. 701f206 Update de_DE.lang by Vexatos · 11 years ago
  64. a5e62bf Fixed factory connection issue by Aidan C. Brady · 11 years ago
  65. ea76a68 Fix factory GUI support with sulfuric acid by Aidan C. Brady · 11 years ago
  66. c72f04b Fixed factory gas management bug by Aidan C. Brady · 11 years ago
  67. 0385123 Unfudge that merge. by Ben Spiers · 11 years ago
  68. 7236638 Clean up supportsUpgrades a bit by Ben Spiers · 11 years ago
  69. 67d38fd Removed Chemical Combiner (hopefully all references) by Aidan C. Brady · 11 years ago
  70. a07ca18 Change to Infuser for final stage of the contact process by Ben Spiers · 11 years ago
  71. a5e33d0 Merge pull request #771 from VeryBigBro/patch-5 by Aidan · 11 years ago
  72. 13a322d Update ru_RU.lang by Anton · 11 years ago
  73. 4785182 Merge pull request #770 from Vexatos/patch-1 by Aidan · 11 years ago
  74. 4f0b47a Merge pull request #769 from VeryBigBro/patch-4 by Aidan · 11 years ago
  75. 0703bb6 Update de_DE.lang by Vexatos · 11 years ago
  76. f9dce4d Update ru_RU.lang by Anton · 11 years ago
  77. 692a8a0 Finished Chemical Infuser rendering, added in recipes for new machines (including Combiner which means there may be a tiny conflict if you’ve already started on the name change @unpairedbracket) by Aidan Brady · 11 years ago
  78. c1e40be Added Chemical Infuser model, still need to add dynamic rendering (shouldn't be too hard since I already have Chemical Oxidizer framework complete by Aidan C. Brady · 11 years ago
  79. 544d96f Get most of the contact process stuff working with WIP textures and such. .langs will need updating again for new things (Chemical Combiner is a provisional name though, for the time being.) by Ben Spiers · 11 years ago
  80. 571ad39 Sulphur dioxide and sulphur trioxide by Ben Spiers · 11 years ago
  81. 69032ed Merge pull request #768 from Vexatos/patch-1 by Aidan · 11 years ago
  82. 371efa9 Fix item render by Aidan C. Brady · 11 years ago
  83. 08f0b93 Fix Chemical Oxidizer operation issue by Aidan C. Brady · 11 years ago
  84. 2dc6a35 Fix a GUI bug, fixed gas tanks not loading properly, fix a few culling issues with Chemical Oxidizer, made gas render visually in Chemical Oxidizer by Aidan C. Brady · 11 years ago
  85. 5f3dca8 Update de_DE.lang by Vexatos · 11 years ago
  86. a277b6e Fixed a few bugs and reverted name changes of Sulfuric Acid in liquid/gas form. Even though it's not scientifically correct, it fits better with the Mekanism theme and is easier to understand. by Aidan C. Brady · 11 years ago
  87. 750bb2d Rename Oxidation Chamber to Chemical Oxidizer and added model, will explain why below. This means a minor lang update @crafteverywhere, @VeryBigBro, @Vexatos by Aidan C. Brady · 11 years ago
  88. be33883 Merge pull request #762 from VeryBigBro/patch-3 by Ben Spiers · 11 years ago
  89. da8417b Merge pull request #760 from Vexatos/patch-1 by Ben Spiers · 11 years ago
  90. 5bf4b55 Update ru_RU.lang by Anton · 11 years ago
  91. 2d260d1 Update de_DE.lang by Vexatos · 11 years ago
  92. ebc1cce Update names of some things. by Ben Spiers · 11 years ago
  93. 48b3e48 Re-enable indev machines for now, change Chemical Formulator to Oxidation Chamber, introduce sulphur dust. by Ben Spiers · 11 years ago
  94. 14b9d7b Gradilisation, without moving everything around because that's annoying and makes merges difficult, and this way ant will still work as well. by Ben Spiers · 11 years ago
  95. c3d3c78 British English localisation by Ben Spiers · 11 years ago
  96. de93c37 Fix a little chunk loading issue by Aidan Brady · 11 years ago
  97. e6051ee Fixed TE bug by Aidan Brady · 11 years ago
  98. 4210d15 Fixed connections to machines by Aidan C. Brady · 11 years ago
  99. 6923d89 Fix BioGenerator render texture by Aidan C. Brady · 11 years ago
  100. e36e62b Better client energy scales in universal cables, made Logistical Transporter pull mode take one item at a time to give L. Sorter an advantage by Aidan C. Brady · 11 years ago