1. 740f458 Fix NEI support to dynamically accept different gas types by Aidan C. Brady · 11 years ago
  2. ee2b81c Fix up Clay Block recipe by Aidan Brady · 11 years ago
  3. 31fbf5e Added clay recipe, thanks @VapourDrive! by Aidan C. Brady · 11 years ago
  4. 769a8a8 Work on things! by Aidan C. Brady · 11 years ago
  5. a4017fc Work on things! by Aidan Brady · 11 years ago
  6. 6eb72a7 Whoops! Fixed crash… by Aidan Brady · 11 years ago
  7. f5c607b Fix up blacklist for cardboard boxes! by Aidan Brady · 11 years ago
  8. 705352e Finish NEI support for Advanced Machines (I think) by Aidan C. Brady · 11 years ago
  9. 7db4a11 Fixes by Aidan C. Brady · 11 years ago
  10. 0314b11 Hopefully fix some things by Aidan C. Brady · 11 years ago
  11. 74a64b3 pulpWood for sawdust by Aidan C. Brady · 11 years ago
  12. 9b7abb8 Added null check by Aidan C. Brady · 11 years ago
  13. 61306fd More work on things by Aidan C. Brady · 11 years ago
  14. 95a3084 Work on basic block multi-id-meta stuff by Aidan C. Brady · 11 years ago
  15. af1ab18 Finish Salination Controller rendering, start work on a separate Salination Controller block. by Aidan C. Brady · 11 years ago
  16. 0f06146 You think sleep can stop me? HA! ...work on rendering. by Aidan C. Brady · 11 years ago
  17. 41b2d1c Start on Salination Plant fancy render by Aidan Brady · 11 years ago
  18. 44ae2e8 Added null check for Vaygrim by Aidan Brady · 11 years ago
  19. fedb728 Oops! by Aidan Brady · 11 years ago
  20. db02927 Fix up GUIs by Aidan Brady · 11 years ago
  21. 175f3e8 Got GUIs working with new fanciness by Aidan Brady · 11 years ago
  22. 9acc264 A few fixes by Aidan Brady · 11 years ago
  23. da6c0a2 Finish base code for gas-based advanced machinery by Aidan Brady · 11 years ago
  24. 4fb335b Lay down framework for gas-based advanced machines by Aidan Brady · 11 years ago
  25. 1de691b Fix stacking of brine buckets by Aidan Brady · 11 years ago
  26. 6d366c0 Brine Buckets! by Aidan Brady · 11 years ago
  27. 4d29a57 A few fixes, new textures by Aidan Brady · 11 years ago
  28. 3e6a017 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
  29. d3ae5be Work on things! by Aidan C. Brady · 11 years ago
  30. 4e49ec6 Remove redundant energy unit in cable tooltip. by ruifung · 11 years ago
  31. f6bca1d Added Salination Plant component recipes, removed a few printlns, more descriptive multiblock issue notifications by Aidan C. Brady · 11 years ago
  32. ee0193c Made that sawmill quieter by Aidan Brady · 11 years ago
  33. 053b6f3 Salination Controller GUI handler because I’m nice by Aidan Brady · 11 years ago
  34. e83455a Fix cable tooltip by Aidan Brady · 11 years ago
  35. 40663d6 Fixed #838, thanks @Not-steve by Aidan Brady · 11 years ago
  36. 9c5ee1e Fix silk not working by Aidan Brady · 11 years ago
  37. 7d69639 A few bug fixes by Aidan C. Brady · 11 years ago
  38. b893498 Fix spawner config by Aidan C. Brady · 11 years ago
  39. 5e775a9 Fixed recipe conflict by Aidan C. Brady · 11 years ago
  40. ab58f76 Tooltips! by Aidan C. Brady · 11 years ago
  41. d03b2b2 Fix Gas Masks making you completely invincible by Aidan C. Brady · 11 years ago
  42. da8a1a7 Fixes! :) by Aidan C. Brady · 11 years ago
  43. fe2deb9 And yet more Salination Plant work! by Aidan C. Brady · 11 years ago
  44. ae5fe1c Just about finished Salination Plant multiblock stuff by Aidan C. Brady · 11 years ago
  45. 5142251 Don't auto-build multiblock by Aidan C. Brady · 11 years ago
  46. 992b24e Fixes by Aidan C. Brady · 11 years ago
  47. 98f3f54 More salivation plant work by Aidan C. Brady · 11 years ago
  48. e726e50 Work on Salination Plants by Aidan C. Brady · 11 years ago
  49. 7ed788c Finalized Salination Controller algo by Aidan C. Brady · 11 years ago
  50. 56db973 Work on multiblock algorithm by Aidan C. Brady · 11 years ago
  51. 804d071 More work on salivation controllers by Aidan C. Brady · 11 years ago
  52. 83ee208 Added a few cool textures, neatened up Salination Tank structure code by Aidan C. Brady · 11 years ago
  53. fb140d4 Fix silly recipe bug by Aidan Brady · 11 years ago
  54. 71cfd3c Better textures, sounds for Chemical Infuser, Chemical Oxidizer & Precision Sawmill, sounds now fade in by Aidan Brady · 11 years ago
  55. 8f6b618 Work on recipes, fixed a few bugs by Aidan Brady · 11 years ago
  56. 0aafa16 Fix a few things, start on recipes by Aidan Brady · 11 years ago
  57. 398dffb Added config option to disable Cardboard Boxes picking up spawners by Aidan Brady · 11 years ago
  58. 4d9c2ad Fixed Gas Mask location by Aidan C. Brady · 11 years ago
  59. b82f96d Fixed a few textures, added Salt, added NEI recipe handler for Precision Sawmill by Aidan C. Brady · 11 years ago
  60. 3016917 Fixed Cardboard side texture by Aidan C. Brady · 11 years ago
  61. dd8e77d Precision Sawmill textures by Aidan C. Brady · 11 years ago
  62. 5dfee9e Precision Sawmill and overall Chance Machine framework GUI & Container by Aidan C. Brady · 11 years ago
  63. 19b36e9 Work on Precision Sawmill, added Sawdust, finished ChanceMachine tile and recipe foundation by Aidan C. Brady · 11 years ago
  64. 763c5de Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan Brady · 11 years ago
  65. 5ffd553 Start on to-be-named log processor by Aidan Brady · 11 years ago
  66. ebdbdbe Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
  67. 89a70f4 Cardboard Boxes. Yep :) by Aidan C. Brady · 11 years ago
  68. 2717f6f Redstone sensitivity on transmitters. by Ben Spiers · 11 years ago
  69. f59e12d Fix Atomic Disassembler vein issue by Aidan Brady · 11 years ago
  70. 9eef8c4 Allow for SMP-side mc dir access by Aidan Brady · 11 years ago
  71. 16219e5 Fix a few debug codes by Aidan C. Brady · 11 years ago
  72. d3f4934 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan C. Brady · 11 years ago
  73. 282c6fc Fixed that crash by Aidan C. Brady · 11 years ago
  74. a1cc44b Iteration #2 of salination plants, they have a more defined shape now but the algorithm seems very costly so it only does it when configurated. Still work to do. by Ben Spiers · 11 years ago
  75. 6fa8ceb Make a start on the Salination plant. Primitive so far but the multiblock system just about works. by Ben Spiers · 11 years ago
  76. 7b5b5b3 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development by Aidan Brady · 11 years ago
  77. 70d3140 Config property for displaying different energy units by Aidan Brady · 11 years ago
  78. 88d7653 Added some more blocks to Digital Miner blacklist. by Aidan C. Brady · 11 years ago
  79. a3012b0 Fixed vein Redstone Ore support by Aidan Brady · 11 years ago
  80. 1df6fc6 Unless we set up an access transformer, this is necessary on my end by Aidan Brady · 11 years ago
  81. ce7fbaa Remove a loop in the solar generator code that was causing a big performance hit. As far as I can tell all it did was disable it if there were other solars above. By all means put it back if it was more important than that. by Ben Spiers · 11 years ago
  82. f87c27a Make the standard power bar a GuiElement. I think it might be good to move towards a more modular gui system. Have more stuff done in code and less in graphics. by Ben Spiers · 11 years ago
  83. 0b98b08 Add fancy energy info tabs, fix a few things, bump up both energy usage and generation on some machines/generators by Aidan C. Brady · 11 years ago
  84. 34cda86 Start work on something :) by Aidan Brady · 11 years ago
  85. 73f0c64 Quick cleanup by Aidan Brady · 11 years ago
  86. 210e949 Slow, med and fast rates for Atomic Disassembler by Aidan Brady · 11 years ago
  87. b49d067 Some hopeful performance improvements to getConnections() and emit() by Ben Spiers · 11 years ago
  88. 6728abd Added vein mining to Atomic Disassembler, bumped energy usage by Aidan C. Brady · 11 years ago
  89. 836dd3c Electrolytic Separator NEI plugin by Aidan C. Brady · 11 years ago
  90. 6eb43d1 Just about finished Rotary Condensentrator NEI support by Aidan C. Brady · 11 years ago
  91. dac7fd4 Work on Rotary Condensentrator recipe handler by Aidan Brady · 11 years ago
  92. c61db44 Going to use Sulfuric Acid/Sulfur in the Chemical Injection Chamber until we get Salt/Brine/etc down by Aidan Brady · 11 years ago
  93. 531bfe8 Add base class for Rotary Condensentrator NEI plugin as well by Aidan Brady · 11 years ago
  94. f7eb278 Chemical Infuser recipe handler! by Aidan Brady · 11 years ago
  95. 723be4c NEI gas lookups for usage and crafting working! by Aidan C. Brady · 11 years ago
  96. 40684e2 Start work on Electrolytic Separator and Chemical Oxidizer recipe handlers. Also start work on gas/fluid NEI lookups! by Aidan Brady · 11 years ago
  97. 973dd92 Remove println, add progress action by Aidan Brady · 11 years ago
  98. df2ea31 Updated GUI textures to fix copy alpha screw up by Aidan Brady · 11 years ago
  99. 47e24b8 Added in a recipe handler for the Chemical Oxidizer by Aidan C. Brady · 11 years ago
  100. d21415f Fixed smelting recipes by Aidan C. Brady · 11 years ago