1. 76a131c Merge pull request #811 from Vexatos/patch-1 by Aidan · 11 years ago
  2. 7b5b5b3 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan Brady · 11 years ago
  3. 70d3140 Config property for displaying different energy units by Aidan Brady · 11 years ago
  4. 3fecbb8 Update de_DE.lang by Vexatos · 11 years ago
  5. 873363f Apache no more by Aidan C. Brady · 11 years ago
  6. 88d7653 Added some more blocks to Digital Miner blacklist. by Aidan C. Brady · 11 years ago
  7. a3012b0 Fixed vein Redstone Ore support by Aidan Brady · 11 years ago
  8. 1df6fc6 Unless we set up an access transformer, this is necessary on my end by Aidan Brady · 11 years ago
  9. dc69809 Merge branches 'development' and 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
  10. 5a477fd Colorful! by Aidan C. Brady · 11 years ago
  11. ce7fbaa Remove a loop in the solar generator code that was causing a big performance hit. As far as I can tell all it did was disable it if there were other solars above. By all means put it back if it was more important than that. by Ben Spiers · 11 years ago
  12. f87c27a Make the standard power bar a GuiElement. I think it might be good to move towards a more modular gui system. Have more stuff done in code and less in graphics. by Ben Spiers · 11 years ago
  13. 9393ddc Cooler energy info tab by Aidan C. Brady · 11 years ago
  14. 0b98b08 Add fancy energy info tabs, fix a few things, bump up both energy usage and generation on some machines/generators by Aidan C. Brady · 11 years ago
  15. 01f3569 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
  16. 34cda86 Start work on something :) by Aidan Brady · 11 years ago
  17. 73f0c64 Quick cleanup by Aidan Brady · 11 years ago
  18. 210e949 Slow, med and fast rates for Atomic Disassembler by Aidan Brady · 11 years ago
  19. b49d067 Some hopeful performance improvements to getConnections() and emit() by Ben Spiers · 11 years ago
  20. e2cdf62 New Hydrogen Chloride texture by Aidan C. Brady · 11 years ago
  21. 6728abd Added vein mining to Atomic Disassembler, bumped energy usage by Aidan C. Brady · 11 years ago
  22. 836dd3c Electrolytic Separator NEI plugin by Aidan C. Brady · 11 years ago
  23. 6eb43d1 Just about finished Rotary Condensentrator NEI support by Aidan C. Brady · 11 years ago
  24. dac7fd4 Work on Rotary Condensentrator recipe handler by Aidan Brady · 11 years ago
  25. c0356d4 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan Brady · 11 years ago
  26. c61db44 Going to use Sulfuric Acid/Sulfur in the Chemical Injection Chamber until we get Salt/Brine/etc down by Aidan Brady · 11 years ago
  27. 3d89829 Fix macquotes in mcmod.info files. by Ben Spiers · 11 years ago
  28. 531bfe8 Add base class for Rotary Condensentrator NEI plugin as well by Aidan Brady · 11 years ago
  29. f7eb278 Chemical Infuser recipe handler! by Aidan Brady · 11 years ago
  30. 723be4c NEI gas lookups for usage and crafting working! by Aidan C. Brady · 11 years ago
  31. 40684e2 Start work on Electrolytic Separator and Chemical Oxidizer recipe handlers. Also start work on gas/fluid NEI lookups! by Aidan Brady · 11 years ago
  32. 973dd92 Remove println, add progress action by Aidan Brady · 11 years ago
  33. df2ea31 Updated GUI textures to fix copy alpha screw up by Aidan Brady · 11 years ago
  34. 47e24b8 Added in a recipe handler for the Chemical Oxidizer by Aidan C. Brady · 11 years ago
  35. d21415f Fixed smelting recipes by Aidan C. Brady · 11 years ago
  36. a518527 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
  37. ec9a77d Fixed bedrock issue, transmitters can now be wrenched by IC2 wrenches by Aidan C. Brady · 11 years ago
  38. e113af9 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan Brady · 11 years ago
  39. 1151084 Fixed a crash by Aidan Brady · 11 years ago
  40. 8886b4c Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
  41. 3a37ac7 Added in some most likely temporary recipes for new UniCable tiers by Aidan C. Brady · 11 years ago
  42. 2644fed A few corner cases in GUI checks, closes #795 by Aidan Brady · 11 years ago
  43. f0e5c7c General cleanup by Aidan C. Brady · 11 years ago
  44. 88da994 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
  45. 738292b For some reason yPos isn't centered. I don't know why. by Aidan C. Brady · 11 years ago
  46. 849273f Try and fix a strange crash that can't happen but is happening anyway. by Ben Spiers · 11 years ago
  47. 2600f8f Balloons are cool :) by Aidan C. Brady · 11 years ago
  48. 54b4e75 Start work on balloon entity base raytrace by Aidan Brady · 11 years ago
  49. ddae9ed Fixed bug with balloons moving with entities by Aidan C. Brady · 11 years ago
  50. 4395f3a You can now place balloons on entities. Still a bit buggy, and they don't float or anything, but it works. by Aidan C. Brady · 11 years ago
  51. ca207eb Recipe fixes by Ben Spiers · 11 years ago
  52. a05afb6 Mechanical Pipe rendering adjustments. Couldn't be bothered to make 100 different models in blender. Maybe I'll write a python script to do it for me. Might make a bigger version of the shaped in/out model to better fit the mechanical pipe. by Ben Spiers · 11 years ago
  53. 4ab61c8 Organized some classes, began work on balloon entity connections by Aidan Brady · 11 years ago
  54. 45eef14 Fix a missed println by Aidan C. Brady · 11 years ago
  55. dc52ca5 Updated Donator list, thanks for paying off this month's server fees Nephatrine :) by Aidan C. Brady · 11 years ago
  56. 0d4c018 Fix a transporter thing. by Ben Spiers · 11 years ago
  57. 333afdc Remove the old transmitter renderer, enable the new one to render in hand and inventory by Ben Spiers · 11 years ago
  58. 2cad514 Localization for new cables by Aidan Brady · 11 years ago
  59. ac07e54 Separate the current buffer from the throughput when examining a network by Ben Spiers · 11 years ago
  60. d0f64eb Tiered UniCables. Pending recipes and capacity balance. Other limitations may be imposed on low-tier cables if we think of any. by Ben Spiers · 11 years ago
  61. b299ad4 Rendering fixes and improvements by Ben Spiers · 11 years ago
  62. 1129a33 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
  63. a9143ee Added Electrolytic Separator recipes to RecipeHelper API by Aidan C. Brady · 11 years ago
  64. 6d37ec3 Add more missing locales by Aidan Brady · 11 years ago
  65. ab26ba5 More avoidance of crashing due to separator changes. by Ben Spiers · 11 years ago
  66. 8ba9aef Add missing localization by Aidan Brady · 11 years ago
  67. 30055fc Fixed Balloons screwing up (again) by Aidan Brady · 11 years ago
  68. 4b1adf7 Stop FML complaining about item conflicts, fix my translation. by Ben Spiers · 11 years ago
  69. be96cb6 Fixed Bounding Blocks causing crashes by Aidan C. Brady · 11 years ago
  70. 1e6cc09 Fix balloons flying away after chunk unload by Aidan C. Brady · 11 years ago
  71. 0193659 Switch the injection chamber to use HCl, up the difficulty of obtaining sulphur dust to prepare for sulphuric acid's use in top-tier processing. by Ben Spiers · 11 years ago
  72. 7109e84 Gui element stuff. by Ben Spiers · 11 years ago
  73. c20282d Update .gitignore for moved builds by Ben Spiers · 11 years ago
  74. 7c4d0ba Properly register items, kill old transmitter code and converter as users will be starting from a clean world by Aidan C. Brady · 11 years ago
  75. 7b5dd5c Remove println, we're golden guys :) by Aidan C. Brady · 11 years ago
  76. a231e18 Whoops! Mekanism should load now... by Aidan C. Brady · 11 years ago
  77. 3a5e182 I guess I don't need CCL by Aidan C. Brady · 11 years ago
  78. 56f3c7f Hopefully that'll do it! by Aidan C. Brady · 11 years ago
  79. ae38aef Hopefully get that manifest working by Aidan C. Brady · 11 years ago
  80. d325373 Force a manifest by Aidan C. Brady · 11 years ago
  81. dce4c91 Fix? by Aidan C. Brady · 11 years ago
  82. f2b4849 Hopefully get a load plugin working by Aidan C. Brady · 11 years ago
  83. 33af84b And the Electric Chest by Ben Spiers · 11 years ago
  84. 6dd01ea Nerf speed upgrades like I said I was going to and then forgot. by Ben Spiers · 11 years ago
  85. 4e276f4 Fix tooltips being annoying with NEI's rendering of 3D blocks. by Ben Spiers · 11 years ago
  86. 392f930 Hopefully make gradle delete the everything jar after building and extracting the other jars. by Ben Spiers · 11 years ago
  87. 0dd45ef Undo the attempt, I’ll leave this up to you @unpairedbracket by Aidan Brady · 11 years ago
  88. 05bbcd4 Attempt to remove MekanismAll, I really have no idea what I’m doing though by Aidan Brady · 11 years ago
  89. ce6321a Remove @Override, thanks @Kobata by Aidan Brady · 11 years ago
  90. 3ed6584 Fix, perhaps? by Aidan Brady · 11 years ago
  91. de06b70 Launch, not laumch by Aidan Brady · 11 years ago
  92. 709ae89 Make gradle put jars in the same places as ant and put together MDK zips, and version them properly. It also reobfuscates JItemMultipart subclasses properly if that's what you were fighting with, @aidancbrady. by Ben Spiers · 11 years ago
  93. a155754 Pull my own version of MItemMultiPart by Aidan Brady · 11 years ago
  94. 537e599 DepLoader, hope this works by Aidan Brady · 11 years ago
  95. e3b3f89 Remove failed fix attempt by Aidan Brady · 11 years ago
  96. d293eea Let’s hope this works by Aidan Brady · 11 years ago
  97. c33400b Don’t download FMP, use provided src by Aidan Brady · 11 years ago
  98. 7c0ed22 Fixes by Aidan Brady · 11 years ago
  99. 62eb4f6 Lies -> by Aidan Brady · 11 years ago
  100. 255f2dc Another build attempt by Aidan Brady · 11 years ago